Tabletop Simulator

Tabletop Simulator

Twilight Imperium - First Edition (With Expansions)
8 Comments
Tristan  [author] Jan 5 @ 3:00pm 
Sorry, Vinci, missed your message there.

As mr.spaceman has already explained, yeah there is no back to any of the faction sheets. Lots of raw card in this game! And yeah, there's no b) for Letnev.

And no, those skills only matter for action cards.

All in all there's lots of quirks with the game, game design has improved a lot since then!
mr.spaceman Jan 5 @ 3:58am 
> Is there a back to Letnev's faction sheet?

I have a physical copy of the game here and the back of these sheets are raw card - nothing printed. It seems like there's a typographical error on the Barony of Letnev faction card.

Also, see here: https://twilight-imperium.fandom.com/wiki/Races_(First_Edition)#The_Barony_of_Letnev
Vinci Nov 9, 2024 @ 7:13pm 
Is there a back to Letnev's faction sheet? They have an 'a)' but no 'b)'. And what is on the backs of the faction sheets in general? Additionally, is there an explanation anywhere of the general "Skills" like 'Warfare' on Letnev and 'Piracy' on Mentak? I see a select few of the terms pop up as Action Card requirements, do they have any inherent effects?
Tristan  [author] Nov 4, 2020 @ 11:27pm 
I do not have access to second edition as of yet but I think I've heard of someone in the TI Discord that does?

And this is all expansions except for one that was just miniatures. I'm working on replicating those currently.
KilledWithStyle Nov 4, 2020 @ 9:43pm 
Just curious if you have access to 2nd edition as well?

Also wondering if this is all expansions?
Tristan  [author] Oct 21, 2020 @ 6:30pm 
Added in the counters, as well as starting units and more reference material. Thanks for the suggestion!
Tristan  [author] Oct 21, 2020 @ 5:44pm 
Ah, yeah! I don't know how I missed that!
A88mph Oct 21, 2020 @ 5:06pm 
Glad to see this version of the game available. Now all we need is 2nd edition, and the TI community should have all of them on TTS.

After tinkering with the mod, I would like to recommend giving each player a counter tool for each player's current credits. (though keep the credit tokens available, just in case.)