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I see :)
It was very difficult because Khora is a pretty spikey / blocky design with a good amount of hard edges on her other helmets, so I wanted to keep that aspect of her design with this as well since it's just a helmet and not a helmet + a skin.
I understand what you are saying though! Thanks again Rattiger!! :-)
Note: This probably isn't what it would look like in game "exactly" -- but it's kind of what I was shooting for. (A slow pulse similar to what the Khora Delphi helmet has).
Also, in order to capture the panning I had to record with OBS. For some reason Marmoset's encoder didn't want to capture the emissive scrolling, so please forgive the slightly sub - par quality.
I am curious where - specifically - you think it doesn't feel right. Because if you look at her paintover, and the 3d model, the silhouette is pretty on-point, from a front, 2/3, and side angle?
Thank you for the feedback regardless! I do appreciate it very much! Just confused a bit as to where you think it's not fitting / matching the paintover - to the point of not looking as good!