Cities: Skylines

Cities: Skylines

US Complete Road Pack [One Click]
247 Comments
NecroFetus Nov 16, 2024 @ 9:23pm 
Does this work now or what? i have clicked on the ''updated'' version and it still says half are obsolete and the one way roads are missing.
Niikotii Jul 19, 2024 @ 10:34pm 
The fact you cant change the yellow markings makes this pack dogshit :DSTpoop:
PTM Aug 11, 2023 @ 5:23pm 
@Kewtopia for no parking you can use TM:PE also I can see the road perfectly the brightness is fine.
Kewtopia Jun 21, 2023 @ 10:14pm 
Couple of suggestions, as other have suggested the white lines could be a little less bright, also no parking versions would be just wonderful. Bike lane versions would be awesome along with maybe 6 lane versions. Thanks for the great job so far
Original_JVT Feb 1, 2023 @ 1:51pm 
For the sake of feedback I would say a retexture is needed. I applaud the work you have already done, but as with many the road lines are way too bright. Both yellow and white lines need to be subdued, and I would go as far as to say remove the colouring from the curb/median. I know that is frustrating to hear, but it would greatly improve the usability of these assets. The time spent creating the models is greatly appreciated.
Daja Jan 17, 2023 @ 7:23am 
It appears that the obsolete roads are: us-2l-3l-2w-pocket-brick, us-2l-3l-2w-pocket-concrete, us-2l-3l-2w-us-2l-3l-2w-pocket-green, us-2l-3l-2w-pocket-yellow, us-2l-1l-asym-pocket-yellow, us-2l-1l-asym-pocket-midlane, us-2l-1l-asym-merging-midlane, us-2l-1l-asym-merging-yellow, us-1l-2l-2w-merging-middle-lane, us-1l-2l-2w-merging-yellow, us-1l-2l-2w-pocket-middle-lane, us-1l-2l-2w-pocket-yellow, us-1l-2l-2w-pocket-to-wide, us-1l-2w-bend-middle-lane, us-1l-2w-bend-yellow.
Spazz14 Dec 13, 2022 @ 4:57pm 
Getting obsolete roads even after removed in content manager, and not subscribed to them
Paix26  [author] Dec 3, 2022 @ 12:16am 
@Pastras we wish we could. We are in a difficult and busy time and we don't have any time to spend on the project yet
Pastras Dec 1, 2022 @ 11:23pm 
I wish somebody could just retexture the existing roads instead of adding so much more to sort through...
Above The Gods Nov 5, 2022 @ 1:17am 
How do you makes cars in the center turn lane actually turn left into a driveway?
addiebart Oct 15, 2022 @ 10:22am 
Is there a way to remove the yellow concrete from these roads as shown?
https://i.imgur.com/3vRefm6.png
xInphamouSx Oct 10, 2022 @ 12:30pm 
Does this work with plazas and promenades DLC?
starcrescendo Oct 1, 2022 @ 3:53am 
Its very confusing to know what you should and should not have in your load order. I get lots of errors about obselete roads but the names dont match the items I'm subscribed to nor the ones mentioned in that list. When I go to the "onbselete" collection, I'm not subscribed to any of those mods. This is a real confusing mess to be frank. The roads look really nice but I think I will just unsubscribe from all BIG roads. Hopefully when removed the game will default to a different road if you remove one?
SilentBoomer Sep 16, 2022 @ 12:49am 
While a bit difficult initially to learn at first, I absolutely cannot live without your road mods. Haven't had any issues so far that I can tell, though I am a bit confused on why when I suscribe to this and the no parking version mod of yours, I get "outdated" roads included with them?
Pharaonkheops Aug 20, 2022 @ 4:21am 
OK, looks like I've got a problem. The mod seems to not loading the US-like we see on the screenshot (poorly maintained roads and sidewalks).
I have disabled any and all mods except the four Ultimate American 1 click packs...
What did I do wrong?
captain75tur Jun 25, 2022 @ 12:16am 
game crashed with noparking pack. can i use both
Paix26  [author] Jun 21, 2022 @ 11:03pm 
@Beancan in a general line the pack should work. The pack is old, we know, we will update it soon, sorry for the inconvenience we hope you'll try it out when it gets updated.
bean can Jun 20, 2022 @ 9:37pm 
why is this so buggy? none of the asymmetrical roads work. just having the same issues other people are having below where roads are just going through each other. probably just gonna abandon this
Strelok Jun 8, 2022 @ 2:25pm 
@paix26 My problem was Junction Medium Mod or something like that.
Raymo41 Jun 5, 2022 @ 7:40pm 
How the heck do I access these roads in game. I'm loosing my mind.
Paix26  [author] Jun 3, 2022 @ 3:58am 
@TomGWeekendFarmer who knows ;)
TomGWeekendFarmer Jun 2, 2022 @ 7:25pm 
@paix26 I live this, the no parking and the other networks! Are roads with bike lanes in the works? Would love to have that available :)
Strelok May 16, 2022 @ 1:46pm 
Thanks for reply!
Paix26  [author] May 16, 2022 @ 1:11pm 
@Stelok (but also @everyone asking) we are going to start updating bugs and adding the new features to this pack when we will have finished the pack we are currently making. We still dont know the release as it's still on beta testing and we haven't finished touching up the details. We know this is an old pack and needs a bit of love and care but we are very busy and we are focusing our little time on the next release.
Strelok May 16, 2022 @ 11:04am 
Oh, I guy reported the very same problem. https://steamcommunity.com/sharedfiles/filedetails/?id=2764539866
Strelok May 16, 2022 @ 11:03am 
Man, I love these roads, but I have a huge problem. Everytime I made a junction using any assymetrical road, the textures get really really bugged. I try to use traffic light from TMPE to fix it, since I heard that it would fix it, but nothing happens. Please if you have any advice.... I really love them.
Bus May 15, 2022 @ 3:37am 
Really wish there was a version of this with white centre lines, instead of yellow. They are the closest I can find to Australian roads thanks to their great crossings, but the yellow centre lines don't fit. Guess I'll stick to using the IMT.
MeteredPotatoCorp Apr 8, 2022 @ 3:11am 
@Paix26. Thanks and I'm looking forward to it because I screwed it up when I tried to subscribe the other day.
Paix26  [author] Apr 7, 2022 @ 2:22pm 
@MateredPotatoCorp ah ok yes I misunderstood. Yes we'll add the file names of the obsolete roads thx for the suggestion
MeteredPotatoCorp Apr 6, 2022 @ 4:02pm 
Nah I was saying put the names as they appear in the content manager in the description of this page, so people can more easily identify the assets they need to get rid of.
Paix26  [author] Apr 6, 2022 @ 5:03am 
@MeteredPotatoCorp we can't change the names in the content manager because the game when it loads checks for the specific name of the asset and if we change the name after publishing the asset and someone used the road that had a specific name in their city, the road would disappear and a missing error would come. We have our hands tied.
MeteredPotatoCorp Apr 5, 2022 @ 12:25am 
This is an unbelievably complicated and convoluted subscription process. Why not put the file names as they appear in the content manager in the description? There are better solutions but at least do that.
Paix26  [author] Mar 24, 2022 @ 7:41am 
@CardonaGamer we will check this problem when there will be the next update of this pack, unfortunately don't know yet when, thx a lot for reporting
Paix26  [author] Mar 24, 2022 @ 7:38am 
@modernist927 nope this has the entire pack of the Base style us roads. To have the others you can subscribe to the other different one click packs that you would like to have.
Modernist Mar 24, 2022 @ 6:35am 
Does this pack include the large roads and the parking roads, assuming that this is indeed the "full pack" i.e. has all the roads in Ultimate?
Cardona Feb 25, 2022 @ 5:27am 
Good, I love your road pack, they are excellent, for cities it is perfect, congratulations. Want to make a suggestion, or ask if you want to integrate your mod with the Adaptive Networks mod?
P.S.
I want to report a glitch with the Continues Junction median mod, I can't explain it in words but I have some screenshots. I'll put it on my profile this weekend.
7th_CAV_Trooper Feb 19, 2022 @ 4:07pm 
what's with all the deprecated assets in the collection?
Paix26  [author] Jan 30, 2022 @ 10:39pm 
@brian.william0082 pls send pictures of the problem as these assets shouldn't cause problems with the update, its most likely a mod that is causing problems

