Total War: WARHAMMER II

Total War: WARHAMMER II

CBE | Cinematic Battle Effects Supreme Doomrocket
19 kommentarer
Magna Carta 20. mar. 2023 kl. 0:13 
so good bro
emerald10005 30. sep. 2022 kl. 21:20 
will you be making a TWW3 version
Railgun  [ophavsmand] 2. apr. 2021 kl. 10:43 
@Boyar
Yes Yes ^^
Boyar 2. apr. 2021 kl. 10:42 
SFO compatable?
Bad Distraction Carnifex 5. dec. 2020 kl. 21:08 
Much like. Yes, yes!

Only suggestion; replace the glowy green ground with something a little more...subtle lol. I know this mod isn't subtle at all but it looks like Ghostbusters were busy wherever a nuke goes off.
Railgun  [ophavsmand] 20. sep. 2020 kl. 10:49 
Version 1.1 Released
*Look the changelog for more details.

I can increase the ground smoke opacity on close view but it will flicker with the border of the camera. Not sure if I must do that, it's a bit disturbing, what do you think ?
Railgun  [ophavsmand] 18. sep. 2020 kl. 12:03 
@Ursibear
Hey, thank you, for the precisions also. ;)
If you like some effects and want to use it into your mod, feel free to do it.

@NoSkill
Probably not, but I can try to improve the texture "depth" when I have the time maybe.
TheOpiumMan 18. sep. 2020 kl. 2:17 
Hi I'm the creator of Mother of all Bombs. It's a very well done mod. Keep going I love your work !
@ tastiger841: I think this mod is way more balanced with the doomrocket gameplay outcome on the battlefield + It's seem to me less buggy with the "nuclear cloud" effect for a very cool improvement on the graphical level.
My mod on the other side, is trying to make something more close to a real "irl nuke" (with a subtle skavenish / magical twist), which is visible with the large initial flash, shockwave on entire map, a big nuclear cloud and a representation of the "radioactive fallouts", BUT it's also very inconsistent from some angles and very VERY unbalanced with the gameplay outcome (my nuclear cloud is way too much large compared to the damages done on the units).
You can also directly compare the two videos, from my mod and this one!
NoSkill 15. sep. 2020 kl. 13:47 
can you make a crater?
Railgun  [ophavsmand] 15. sep. 2020 kl. 12:44 
@EggOnLegs
Thank you for your kind words, glad you like my work.
EggOnLegs 15. sep. 2020 kl. 12:15 
All your Mods are just fantastic, much appreciated!
Railgun  [ophavsmand] 15. sep. 2020 kl. 1:57 
@Snek
Hey, I'm not sur but If I understand correctly, you want to make a new effect based on Jezzails warp lightning for a new unit ? You probably need to create a new xml and assign it across the tables. I add you into my friend list, that will be easier. ;)
Snek 14. sep. 2020 kl. 12:23 
Since you're the guy making the best vfx mods around, could you answer a question for me? I am wanting to take the particle effect for the skaven warp lightning (both regular green and purple variants) and turn them to blue and add them back as new effects instead of overriding existing effects.

Is this even possible, and if so, what is the general idea to accomplish it?

I've been tinkering with the variables in the xml files in the vfx directory, but those variables don't seem to be editing anything.
Railgun  [ophavsmand] 14. sep. 2020 kl. 8:15 
@Saebbi
Yes compatible with everything that don't change the graphical aspect of doomrockets.
Saebbi 14. sep. 2020 kl. 6:16 
That looks awesome, thanks a lot! I have to ask though, is this mod compatible with SFO?
Railgun  [ophavsmand] 14. sep. 2020 kl. 2:37 
@tastiger841
Nothing in particular, only two different work and visions. I started this thing a very long time ago, and after spending so many hours on it, I decided to share it anyway. It graphicaly remains very different of Mother of All Bombs. ;)
I will keep improving it until I am really satisfied, to add after that a more "vanilla like" version of this into the main mod.
tastiger841 14. sep. 2020 kl. 2:11 
Just wondering what are the big differences between this mod and Mother of All Bombs?
Railgun  [ophavsmand] 13. sep. 2020 kl. 23:14 
@Lord Skritch
Yep that's took a while, more than I expected. ^^
It's not completely done, but it's a first step. If you have any suggestion, feel free to tell me.
The Wriggler 13. sep. 2020 kl. 15:54 
Long have I awaited this, and I am very happy it is finally here.

No really, like two days ago I was checking CBE to see if it did anything to the doom rocket, apparently I was just a few days early.