SpeedRunners

SpeedRunners

super speedrunners brawl
61 Comments
Darkness Aug 11, 2014 @ 6:53am 
Seems stupid that you can win by just going to the side of the map. You should make it a tad smaller.
The Ghust  [author] Jun 18, 2014 @ 7:12am 
@Snacksy13 Fixed!
Snacksy Jun 17, 2014 @ 7:51am 
i see
The Ghust  [author] Jun 16, 2014 @ 9:51am 
@Snacksy13 the map is brocken because spikes don't kill you anymore
Snacksy Jun 16, 2014 @ 9:41am 
???? i don't understand what is the meaining?
KERRY ZHA Jun 3, 2014 @ 10:51am 
brilliant
Goat May 18, 2014 @ 2:19am 
Truly Awesome, really fun to play with your buddies!
Rudiberger Mar 2, 2014 @ 9:50pm 
ja
¤WhiteBison¤ Mar 2, 2014 @ 4:28am 
ok
47 rus Mar 1, 2014 @ 10:48pm 
ок
[K.B.G]бтр Feb 28, 2014 @ 11:28am 
норм
♿subj ♿ Feb 27, 2014 @ 10:43pm 
....
The Ghust  [author] Feb 27, 2014 @ 12:30pm 
@midders that's a game bug we can't do anything about it
midders Feb 27, 2014 @ 12:24pm 
Cool idea! I don't know if this was a map bug or a game bug but we spawned outisde the map then fell for about 40-50seconds before one of us died. We spawned in the bottom left just outside the map after dying on the spikes
MSGR Feb 26, 2014 @ 10:26pm 
good
BIBA LA BIDA LOCA .pt Feb 26, 2014 @ 3:21pm 
NIIICE !
Nunny Feb 26, 2014 @ 12:52pm 
Awesome!
Raphael Feb 26, 2014 @ 10:26am 
want
:csgoa:
Milky Way Feb 26, 2014 @ 6:51am 
Cool
kakarot Feb 26, 2014 @ 6:08am 
Nice one
hellaim ✌ Feb 26, 2014 @ 4:50am 
cool
OgoneK Feb 26, 2014 @ 4:13am 
Cool
DeadpoolLove Feb 26, 2014 @ 2:54am 
nice
Sorsedo Feb 26, 2014 @ 1:37am 
Cool
Jeebles Feb 25, 2014 @ 6:49pm 
wow
Kasamiko Feb 25, 2014 @ 10:57am 
Spannend
Marvel_ Feb 25, 2014 @ 7:20am 
amazing, i cant wait to give this a go
lirycks Feb 25, 2014 @ 6:13am 
nice gg
Cccolhiru Feb 25, 2014 @ 6:02am 
TFJGK
The Ghust  [author] Feb 25, 2014 @ 5:40am 
@▄▀▒ElQu99▒▀▄ Thank you for your constructive criticism we're always happy to hear what we have to improve on our map
ELQU Feb 25, 2014 @ 4:54am 
shit
Mepaz Feb 25, 2014 @ 3:55am 
nice
Batman Bin Superman Feb 25, 2014 @ 1:55am 
nice
Pornopekka Feb 25, 2014 @ 12:26am 
nice
Kedjyar Feb 24, 2014 @ 4:35am 
nice
҉҈ RvF™ Feb 24, 2014 @ 2:41am 
very nice
好好打,别喷我 Feb 23, 2014 @ 10:34pm 
11111111111111111111:d2rubick:
好好打,别喷我 Feb 23, 2014 @ 9:36pm 
NICE
Jean Luc Euthanasié Feb 23, 2014 @ 11:07am 
nice
INTERNET:AT Feb 23, 2014 @ 6:48am 
nice =) very goood
RaVe♀ Feb 23, 2014 @ 5:30am 
that is a good idea but I think the trap would be too OP if you put the swich on the main platform. I think i'll make the trigger larger so you don't have to be exactly at the swich to open it
The Ghust  [author] Feb 23, 2014 @ 2:01am 
@Punin Tended that is a good idea but I think the trap would be too OP if you put the swich on the main platform. I think i'll make the trigger larger so you don't have to be exactly at the swich to open it
CanadianTick Feb 22, 2014 @ 10:00pm 
@Gamerfisch23, maybe have the switch to open the center thing on the center platform so that it open/closes more often.
Dancing cactus Feb 22, 2014 @ 9:22am 
5у4
NepNep Feb 22, 2014 @ 2:54am 
@Punun Tended: I see what you mean, I'll do some sketches and tests^^, maybe some extra spikes could increase the difficulty and make the hook more valuable.
And thx for the feedback :D
String Cheese Hustler Feb 21, 2014 @ 11:49pm 
This shit great
CanadianTick Feb 21, 2014 @ 5:34pm 
I find if you get the golden hook it's pretty useless unless you're on the verge of falling to your death already. The center pit is more often than not closed so it's unlikely you can pull someone to their doom, and as for the pits on the left and right sides, well you can just grapple to escape that or use one of your jumps. I tend to waste the hook to try for other items as it is. Maybe a spike on each wall as an alternative means to kill an enemy?
TheOnlyDutchMyzstic Feb 21, 2014 @ 3:42pm 
Nice
TANCZACA Z BOTAMI Feb 21, 2014 @ 5:56am 
GZ
The Ghust  [author] Feb 21, 2014 @ 5:38am 
@SuperToxicPotato Yes that was the idea behind the map.