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It should be fixed now.
It should be working again now.
That's good!
The mod works for me. The decision is supposed to give your character a Parthenogeneticizing trait, which is removed after 270 days when the clone is spawned. If clicking on the decision doesn't bring up the event that gives you that trait, or if the followup event never fires, then the mod might not have installed correctly.
I'm glad you managed to find a workaround! Truthfully I'm not that good at modding CK3 yet, so it may be a while before I figure out how to fix the prestige issue
Thanks SO MUCH for this mod. I love being able to play asexually/ chaste/ unmarried so that I don't have to worry so much about the Peyton Place nonsense in my character's life. Now if I could just fill the Spouse council place with a Personal Assistant. :>
Oh, I actually hadn't thought about that at all ngl. I'll have to think about how to fix that
It should be updated now
Done!
The traits are passed on via event. If you add in modded congenital traits, you'll have to add those in manually.
The latter
I understand if this is difficult to implement. But how do you say? Nothing is impossible. ^^
That is good to know. Thank you!
Unfortunately, I have yet to find a way to replicate the DNA of the parent exactly for the child. The most I have been able to do so far is to set the child's parent to the player character. However, if I set both parents of the child to the player character, a strange bug occurs wherein the child shows up twice on the parent's profile.
I once left a German translation.
But as far as I understand it, does this clone inherit everything, the appearance etc.?
Thank you for letting me know about the bug! I just updated and (hopefully) fixed it, let me know if there are any other bugs!