Garry's Mod

Garry's Mod

[CW 2.0] Escape from Tarkov MP7A2
81 Comments
VortekJPG Mar 31, 2021 @ 8:49pm 
How's the progress going now?
tangoo Jan 23, 2021 @ 12:07am 
How is it going?
Eric114  [author] Dec 19, 2020 @ 9:32pm 
The good news is I finished converting almost all models and textures into valve's format
Eric114  [author] Dec 19, 2020 @ 9:31pm 
0. I just took my final exams.
tangoo Dec 19, 2020 @ 8:32pm 
How much progress you making Eric
shelby Dec 1, 2020 @ 5:26am 
function att:drawReticle()
if not self:isAiming() or not self:isReticleActive() then
return
end

diff = self:getDifferenceToAimPos(self.EFTPK06Pos, self.EFTPK06Ang, 1)

-- draw the reticle only when it's close to center of the aiming position
if diff > 0.9 and diff < 1.1 then
cam.IgnoreZ(true)
render.SetMaterial(att._reticle)
dist = math.Clamp(math.Distance(1, 1, diff, diff), 0, 0.13)

local EA = self:getReticleAngles()

local renderColor = self:getSightColor(att.name)
renderColor.a = (0.13 - dist) / 0.13 * 255

local pos = EyePos() + EA:Forward() * 100

for i = 1, 2 do
render.DrawSprite(pos, att._reticleSize, att._reticleSize, renderColor)
end
cam.IgnoreZ(false)
end
end
Eric114  [author] Dec 1, 2020 @ 5:19am 
I didn't really code things regarding bobbing, so it might be just a feature of cw base I guess?
shelby Dec 1, 2020 @ 2:17am 
It's not an issue, it's something you coded into your sights lol
Eric114  [author] Nov 30, 2020 @ 9:04pm 
It kinda confuses me. I'm not sure if I have the same issue as yours
shelby Nov 30, 2020 @ 2:57am 
All your sights have a code that makes their reticle bob, standard CW2 and CW KK doesn't have that
Eric114  [author] Nov 29, 2020 @ 5:51pm 
I think there is a code which reduces bobbing but not the reticle itself: it involves something deep inside the base
shelby Nov 27, 2020 @ 3:05pm 
@Eric114 I was looking at your sights codes, could you tell me how to reduce or remove that weird reticle movement when walking?
jordy california Nov 22, 2020 @ 5:54am 
what is the playermodel
Eric114  [author] Nov 17, 2020 @ 6:20pm 
I will check it when I come back
shelby Nov 17, 2020 @ 10:54am 
Btw, it's just your scopes that are broken
shelby Nov 17, 2020 @ 10:53am 
Cannot be an addon conflict, I literally have only CW2.0, CW KK, Prone Mod and a map. What could it possibly conflict with.
Everytime I verify files it says 6 files are corrupted, reinstalling. All the time
Eric114  [author] Nov 17, 2020 @ 10:31am 
I've not been on good for a while. I would be back and see what's going on in a month. but this seems like add-on conflict or game file integrity issue
MESSER Nov 6, 2020 @ 9:25pm 
:steamfacepalm:
Eric114  [author] Nov 4, 2020 @ 10:25pm 
:D you will have the chance
(CCP WARRIOR) BIGGIE XI Nov 2, 2020 @ 2:16pm 
Hopefully you make more for CW 2.0, I love the work you did with TFA and I'm super excited to go blasting with a CW 2.0 M4!
Eric114  [author] Oct 27, 2020 @ 9:14pm 
By the end of this year or a little bit later, probably.
tangoo Oct 27, 2020 @ 7:20pm 
When do you assume the EFT Weapon Pack will be done. Just asking
Eric114  [author] Oct 24, 2020 @ 6:02pm 
Recently no. I've been busy with school work
tangoo Oct 24, 2020 @ 2:06pm 
Making progress?
Eric114  [author] Oct 16, 2020 @ 6:55pm 
You got the point. Unfortunately I'm not yet familiarized with coding enough or I might call some functions to force them depend on each other.
Jaded Oct 16, 2020 @ 1:40pm 
dude fuck this the dependency are an endless rabbit hole of more dependencies
tangoo Oct 15, 2020 @ 11:17pm 
Take your time. I have patience
Eric114  [author] Oct 15, 2020 @ 6:19pm 
Well I can at least spawn and shoot them now
tangoo Oct 15, 2020 @ 4:53pm 
Ah. So then how is it going so far?
Eric114  [author] Oct 14, 2020 @ 6:30pm 
I gotta ask it from someone else.
tangoo Oct 14, 2020 @ 12:59pm 
How is the animations going?
tangoo Oct 8, 2020 @ 4:13pm 
Nice. Keep it up
Eric114  [author] Oct 6, 2020 @ 4:32pm 
Finished compiling around 180 attachments' models and 6 shoot sounds.
tangoo Oct 6, 2020 @ 2:09pm 
Like how far done did you get
Eric114  [author] Oct 3, 2020 @ 11:42am 
Yep
tangoo Oct 3, 2020 @ 10:20am 
Percentage done now? Been playing OneShot a lot and avoiding GMod
Eric114  [author] Sep 27, 2020 @ 12:36pm 
I'm working on an ar15 weapon pack which basically move tarkov tx15, m4a1, adar, and hk416a5 to cw base. It's 15% done now.
tangoo Sep 27, 2020 @ 12:28pm 
Meaning what are you working on right now?
Eric114  [author] Sep 27, 2020 @ 8:12am 
If it does not fire, go and fetch a mag in customization menu and load up.
Eric114  [author] Sep 27, 2020 @ 8:11am 
Can you post a screenshot here and do you have mag system running?
Lime Sep 27, 2020 @ 3:09am 
it say's that the gun is not using ammo/mags
Eric114  [author] Sep 26, 2020 @ 5:50pm 
Could you send me a screenshot?
Lime Sep 26, 2020 @ 2:18pm 
its not working
Eric114  [author] Sep 26, 2020 @ 12:44pm 
What do you mean by the next?
tangoo Sep 26, 2020 @ 12:41pm 
Wait what's next?
Lime Sep 23, 2020 @ 8:47am 
ok thx
Eric114  [author] Sep 22, 2020 @ 8:04am 
会有的
Lucky socks Sep 22, 2020 @ 7:29am 
希望你新搞的AR里有SAI GRY的护木awa