@UnlawfulEnemyCombatant pls send pictures of the problem you are getting
Unlawful Enemy Combatant Jan 30, 2022 @ 4:31pm 
glitches with the median continuing into the middle of intersections.
ryan.montana12 Jan 29, 2022 @ 1:51pm 
@brian.william0082 having some issues too since the update, what are you experiencing?
brian.williams0082 Jan 25, 2022 @ 3:58pm 
with the new airport update
brian.williams0082 Jan 25, 2022 @ 3:58pm 
this stopped working for me
CaptConfuzed Jan 19, 2022 @ 10:59pm 
+1 for @Mad_Gasser comment
Mad_Gasser Jan 18, 2022 @ 6:36am 
I figured it out. What I did is to type Grozunol into search. Then, all the icons that looked like a green field of grass with a road on them appeared to be the ones that were obsoleted. I spot checked a few first but after inactivating them, they were all gone. You have to be careful not to "unsubscribe" or the whole pack disappears and that can leave you with simulation failures when you try to load your map. That happened to me, and I had to resubscribe to the One Click and then turn them off 1 at a time.

It would be a lot better if you simply had a (NEW) collection of the roads that were good-to-go (without the "one click".) Then you could just "subscribe to all."

The complexity here seems unnecessary. Leave the old one there for legacy usage.
Paix26  [author] Jan 16, 2022 @ 3:01pm 
@Mad_Gasser yes the coding name is different than the workshop name, to find the roads just type 1 key word of the workshop name and you will find the road, all the road have the prefix US-etc so if you want to find all roads to check write that
Mad_Gasser Jan 16, 2022 @ 2:33pm 
PYRO - that's what I'm trying to do but the descriptions don't match up. For example -- the first one on the obsolete list is US 1+2L Merging Middle Lane. The game has a US-1L-2l-2w-merging-middle-lane.crp. Is that the same thing? How would i know?
PYRO Jan 16, 2022 @ 10:44am 
Mad gasser: Bro just use the obsolete pack as a reference. Launch your game, enter Contant manager and unsubscribe/disable the roads on the obsolete list.
Mad_Gasser Jan 15, 2022 @ 6:44pm 
I don't understand what I'm supposed to do to find the obsolete roads? (Yes i read the description.)

I try searching on US-2L-3L-2W Pocket Green which Jukebox says is one of the obsolete ones and it doesn't show up. I'm searching for obsolete too.

I also went to the obsolete collection but none are subscribed. Yet, I have a bunch of obsolete roads in my menus.

What did I miss?
Francis • LUL Jan 14, 2022 @ 4:47am 
Why some assets always RHT version?
is there any LHT Version for traffic lights?