Left 4 Dead 2

Left 4 Dead 2

Left 4 Dead: Survivors arcade melee weapons
23 Comments
Nuts Aug 29 @ 9:48pm 
HIIIIIIIIIII ░░░░░▄▄▄░░▄██▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Gyroic  [author] Jul 14 @ 5:56pm 
if I had to guess, maybe it could be a mission.txt file that could be conflicting
gyjo Jul 14 @ 1:05am 
this conflicts with a guitar mod and a gnome mod of mine, is that supposed to be happening?
Lord301 Oct 27, 2024 @ 10:21am 
In gamemaps they managed to collect a lot of models of melee weapons, both from Arcade mode and from different custom maps created by the community. It is a beautiful thing that this content has not been completely lost
Lord301 Oct 27, 2024 @ 10:20am 
Gyroic  [author] Sep 10, 2022 @ 7:00pm 
unfortunately not, unless someone can get L4D2 to read & load custom firearms scripts without using the custom weapon base (it takes a melee slot from a campaign mission script from what I understand)

hopefully at some point it'll be possible
SuperVolcanoX Sep 10, 2022 @ 6:07pm 
Is it possible to add all the guns from the Survivors arcade game into L4D2 itself without replacing existing weapons?
Digital_Revenant Dec 22, 2020 @ 1:20pm 
Ok, thanks.
I wanted to ask cause I use a mod that uses what I assume are E3 style animations for the melee weapons.
Gyroic  [author] Dec 21, 2020 @ 6:41pm 
they use default melee weapons animations such as the baseball bat, tonfa, machete, and katana
Digital_Revenant Dec 21, 2020 @ 6:39pm 
Which animations does each weapon use?
Gyroic  [author] Dec 21, 2020 @ 6:09pm 
no, custom campaigns don't have this avaliable.

the campaign maker would have to add everything this mod has (textures, models, etc) and then make mission txt files to use the arcade weapons
TraffysB1txh! Dec 20, 2020 @ 9:06pm 
does it work on custom campaigns?
Mineo Dark Assassin Dec 18, 2020 @ 6:30pm 
Newspaper? that's really amazing idea.:steamhappy:
GI Jeff Dec 18, 2020 @ 1:48pm 
Will this work online?
Baby❤ Dec 18, 2020 @ 1:27pm 
Thanks for the response, definitely gonna use this. Some of these melee weapons are super amusing looking.
Cuba Dec 18, 2020 @ 1:23pm 
Beat me to it ;). Never ended up doing it cause they are trash models aye.
Gyroic  [author] Dec 18, 2020 @ 11:07am 
@baby


I kept ever melee weapon to their respective campaign (except for Cold Stream I think?)

so you'll still have the regular l4d2 weapons, just now in certain campaigns, you can also find the arcade weapons as well.
Cuba Dec 18, 2020 @ 10:41am 
They are standalone
Baby❤ Dec 18, 2020 @ 9:42am 
How does this work exactly? Like the desc says, these are new weapons. Did you just leave the vanilla wep spawns alone but added some of weps on a map by map basis?
Gyroic  [author] Dec 18, 2020 @ 8:54am 
@Mr. FlashyFace


As far as I'm aware, I don't think it's likely to add the arcade guns into l4d2, maybe through v-scripts and the custom weapon base, but again, I'm unsure.
Flashyface Dec 18, 2020 @ 8:49am 
crap i meant guns.
Flashyface Dec 18, 2020 @ 8:48am 
any plans on adding back the weapons from l4d: survivors?
BLMNTHNG Dec 18, 2020 @ 8:23am 
I wish that spiked bat was its own mod that is amazing