Crusader Kings III

Crusader Kings III

More Holding Graphics
780 Comments
monkeman1967 3 hours ago 
could there be a game rule to turn off the unique background or courts? I like them but sometimes they conflict with other mods
Cris_Ly 6 hours ago 
Truly a must have mod! Though i suppose this is not compatible with the new 1.16.2 update right? Because of all the event background changes?
Raf 18 hours ago 
@Scrachmen maybe some documentation there is?
Slippery Peasant May 12 @ 8:54pm 
This is my favorite CK3 mod by FAR adds so much immersion. And I also appreciate the work you did on the Britannic cultures, I remember asking about them a while ago and you've done exactly what I was wanting with them.
Have you thought about updating the Iberian Castle art? The official art is a bit lackluster, I feel it could do with a bit of red tile roofs and maybe some more greenery.
Scratchmen  [author] May 12 @ 9:21am 
@Raf Unfortunately, it's a bit too complicated for me to describe here.

@outlander7 Haha, so I'm not the only one who's a little unsatisfied with the french castle :) Yes, it was probably one of my very first graphics that I refined with the help of AI. Maybe it really wouldn't hurt to remade it.
outlander7 May 12 @ 4:38am 
while i sincerely love EVERY artwork in the mod, have you considered giving the french castles a redo? they're the only ones which look a bit off and plainly AI generated

your mod is still much appreciated <3
Raf May 11 @ 6:46pm 
how can i add custom backgrounds?
Scratchmen  [author] May 11 @ 2:12pm 
@Alyosha If you google for my mods name, you can find sites where you can download earlier versions of it
Alyosha May 11 @ 9:51am 
Is there a way of downloading old versions of this (ie 1.15)
Scratchmen  [author] May 11 @ 12:44am 
@Axem Black Thank you, I'm glad you like it. I hope I'll have the desire and energy to continue producing content for a long time :)
Axem Black May 10 @ 7:22pm 
my guy, thanks a lot for this mod through the years
FunGaming44 May 10 @ 8:09am 
awesome thanks for the info
Scratchmen  [author] May 10 @ 8:09am 
@FunGaming44 1.16.1 didn't do anything with MHG, so the mod doesn't need an update
FunGaming44 May 10 @ 6:53am 
it probably needs an update for 1.16.1 ?
Scratchmen  [author] May 6 @ 10:23am 
@Osman Thanks ... it should be work :)
Osman May 6 @ 6:05am 
Does this mod need an update with 1.16.0.2 ?
Osman May 6 @ 4:26am 
You're litteraly awesome !
Scratchmen  [author] May 5 @ 10:24am 
@everyone In this quick update I just patched the bugs what OPB and Tater reported. Plus I added a proper korean localization made by 티에. Cheers :)
Tater May 4 @ 8:13pm 
@Scratchmen Bug Report: 867 Start - Mogyer Culture defaults male clothes to nightwear.

I was able to pin-point it to MHG (this mod) with no other mods active. It isn't game-breaking, just immersion-breaking. Kind of funny given how dangerous they were to Central Europe at that start date lol... Love this mod btw :)
Scratchmen  [author] May 3 @ 4:21am 
@티에 Thanks, I got it :)

@Raven Np, have a good game :)
Raven May 3 @ 4:06am 
@Scratchmen yeah, I was missing the compatibility mod, thank you! :D
Scratchmen  [author] May 3 @ 3:34am 
@Raven Do you use Community Flavour Pack? Because if you do, then you need a compatch for it, what you can find here in the mod's page. If you don't, then maybe you use some other mod, which also modify your \gfx\court_scene\scene_cultures\00_default_cultures.txt file. In that case check your another mods, and try to find the culprit, then turn it off.
Raven May 3 @ 2:50am 
Hello, great mod, but I played Poland and the court is looking like for some arabic faction. Did I mess something up?
Scratchmen  [author] May 3 @ 2:34am 
@티에 Heya! Thank you :) I think just simply upload the files somewhere and drop the link here. And I can update your korean translation with the next update.
티에 May 3 @ 2:13am 
Hello! I'm really enjoying your excellent mod. I noticed that some parts appear in English because the mod doesn't have a Korean translation, so I created a Korean localization file for it. Would it be possible for me to send it to you? If so, how should I go about doing that?
OPB May 2 @ 10:21am 
Godlike!
Scratchmen  [author] May 2 @ 8:59am 
@OPB Thank you, I located the issue and I'll fix it :)
OPB May 2 @ 12:33am 
Hey, FYI: I noticed it for Oghuz and have confirmed it there, but it may also be the case for other horse-based cultures.

00_turkic.txt in vanilla comments "tradition_horse_lords" for the turkish culture out as it later gets assigned via game_start.txt "on_game_start = { }" if the player lacks the DLC. MHG however does not comments the tradition out as of now.
This means that people with the Khans of the Steppe DLC that play with this mod will currently have both the DLC tradition Devoted Horsemanship AND the non-DLC tradition Horse Lords!

Thank you for the great mod, just happened to notice this one!
Scratchmen  [author] May 1 @ 8:20am 
@The_Honored_1 Thank you! Sorry, but I don't plan to do more compatches currently.
The_Honored_1 Apr 29 @ 8:26pm 
Hello I'd just like to say that this mod is amazing, could there be a possible compatch for the mod Roman Rennaisance since that mod is also amazing, sincei encountared a bug where almost all of the buildings have a generic castle art. Thank u love your mod!
Scratchmen  [author] Apr 29 @ 3:58pm 
@Marcus @El Comandante Dang, I though this bug came from the new DLC. Thanks the report, I fixed it.

