Caves of Qud

Caves of Qud

Colored Map Pins
33 Comments
HunterZ  [author] Mar 19 @ 7:54pm 
@ZenithTheWolf yes I maintain them at https://github.com/HunterZ/qudmods
ZenithTheWolf Mar 17 @ 5:49pm 
Is there a Github page for this mod where I can download an older version? I need one that works with COQ v2.0.204.118.
adamawolf Jan 24 @ 11:37pm 
In 1.0.1 this is causing me to get lost 100% of the time on the travel map (and the arrow keys don't work on the travel map).

The functionality of the mod is perfect though (colors pins).
HunterZ  [author] Jan 23 @ 6:32pm 
Thanks for the update, and glad you enjoy it!
Primer Jan 20 @ 9:10pm 
@HunterZ Wait I take it back; I tried again and it does seem to be working. I probably had a conflicting mod enabled when I tried earlier so my bad. Thanks for the awesome mod by the way! Super helpful :)
HunterZ  [author] Jan 20 @ 7:50pm 
@Primer it seems to work for me on a new save at least, but I'll have to test some more.
Primer Jan 20 @ 5:46pm 
Doesn't seem to be working on 1.0 - at the least, I cannot add it to an existing save.
Chronos Dec 24, 2024 @ 5:45pm 
Is this working on 1.0?
Hi_Voltg3 Jun 11, 2024 @ 7:41am 
Ah, I think I remember you saying that last time. Either way, works great now. Thanks for your work :er_heart:
HunterZ  [author] Jun 8, 2024 @ 2:37pm 
@Hi_Voltg3: Update released. Note that it is Map Bin Bulk Toggle rather than this mod that is affected (they work so well together that I get them confused myself!).
Hi_Voltg3 Jun 6, 2024 @ 3:05pm 
@HunterZ it is time. But I hope you enjoy the update too!
Hi_Voltg3 May 24, 2024 @ 4:55pm 
Nice! I will dude. I know they plan on going live with it within like 2 weeks or so. Exciting stuff and your mods are must haves.
HunterZ  [author] May 24, 2024 @ 4:45pm 
@Hi_Voltg3 sorry about that. Ping me again when the beta goes to release, as Steam doesn't allow me to provide beta-specific builds of my mods.

The good news is it looks like they added support in the beta for a proper fix:
"[modding] Abilities can now set IsWorldMapUsable to allow activation on the world map."
Hi_Voltg3 May 22, 2024 @ 3:09am 
Hey HunterZ, hope you've been well. Not sure if you've been enjoying the beta branch but same thing seems to happen on it. Can't use Toggle Map Pins on the world map but works fine when you're not in the world map screen. When you use it on the world map screen the game states: "You cannot do not that on the world map."
HunterZ  [author] Feb 26, 2024 @ 5:55pm 
@hi_Voltg3 my changes are on GitHub here if they help: https://github.com/HunterZ/qudmods/commit/fc3f3a6d7c87361b19499494e192c883789b06d6

It's an evil hack that uses a dev-provided modding tool to add HZMapPinToggle to what's supposed to be a read-only list of abilities allowed on the world map.
Hi_Voltg3 Feb 26, 2024 @ 6:56am 
@HunterZ that worked! Is there any way we can know what fixed it? I use ZoraZ's Quick Menu mod and the same thing happened there where it won't work on the world map but is fine everywhere else.
HunterZ  [author] Feb 25, 2024 @ 12:45pm 
@Hi_Voltg3: I think it's actually Map Pin Bulk Toggle that was impacted, but these are basically companion mods to each other.

I've released an update to that mod that hacks around the change, so it should now work as before.
Hi_Voltg3 Feb 16, 2024 @ 9:40pm 
I think the 9th's patch broke this mod on the world map with the first bullet point.
HunterZ  [author] Nov 18, 2023 @ 10:24pm 
Update: Fix released! Turns out they just changed the names of some of the stuff the mod pokes, so it wasn't too hard.
HunterZ  [author] Nov 18, 2023 @ 9:40am 
Okay, thanks for the heads up - time to do an update pass on my Qud mods!
Knightshade Nov 17, 2023 @ 12:43pm 
Can confirm that it causes a CTD with the newest stable release.
HunterZ  [author] Nov 11, 2023 @ 9:47pm 
Unfortunately I can't guarantee being able to fix mods to work with a beta version without risking breakage against the current release version, so I usually wait. I've received reports of one or two of my other mods having beta issues as well, so I'll probably do a refresh pass on all of them when I hear that any of my mods are broken against a stable release of the game.
~Swinton Nov 10, 2023 @ 12:37pm 
Confirmed that the latest beta breaks the mod. This is such an incredible QoL mod and I really hope it can get tweaked soon! But I'd understand if we have to wait til the next stable release.
Pacca Nov 6, 2023 @ 10:34am 
After the last update when the game crashes when I activate pins and go into the overworld map
HunterZ  [author] Oct 24, 2022 @ 9:09pm 
@Gokudera: Check out my Map Pin Bulk Toggle mod for a great companion to this one. Unfortunately the game only provides map pins for journal menu entries, but at least that mod can help you focus your explorations a bit.
Gokudera ElPsyCongroo Oct 22, 2022 @ 7:18am 
Would be super cool if there was an option like "Toggle all pins tied to an active quest location". But that's minor, great mod that should be base game :)
HunterZ  [author] Jun 5, 2022 @ 3:19pm 
@Kinasin: Seems to still be working as of 2.0.203.42
Kinasin Jun 4, 2022 @ 10:08pm 
Does this still work?
HunterZ  [author] Jan 21, 2021 @ 6:56pm 
Enjoy!

Also check out Map Pin Bulk Toggle for another way to get a handle on your map pins.
Valence Jan 19, 2021 @ 4:06pm 
Bruh, thank you
HunterZ  [author] Nov 27, 2020 @ 10:50pm 
You're welcome!
Comobie Nov 27, 2020 @ 9:29pm 
Bro you are a genius for making this thank you
Bingle Nov 27, 2020 @ 3:09am 
this is going to save me sooo much headache, thank you very much for this!