From The Depths

From The Depths

Mega Slopes Pack
71 Comments
jasmullin Dec 16, 2023 @ 6:36pm 
not working?
mcs175  [author] Jul 17, 2022 @ 2:02pm 
Anyone using this mod may want to check out the V2 version:

https://steamcommunity.com/sharedfiles/filedetails/?id=2831167383

This adds about 1100 additional shapes, including triangle and inverse corners up to 4m tall in the 3rd dimension, along with more gradual slope transitions and offsets, and many more curve block options. It has been split up into two smaller mods this time, a "common" materials version, and a second with everything else. Lead is also included this time. Make sure to note the install notes on each mod's page.
Queue May 23, 2022 @ 8:46pm 
A Suggestion i have is to have blocks of half height I.E 1*2*0.5 along with the inverse. I love the wedge block this game has allowing us to put a corner in the middle of an odd wide object but a side effect is that its steeper then the 1*2 so i effective get a slight bulge at the front of my ship before the point as i cant have a 1*2 vertically that is thin enough to stretch length ways and have it be steeper then 45 degrees. If you are confused i am happy to upload my ships hull so i can show you exactly what i mean.
An example from another game is space engineers, it has half blocks and their slopes and corners.
Queue May 23, 2022 @ 8:45pm 
YES!!! Thank you! After spending an hour or 2 doing the tutorials and went into free build i noticed after a build the cross section of my hull that there were no X*X only 1*X blocks meaning i couldnt make a curver that went past 45 degrees. Coming from stormworks that had 1x1 1x2 1x4 2x2 2x4 and 4x4 as the only slope options i thought that this games inclusion of things like wedges square backed corners and 3*X blocks would make it easier and look nicer, only to go "well now how the fuck do i make this? i cant build curves on more then one dimension".

I normally wait untill ive experienced the base game before i use mods so i can tell when something is and isnt modded but this mod will forever be enabled.
Spicy May 11, 2022 @ 6:07am 
Will there be icons in the future? It's kind of a headache trying to find the right piece right now
Pokeking Apr 26, 2022 @ 6:08pm 
Absolutely amazing for building! The 5m beam blocks are amazing because 4m blocks are great for their length and durability, but they have no center block unlike the 3m variant!

My only complaint there isn't a 5m beam slope in here. Vanilla has a 4m beam slope and this must-have mod adds 2m & 3m beam slopes, but not a 5m beam slope!
Baastiplays Apr 14, 2022 @ 1:45am 
i suggest you to add 5-8m versions of applique panels
Rabiator Apr 13, 2022 @ 9:15am 
I noticed that some of the larger pieces get cracy high health boni, up to +320% for 8x8 pieces. Pretty OP. I have not tried it yet, but it might break game balance massively. I already suggested to cap the bonus at max. 20% in the official FTD suggestion forum. But perhaps there is something you can do on your side?
mcs175  [author] Feb 22, 2022 @ 6:07pm 
Just put out a new release, should cover most of the errors currently in this comments section.

Major update with new blocks and menu re-arrangements is planned, may take a good while though.
=][= Milante Dec 6, 2021 @ 10:51am 
Just a quick note, the 3m beam slope for metal and alloy appears to have incorrect drag settings when mirrored. This causes some of my gaster thrustercraft to list one way when trying to go straight. Replacing them with regular 1m slopes fixes the issue, and the drag view does show the mirrored beam slope having much higher drag than its unmirrored counterpart.
your average engineer Oct 28, 2021 @ 10:37am 
who knew somthing so simple could be so helpfull
Henwald Oct 21, 2021 @ 3:09pm 
Hello, great mod, however I noticed a texture bug on one side of the inverted 8M metal beams and on the other ones as well.
123nick Oct 16, 2021 @ 5:01pm 
Will this be updated too support the new Armor Refit system? where all armor of X type is replaced with Y type? IE 4m beams of alloy become 4m heavy armor, 4m slopes alloy become 4m slopes heavy armor, etc
MaXXod Jul 29, 2021 @ 8:53am 
To the creator of this mod. Thank you. My ships look so much better now. This is a fantastic mod.
Resetium Jul 27, 2021 @ 11:39pm 
Found a suggestion, if it isn't here:
Slope transitions more than 1 block wide (and preferably smoother than the vanilla ones).
Explanation:
Say you want to turn a 3m slope into a 2m slope. But to make the boat look good, you want that transition to happen over 2 meters. How do you do that? Well, you have to do a lot of messing with decorations/mimics to make a 2m to 3m slope transition 2 meters wide. And that's no good. Thus, in this case we'd want something like a "2m to 3m slope transition 2m" to fit that gap.
(oh, and that block would be 3x1x2 in size)
Solace Jul 26, 2021 @ 5:22am 
and the inverse 5x2 metal transition is labeled 5x3
Solace Jul 26, 2021 @ 5:21am 
Also extremely minor naming report: the left 5x4 metal corner is labeled 5x3
Solace Jul 17, 2021 @ 6:31pm 
Hello, I greatly appreciate this mod, but I found there is still a block shape that would be very useful that isnt present. I understand if you're done working on it or just dont want to, but would it be possible to get a sloped triangle corner block to allow sloping a shape in multiple directions at once?

as an example of what I mean, think of a 4 meter triangle corner, facing forwards. If you raised the tip of the triangle corner by 1 meter on the z axis, you would be able to use it to make a gradual curve both upwards and to the side rather than only being able to really do one at a time. I hope I explained it adequately, I'm not great at words.

Anyways, thankyou for your consideration.
Kyross Jul 16, 2021 @ 12:00pm 
My only wish is that a 1m pyramid block comes out that's like, half height so it blends into the regular 1m slope instead of still jutting weirdly upwards. All of my fortifications are pyramids and I either have to make them in even widths, which screws with a lot of turrets, engine symmetry, and other uneven components or the current pyramid piece weirdly sticks up like a spike.
Sierra-137 Jul 13, 2021 @ 7:31am 
The only thing its missing are the square-backed blocks (and lack of lead variants) but other than that, this is my favorite mod on this game.
Augmented_Orange Jul 8, 2021 @ 10:48am 
This is so good, wonder why it hasn't been integrated in the base game.
Resetium Jun 16, 2021 @ 9:25am 
Holy crap, this is exactly what I needed! I was debating figuring out the modding system just to make blocks like these, but this helps a ton! Thank you!
And Happy-Guy, that's probably a thing that should be added just to even out the list.
Happy-Guy Jun 1, 2021 @ 3:22pm 
I am probably the only one asking for this but can you do lead block as well
MG_Cozmic Jun 1, 2021 @ 8:35am 
I just noticed this but i believe the hit-box for the Alloy Curve to Square (3x3x1m Right) block is incorrect. It seems to want to fill a space 2 meters high instead of 1 meter like the Alloy Curve to Square (3x3x1m Left).
uzimahmood May 3, 2021 @ 1:11pm 
This has finally enabled me to create what I have envisioned. The best content created for ftd period. The only block missing is the backed corners, at least from what I can gather so far.
theye1 Apr 23, 2021 @ 5:59am 
the is a awesome mod thank you.
Live Fish Scout Reaction Apr 9, 2021 @ 6:10pm 
Thank you so much
Moth Mar 10, 2021 @ 7:08am 
i tried that, but it still is a problem, would making a video help explain it better??
mcs175  [author] Mar 9, 2021 @ 9:31pm 
I'm not exactly sure what the issue is, maybe try unsubscribing and re subscribing? Sounds like it might be some sort of FTD issue.
Moth Mar 9, 2021 @ 4:32am 
i click on it, but it doesn't come up with the window that has the save mod in folder, no window opens, it makes the sound when you click on it, but it doesn't open
mcs175  [author] Mar 8, 2021 @ 8:42pm 
From the main starting menu, hit the "content" tab at the top. In the "mods" section of that menu, hit the "download" button. A list of subscribed mods should appear there. Click the button for Mega Slopes Pack, and a new window should appear. Scroll to the bottom of that window, and hit the "save mod in (new) folder MegaSlopesPack" button. You will likely need to restart the game, and then the new menus should show up. The blocks are placed in additional menus at the very top right of each included block type's menu i.e. go to blocks --> metal and there should be a "mega slopes pack - metal" menu added.

Hope that helps :)
Moth Mar 8, 2021 @ 7:45am 
how do you install, i'm confused, can i have someone help me? i have subscribed to it, but i don't know how to use them in the game?
Coe⁧⁧✔️[Quality Control] Mar 5, 2021 @ 3:07pm 
@rezesa

Devs are notorious for being general lazy assholes that refuse to even begin working on things if they're remotely """big""" or """complicated""" features or changes.
rezesa Mar 5, 2021 @ 3:03pm 
Or at least the game needs this way more than the silly huge missiles or the anime waifu sound orgasm.
Coe⁧⁧✔️[Quality Control] Mar 5, 2021 @ 9:37am 
This needs to be put into the base game ASAP. The sheer amount of block counts that can be shaved down for FPS boosts will be staggering.
Fraulein Fox Mar 4, 2021 @ 11:24pm 
It worked for me now! Appreciate it
mcs175  [author] Mar 4, 2021 @ 4:11pm 
I wasn't getting this problem, but I went ahead and released and update, as I had an error to fix anyway, could try re-downloading. Hopefully that will fix things.
Fraulein Fox Mar 3, 2021 @ 10:58pm 
For some reason, Mega Slopes no longer shows up after the update. Reinstalled, verified etc etc.
rezesa Feb 15, 2021 @ 10:01am 
It was broken for me, like half of the new blocks were missing. I tried to unsubscribe and resubscribe, but somehow steam doesn't allow me. I'm still playing with 2.8.2.5.
So technicly I unable to download it.
Can i download an erlier version of this somehow?
Mars327 Feb 8, 2021 @ 10:05am 
All i can keep saying as i go back and smooth out some of my ships is why isnt this base game? Awsome mod havent even used it 5 min yet and i am IN LOVE <3!!!!
Alice (She/Her) Jan 29, 2021 @ 3:03pm 
LOVE your mod ty for all the hard work!
mcs175  [author] Jan 21, 2021 @ 10:39pm 
Yeah, as it turns out, that's probably true of most of the blocks, I found out after making several dozen shapes that mine and the devs definitions of "left" vs "right" are opposite. Those transitions might be a good place to just swap the block names though, ill look into that one.
Execute Order 66 Jan 21, 2021 @ 8:48am 
Found a mix up for ya. The larger offsets (5-8m) have the left and right side versions backwards from the vanilla parts. Its just a naming error.
mcs175  [author] Jan 20, 2021 @ 9:27pm 
Got the rounded beams fixed, update released now.
Cannery Frigate Jan 19, 2021 @ 11:51pm 
Got another bug to squash, when placing a 2m rounded beam of any material, the mirrored block has a hitbox of 1x3 instead of 1x2.
mcs175  [author] Jan 19, 2021 @ 2:17pm 
You may want to try downloading again if you haven't already, I can't find any reference to that GUID in the mod's files. May want to verify your FTD files with Steam as well. I'm not really sure what is causing that error. If others are having this problem, I will release another update and that will likely correct it.
MCSC-MioFa Jan 19, 2021 @ 8:02am 
Error message received while downloading the mod :

System.NullReferenceException: Object reference not set to an instance of an object at Assets.Scripts.Persistence.BlueprintFile.Load (System.Boolean imposeName)[0x00034] in <8aef19bdd9bc4a15b78b1e8504c828e4>:0 at BrilliantSkies.Ftd.Steam.Uis.Vehicles.Consume.SteamWorkshopSaver.GetSubmission (System.Byte[] data,System.String name,Assets.Scripts.Persistence.BlueprintFileModel& model) [0x000c8] in <8aef19bdd9bc4a15b78b1e8504c828e4>:0

Then mod file downloaded also marked as corrupt file
mcs175  [author] Jan 18, 2021 @ 9:35pm 
Just released another update, corrected the errors that Borderwise found in his review.
Rayle Jan 18, 2021 @ 1:21pm 
The YouTuber Borderwise has done a review on your mod! https://youtu.be/rmaFEvexyN4

Personally I can't imagine not playing without this mod anymore. All of the extra shapes and sizes have streamlined building a lot. My favorite addition has been the new beam slope sizes. If you could also include beam slopes of 5m-8m to match the beams, that would be awesome! No pressure to do that though. I'm really enjoying the 8m beams too. For huge sections, I can not only build faster but also use less blocks. I'm sure this will help reduce the strain on the PC for large creations.

This honestly makes the game feel complete; these shapes should be in it already, or at the very least the beam slopes and corner pieces. It would be cool to see this get mainlined. I feel comfortable leaving this installed without fear of an update breaking things and preventing me from using any of my craft. Thanks for all of your hardwork on this mod and I hope you continue to support it in the future :)
mcs175  [author] Jan 15, 2021 @ 2:11pm 
Fixed the 3x3 corner errors, found the same error across most materials, should be good now. Released an update just now. Re-download and restart the game and it should take effect. If you had any of the erroneous 4x4 corners saved in a design, they will need to be replaced manually.