The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Villa (Damon's Mods)
20 Comments
Hrothgar Mar 1, 2014 @ 7:06pm 
no problem, just wanted to give some helpful feedback in case it was something that would be avoidable for your future amazing mods :D
Dem0man687  [author] Feb 26, 2014 @ 6:02pm 
Thankyou :) I am really glad that you like the mod :P Also, I can't possibly imagine why it's crashing your thieves guild mission. I will honestly try to figure that one out. Currently I am working on a new player home. After making a castle style player home as my second mod, I didn't receive as many good responses from it as this one did. So I am currently working on a big castle style player home but I am in cooperating a lot of ideas from this mod into it :) I am very sorry about your corrupted mission, I'll let you know if I find out what I did wrong.

-Damon
Hrothgar Feb 25, 2014 @ 7:47pm 
Loved the mod, only issue i was haivng with it is that it was crashing the thieves guils questline when trying to start summerset shadows special quest for windhelm. Otherwise awesome :)
littleg1999 Feb 13, 2014 @ 9:11pm 
and use the cool chests! the ones at the end of dungeons not the crappy wood ones! love it btw.
littleg1999 Feb 13, 2014 @ 9:09pm 
a lot of ingots( all, about 30 of each) in a chest near the forge, and put the forge in the basement. looks like a cool mod btw
Dem0man687  [author] Feb 10, 2014 @ 3:09am 
If you would like, leave a comment here saying what you would like in the next mod. It is another player home. I've started and almost finished 2 of the 5 levels of a big castle. I would really like some feedback on this mod and any ideas for the next :) Thankyou...

-Damon
Dem0man687  [author] Feb 7, 2014 @ 11:19pm 
--- WARNING --- (PLEASE READ!!!)

I'm not sure if any of your personal item will disappear due to me moving / deleting some containers, chest etc. so I recommend take everything you own / wish to keep out of any containers until this mod updates. The mod 'WILL' be updated in a few hours from now, and unless there are any bugs which really there shouldn't be, it will be the final update for this mod as I am 100% happy with it now. Once this mod has been updated, (in a few hours), then you may put everything back into chest / containers as I will not be moving / deleting them anymore because this in the final update!!! (if there aren't any bugs which in that case I will be fixing them but will not alter the chests / containers). I will now be working on a new mod which I will release soon :)

-Damon
Dem0man687  [author] Feb 6, 2014 @ 3:08am 
Alrighty, thanks for being patient. I have changed the observatory round a bit and there is no pull chain anymore, but instead, a pressure plate :) Also, the armoury is complete :) I am coming to the end of releasing the final update and completing this mod as I am quite happy with it now. Just a couple of tweaks here and there to make sure everything is perfect. :) Have fun!

-Damon
Dem0man687  [author] Feb 6, 2014 @ 2:22am 
I think when I moved the whole 'Observatory' to a new location, I messed up the link referencing. I am so sorry! I will be updating this mod tonight so hang in there :) Also, the armoury is complete so I hope you like it :)
Greggstheman Feb 5, 2014 @ 8:49pm 
I can't get into to the vault, activate the rings or mess with the augur. Is there something else I have to do? I've pulled that pull chain like 50 times lol
Dem0man687  [author] Feb 5, 2014 @ 7:39pm 
There should be a door identical to that of the Dark Brotherhood located in 'The Sleeping Giant Inn' in Riverwood. Head in there and the door is behind the far door on the left :)
Rattler5150 Feb 5, 2014 @ 10:49am 
Where is the house? how do I get there?
bellofury Feb 5, 2014 @ 7:41am 
DAAAAAANG! that is a BIG house!!!!!!!!
Dem0man687  [author] Feb 3, 2014 @ 6:50am 
Coming in the next update: I have increased the floorspace in the master bedroom and added a couple more pieces of furniture. The Nightingale Platform that was positioned underneath the bed has been replaced with a more simplistic circular base. The lighting in this room has hopefully been fixed and will do for now. The alchemy and enchanting room hasn't been tampered with yet but I do wish to increase the storage space and decorations in the room. The foliage in the observatory room has been reduced as the previous bushes were too high and messy in my opinion. The cave has had very slight work done just to improve the subtle features. I am hoping to release this update in a couple of days :)

Also, at this point I have 91 subscribers to this mod. Thank you all that have subscribed and given the mod a go. I know there are still some problems with the mod but I am working really hard to fix them and update the aesthetics of the home. :)

-Damon.
Dem0man687  [author] Feb 2, 2014 @ 6:09am 
This mod has just been updated :) Hope you like

-Damon.
Dem0man687  [author] Feb 1, 2014 @ 4:37am 
Coming in the update: The underground cave will have better lighting/mist effects as well as wooden platforms/bridges/structures with an archery range. The study will be in a completely separate room with a heap more furniture and bookcases. It may very well also contain a hidden room. The rest of the house will have improved lighting and there will be a heap more furniture added. I want to include an armoury though I need to get the hang of making weapon racks as right now they are getting on my nerve. Other than that, I am hoping to get this update out in a couple of weeks as all I seem to be doing is improving this mod. :) Hope you like!
Dem0man687  [author] Feb 1, 2014 @ 12:31am 
Screenshots have been uploaded :)
Cheesy Weesy Jan 31, 2014 @ 4:48pm 
Looks cool! Could you upload some more screenshots, though?
Dem0man687  [author] Jan 31, 2014 @ 3:16pm 
Does the mod work well or did I stuff it up?? :)
Hugo Jan 31, 2014 @ 5:07am 
I would love to see more off this??????????????????????