@Grand Admiral Thrawn The mod is up to date.
Grand Admiral Thrawn Apr 29 @ 12:22pm 
Where to find the version for the last update?
El Comandante Apr 29 @ 8:47am 
Small fix requested, it seems like the mod changes the name of the faith of Tengri to 'Tengri Shrine', which is surely unintended. Thanks in advance!
Marcus Apr 29 @ 5:27am 
The "Tengri Shrine" key "tengri_pagan" is conflicted with the key of Tengri faith, please fix it!
Scratchmen  [author] Apr 28 @ 7:55am 
And I hid a little teaser about the next major MHG update. If you're curious about it, I suggest you go on a pilgrimage to Rome with your character ;)
Scratchmen  [author] Apr 28 @ 7:55am 
Hello everyone!

Here is the first day update of More Holding Graphics with Khans of the Steppe compatibility and some other goodies :)

Changelog:
- Compatibility with Khans of the Steppe
- Repositioned most of the holding images to better fit the new holding UI
- Remaking the holding images given by the new DLC in the style of MHG
- New herder camp graphics variation for the nomads in the MENA region
- New holding and character background graphics for the tribal Steppe/Sami/MENA cultures, because the nomads now use the original MHG tribal graphics
- Different tribal and steppe character backgrounds for the Steppe/Sami/MENA cultures
- New Sami and MENA character background variations for herder characters
- Goidelic rework: new castle, city and catholic church graphics for the Brythonic and Goidelic cultures
- New orthodox temple for the Vlach culture
- New christian and dharmic temple for the Iranian cultures
- The Lombard and Sicilian cultures now use the Iberian holding graphics
Falvick Apr 20 @ 3:34pm 
Thank you for the answer, yes I have already checked in last hour - indeed after the change of culture in the capital throne room changes and fits and finally can normally place the artifact tapisserie de Bayeux
Scratchmen  [author] Apr 20 @ 2:11pm 
@Falvick It's working as intended. Since the last update I changed the anglo-saxon throneroom to the norse wooden hall from CFP. And because throne rooms are tied to the culture of the province, until your capital don't change to norman or english, your court'll be the saxon one. Thats the same with Rogers court in Sicily for example on the last bookmark. Because Palermo's culture is arabic, Rogers court also the MENA variant, until you won't change the culture.
Falvick Apr 20 @ 12:48pm 
CFP
MHG
EPE
MHG+EPE patch
MHG + CFP patch
CFP + EPE PAtch
Usually i play with more mods. CE, cultural armies, rice, but i tride to limit loadorder to find a bug when anglosaxon throne room looks like norse wooden hall, after William`s conquer of England Room doesn`t change to CFP`s special Norman Throne Room model.
Only if i choose 1178 start date than Norman throne room will be present for King of England
Scratchmen  [author] Apr 19 @ 1:13pm 
@King John Thanks 🙂 I'm away from my PC for a few days so I'm not entirely sure, but if I remember correctly, the gfx/illustrations/scripted illustrations/ingame.txt file affects the backgrounds. Check your other mods. If one of them also modify this file, then that mod is probably causing the compatibility issue.
King John Apr 19 @ 12:43pm 
Hi! I absolutely adore this mod, specially all the africa related assets. I just had one question: for some reason, the new backgrounds don't show for me, for some reason. Any ideas on why it could be?
Scratchmen  [author] Apr 13 @ 6:50am 
@Lithium Yes, I didn't updated MHG for the latest patch, because as I sad earlier those patches didn't change anything regarding to my mod. It's working as intended, just ignore the warning icon.

@皮洛士科穆宁 I'm glad your problem solved. Enjoy your play :)
Lithium Apr 12 @ 8:24am 
just like with @Dirt, a notification warning its not updated is still up
皮洛士科穆宁 Apr 11 @ 11:37am 
@Scratchmen Thank you for your reply, I checked the modules again and found that the problem is with the "Wedding Extension" and "Choose Throne Room" modules. Other functions seem to be fine.
MrVeraguth Apr 11 @ 7:52am 
Is this compatible with the More bookmarks plus mod?
Scratchmen  [author] Apr 11 @ 12:28am 
@皮洛士科穆宁 Only the court? Are 2D-3D holding graphics works well? In that case my bet is some incompatibility with the file which determinate the court graphics. Check your mods and search those whose modify the gfx\court_scene\scene_cultures\00_default_cultures.txt file. Those mods'll be the culprits.
皮洛士科穆宁 Apr 10 @ 10:37am 
Hello sir! I tried using this mod along with others such as EPE, RICE, CFP, and more, following the load order you shared. Everything worked well, but there’s a slight issue: Somehow, the palaces in Ireland, Hungary, and Eastern Europe are replaced by the Iranian court style. I would really appreciate it if you could look into this and fix it. Thank you for your work!
Scratchmen  [author] Apr 7 @ 11:15am 
@Dirt Patch 1.15.0.1 and 1.15.0.2 didn't change anything regarding to More Holding Graphics. So just ignore the warning icon, the mod works fine :)
Dirt Apr 7 @ 11:10am 
I'm getting a warning that it's only updated for 1.15