Total War: WARHAMMER II

Total War: WARHAMMER II

Useful Summon Raise Dead Spell for Vampire Count!!
8 kommentarer
willyinuyaz  [ophavsmand] 1. juli 2021 kl. 7:41 
is there any problem with this mod? coz hasn't play for so long :lunar2019piginablanket:
Walker 15. juni 2021 kl. 11:02 
this needs a update
willyinuyaz  [ophavsmand] 25. dec. 2020 kl. 0:17 
@dr.makafui Wow that's a good solution also, Thank you for letting me know :D
dr.makafui 24. dec. 2020 kl. 20:43 
It's fine. I fixed it. Turns out I had to go into your mod and rename the trees so that they would load before the persistent summons mods
willyinuyaz  [ophavsmand] 23. dec. 2020 kl. 21:20 
@dr.makafui, Hm.. strange. Guess the only solution is don't use Persistent summons mod just use my mod only.

My mod is the The persistent summon mod which is edited by me and being allowed by @FrostyDemise (Of Course the credit goes to him :lunar2019piginablanket:). I hope this solution work for this case Thank You so much fo your concern :)
dr.makafui 23. dec. 2020 kl. 14:55 
Hi, I am trying to use your mod with persistent summons. However, they don't seem to work together. I use Kaedrin's mod manager and placed your mod first in load order. I also tried renaming it by putting ! in front of it but that too didn't work. Any other ideas?
willyinuyaz  [ophavsmand] 8. okt. 2020 kl. 5:59 
It should work :3
The Wriggler 7. okt. 2020 kl. 18:56 
Does this work with SFO since it's just modifying a summoning spell?