Left 4 Dead 2

Left 4 Dead 2

Dual Pistol Fix [Survivor Animation]
34 Comments
Unknown Dec 16, 2024 @ 2:56am 
There is a xdR version of this addon: https://steamcommunity.com/sharedfiles/filedetails/?id=2993066507 by gunter
Kastov Rusk Oct 18, 2024 @ 2:43am 
Can you fix the survivor reload animation?
Double pistols will not work when you deploy reload 🤔
Cuba Feb 7, 2024 @ 10:30pm 
You should make this xdr, there is no reason not to at this point
Pyromaniax Dec 14, 2023 @ 11:15am 
Thank you for updating it!
Corvet Eagrdown Apr 17, 2023 @ 7:12pm 
not only does this conflict with the xdR base for some reason, it also causes my game to crash on deck
duty man Oct 25, 2022 @ 10:13am 
Nick's animation restoration is now a standalone project.
duty man Oct 25, 2022 @ 10:08am 
Can the MSF fix be removed? They are now separated.
zombiekilla2005 Aug 19, 2022 @ 8:36pm 
can someone make this in xdr
Nine The Fox Apr 8, 2022 @ 2:26am 
@TheEddyAmberson: can you fix the world model Flashlight when i saw the missing texture: https://steamcommunity.com/sharedfiles/filedetails/?id=2786388894
Edison Gar  [author] Mar 20, 2022 @ 8:22pm 
@ruby2763 Sure.
cin Mar 19, 2022 @ 9:49am 
Edison Gar  [author] Nov 21, 2021 @ 7:09am 
@Cuba Well conflicting the animations fix is pretty pain in the ass, now might as well gonna update it once more whenever someone's updated the mod.
Cuba Nov 21, 2021 @ 7:05am 
Since MSF removed the animations will you remove them from this? What was even changed?
tea for two gamer Oct 12, 2021 @ 11:34pm 
Ok thanks
Edison Gar  [author] Oct 12, 2021 @ 10:50pm 
@Haga sus lecciones I'm sorry like I said in the description it will conflict. I'll see what I can do.
tea for two gamer Oct 12, 2021 @ 8:54pm 
Can you fix the conflict with xdReanimations please?
QuantizedAnson Oct 11, 2021 @ 1:30am 
Thank you for fixing the conflict with MSF's Nick - Tweaked/Improved Animations !
☆麻辣香锅☆ Dec 29, 2020 @ 8:54am 
Hope that can be fixed in a future update:steamsad:
Edison Gar  [author] Dec 29, 2020 @ 7:37am 
@✩麻辣香锅✩ that sucks lol
☆麻辣香锅☆ Dec 29, 2020 @ 3:58am 
I asked Lt.Rockey.It seems like he forget to animate the clip for TLS update:steamfacepalm:
micromog1713 Dec 28, 2020 @ 11:34am 
???
Edison Gar  [author] Dec 28, 2020 @ 11:19am 
@✩麻辣香锅✩ lol chill man not so fast haha, I still needed to rework my modding :P
☆麻辣香锅☆ Dec 28, 2020 @ 11:18am 
So you decide to animate the clip bone?:steamhappy:
Edison Gar  [author] Dec 28, 2020 @ 11:02am 
@✩麻辣香锅✩ Yeah, I mean it's in their survivor animation.. It would take some time for me to edit it.
☆麻辣香锅☆ Dec 28, 2020 @ 8:46am 
That's shame,hope Lt.Rockey could fix that in the future:steamsad:
Edison Gar  [author] Dec 28, 2020 @ 7:11am 
@✩麻辣香锅✩ no
☆麻辣香锅☆ Dec 28, 2020 @ 6:52am 
Yea,I mean can u animate it to fix?
Edison Gar  [author] Dec 28, 2020 @ 5:30am 
@✩麻辣香锅✩ That's because the update team didn't animate the dual pistols clips in the update, only single pistol clip can animate it. I tested it without the mod and the dual pistol didn't change the clip.
☆麻辣香锅☆ Dec 28, 2020 @ 5:19am 
I mean the clip doesn't get changed when dual pistol reloading.You can see the single pistol change the mag when it's reload animation
Edison Gar  [author] Dec 28, 2020 @ 4:51am 
@LEEK so I did a check on online servers and turns out that Nick is the only one got it right, but the other doesn't. Local server seems to be fine though it's just other people didn't noticed it. Thanks for reporting.

@✩麻辣香锅✩ I don't see a problem, the pistols looks fine to me.
🏖 SUMMER NEKO ☀ Dec 28, 2020 @ 3:48am 
@TheEddyAmberson Bill and Nick is fine but others is shooting right hand first. But in local server everyone shooting right hand first
Edison Gar  [author] Dec 28, 2020 @ 3:13am 
@LEEK strange, l4d1 survivors still shoot left hand first so, it could be your addons. If there's still problem then I couldn't help you.
🏖 SUMMER NEKO ☀ Dec 28, 2020 @ 3:09am 
Does only L4D2 shoot left hand first? When I try L4D1 player still shoot right hand first
☆麻辣香锅☆ Dec 27, 2020 @ 9:38pm 
Hope the clip and clip bullets part animation can be fixed:steammocking: