Crusader Kings III

Crusader Kings III

CK3 Enhanced
13 Comments
rikard-andersson Jul 22 @ 10:56am 
If you did thing to you wife in prison that would have been a cause to remove a ruler.
4X-Fan Jan 6, 2023 @ 3:51am 
I like the approach of limiting cheesy dread gain for the human player, but there remains an important disadvantage for the AI: Dread being a one way street, meaning that an AI accumulating dread has only an effect on other AI characters, but never on the player. Not sure if that is impossible because of being hardcoded...but what about making dread e.g. from the liege affecting the human player...resulting in certain actions becoming impossibe (like joining a faction when terrified) or giving stress, when refusing a demand?
phantombandit May 23, 2021 @ 5:36pm 
great mod but it appears to bug out the mercenaries tab. Can you make a standalone mod for dread?
phantombandit May 23, 2021 @ 3:02pm 
does this work for the latest version?
Rizzmond  [author] Nov 7, 2020 @ 3:59pm 
@[OCe]Kagari

Yes they do, i'll post some pictures displaying it
[OCe]Kagari Nov 5, 2020 @ 11:55pm 
Does the AI make use of the uncapped Men at arms?
Rizzmond  [author] Oct 25, 2020 @ 4:55am 
@nick
glad you like those changes!

@people
lol
Sel Und Irae Oct 23, 2020 @ 8:14am 
Lmao, No longer turned into space marines


BUT WHO WILL CLEANSE THIS WORLD IN HOLY FIRE!? :crusader_helmet:
|Nick Oct 22, 2020 @ 4:19am 
I integrated your men at arms changes and the inovation files into my main files.
This is a really good change imho.
When I play a bit tall, focussing on my domain I end up with 8 counties with all buildings and 20k cash.
It's so much, the only threat that exist if I can't get enough opinion with my vassals via gifts that they try to kill me.
Getting 50 gold per month is to strong (for a kingdom).
Now I can put this into my army
Rizzmond  [author] Oct 21, 2020 @ 5:48pm 
You all are welcome to rip out the parts of the mod for yourselves. I have only made this mod for myself and thought to share with others.

I would encourage those reading this to consider this mod as intended to be the lightest touch to existing gameplay as possible in order to achieve increased difficulty without adding artificial bonuses for the AI. Many mods add a crap ton of poorly tested and thought out features that the AI can never properly interact with. If you care about preserving vanilla features as much as possible while improving the AI this mod is for you.
DrillerKiller Oct 21, 2020 @ 9:35am 
cool ideas but can't take it all, pls make separate mods for all points
ItsJustMyShadow Oct 21, 2020 @ 9:12am 
Can you make a separate mod for dread changes only?
|Nick Oct 21, 2020 @ 8:11am 
I would use this mod, but the 4th. point is a dealbreaker for me