Tabletop Simulator

Tabletop Simulator

The Red Cathedral (Official Scripted)
16 Comments
<=]BdK[-]Auron[=> Oct 5, 2024 @ 9:06am 
It would be great if the expansion could be added :(
Karim Nov 13, 2023 @ 5:41pm 
Great game!!! When would the expansion "Contractors" be available??
grublin Aug 1, 2023 @ 3:18pm 
cool mod. i think there should be one more stone resource - there's only 19 in the mod, i believe the correct number is 20
BA|Oddbod  [author] Sep 7, 2022 @ 11:27am 
@Yi Long Ma - The publisher has not requested or authorized that the expansion be added to the official mod at this time.
Yi Long Ma Sep 7, 2022 @ 7:26am 
Will the Contractors Expansion be added to this mod?
AgentElrond Nov 18, 2021 @ 11:52am 
Same as SteveWinwood. One workaround seems to be to manually shuffle all the bags before doing setup.
SteveWinwood Aug 6, 2021 @ 12:46am 
Hi, thanks for the game!

One thing I've noticed is that in solitaire mode, I don't think the bottom row of workshop tiles are randomized properly. At least on the third configuration card. The same ones show up in the same order every time I've refreshed. I didn't test it too much so I don't know how widespread it is.

It's always brick, green gem, wood, and white dice from left to right. The other rows seem to be working properly. I think. Dunno.
BA|Oddbod  [author] Jun 2, 2021 @ 6:04am 
Thanks for the details @Nehken - we'll look into it!
Nekhen Jun 1, 2021 @ 8:47pm 
Tried both solutions. Didn't work. Not all of the tiles neither in the same place are under the cards. Also tried deleting the files locally and loading it again. And in two different computers. Thanks for checking anyway.
BA|Oddbod  [author] May 26, 2021 @ 6:30am 
Hi @Nehken, thanks for the feedback. I haven't been able to replicate this issue. Does it seem to make a difference if you load the mod and then wait 60 seconds before pressing a setup button?
As a test, could you also try loading the mod and then before hitting setup save it locally, then load the local save and try it? This might help identify the problem.
Nekhen May 25, 2021 @ 7:18pm 
Hi. Thanks for the mod. Just a thing. When setting up the game most of the workshop tiles gets under the cathedral sections. Tried a few times with different player counts. Could you please fix it? Thanks.
BryT40 Apr 11, 2021 @ 6:53am 
Great, thank you :)
BA|Oddbod  [author] Apr 10, 2021 @ 5:05pm 
@BryT40 Thanks for spotting that oversight! The rule book is back on the table :)
BryT40 Apr 10, 2021 @ 2:48pm 
The new layout looks cool and I appreciate the scripting, thanks.

Please could you add the rulebook back in? It seems strange to leave that out.
BA|Oddbod  [author] Nov 9, 2020 @ 9:26am 
@Bartnaby You are correct - the rules say resources are limited to the amount in the general supply.

I've modified the resource bags to contain only the number of items supplied with the physical game. Thanks for the reminder!
Bartnaby Nov 8, 2020 @ 10:32am 
Hi, great work but there shouldn't be an infinite number of resources of each kind, right?