Crusader Kings III

Crusader Kings III

Pavlik cheat mode
266 Comments
renoraider Nov 13 @ 12:28am 
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renoraider Nov 12 @ 11:13pm 
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李颖川 Oct 29 @ 6:55am 
坏了,会闪退
GELSE⭐ Oct 11 @ 2:33am 
@MAXIMUS DECIMUS
thank you, that worked for me! 👍
MAXIMUS DECIMUS Sep 25 @ 2:22pm 
to clarify for everyone, do not change the .txt fine in "C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\common\character_interaction_categories"

you want to edit the .txt file in "C:\Program Files (x86)\Steam\steamapps\workshop\content\1158310\2219573789\common\character_interaction_categories"

verify each mod that contains .txt file "character_interaction_categories" and make sure none use index = 14 as well. use the next number up.

as an example, elder kings 2 already uses index 14 for

interaction_category_magic = {
index = 14
desc = "MAGIC_ACTIONS"
color = { 1 0 1 1 } # EK TODO: assign colour
}

you want your Pavlik .txt file to look like this

interaction_pcm_main = {
index = 15
desc = "PCM_MAIN"
}
GELSE⭐ Sep 23 @ 3:06am 
broken and fixes do not work
DavyNavy69 Aug 29 @ 3:52pm 
the mod is making my game crash.
Smash_Baster Aug 25 @ 6:48am 
Странно, у меня все сработало :(
NobleFox Aug 24 @ 10:42am 
I tried Smash_Baster's suggestion but I couldn't get it to work. :
NobleFox Aug 24 @ 10:07am 
Crashes when right clicking on character profiles. Please update.
Smash_Baster Jul 31 @ 10:28am 
Да без проблем)
Grutazazza Jul 8 @ 5:58am 
Smash_baster герой. Реально помогло.
Ludwig van Beethoven May 31 @ 1:48pm 
update mod please
Smash_Baster May 16 @ 8:19am 
Я смог исправить краш игры, заходите как в гайде от модера, только не меняете цифру, а вообще удаляете просто interaction_pcm_main = {
index = 13
desc = "PCM_MAIN"
}
И сохраняете, после чего все будет четко работать
Trex May 9 @ 3:02am 
is crashing when right click to character diplomacy(non player)
Cabeça de Gelo May 7 @ 1:32pm 
is there any other options?
happy May 6 @ 10:52am 
Ну и индексы поменял в моде, не помогает
jonkoklaas May 5 @ 5:33pm 
broken after khans
N1tK1l May 5 @ 8:02am 
Привет, жду, когда мод обновится, а то он на последней версии игры при нажатии ПКМ на любого персонажа вылетает :( так то мод работает без использования ПКМ, но все ровно не удобно без этих функций играть.
SOVIET LIVES MATTER Mar 1 @ 1:28pm 
Lol. This mod works absolutely fine.
The solution is in the mod description.
To everyone below:

Go to
common\character_interaction_categories\pcm_character_interaction_categories.txt
And change
index = 13 to index = 14

This is all because Pavlik conflicts with other mods that modify the same files and assign direct indexes to them.
For example, I've got Daddy's Pika — and you need to change the index to 14 because other slots are already taken by Daddy's mod.
If you have another mod that modifies those values, for example POD (Princes of Darkness), the index needs to be set to 29.
Same goes for other large mods that rebuild everything in the game.
SOVIET LIVES MATTER Mar 1 @ 12:30pm 
I've tested it in 1.4.3 patch and it's work pretty well but single without any aditional mods.
RMATheGreat Feb 19 @ 1:57pm 
character menu crashes game. The decision menus work from what i can tell though.
azurazaraki Jan 30 @ 11:40am 
Please update the mod, it's the best one I've used.
Crimsonknight Jan 22 @ 7:40am 
game crashes as soon as i even try to open up the character menu
chooseun Nov 24, 2024 @ 11:04am 
Is there a way to only upgrade user owned counties instead of every sub realm?
Don't really want to upgrade the vassal's realm :D\
I presume there has to be a effect for user owned county only to replace every_sub_realm_county
仙人卡尔 Nov 13, 2024 @ 9:32pm 
is auto build including camp building?
Xiaoyang Wenkai Oct 11, 2024 @ 7:21am 
can you create or add a Simplified Chinese translation?
Zero-slash  [author] Oct 2, 2024 @ 12:35pm 
Plans for next versions:
1. Add missing buildings from vanilla+ patches and DLC to build all and upgrade all.
1.1. New decision "add building slot above 7" - this will break GUI a bit, but still playable. Testing this locally right now - works fine. This week.
2. Add decision to build a single building in every county for all buildings. Next week.
3. Rewrite code for decision according to current paradox format. Someday.
xpv_diablox Sep 30, 2024 @ 10:27am 
Hello Zero-slash! Appreciate you answering back, definitely not a now thing or important to be honest. The Mod is pretty solid and my favorite, adding all the building slots would definitely break the game. I do love what you did with adding only 4 supper buff that includes everything you would need in the game, it makes it much cleaner. Looking forward to keep using this.
Zero-slash  [author] Sep 30, 2024 @ 1:25am 
@xpv_diablox
Well, technically it is possible, BUT as far as I can see, at the current state of the game we have 7 building slots and 13 possible buildings. And it might be not the max number due to nation/land/culture specific buildings.
Even now sometimes not all buildings can fit in some areas - you can see this, when decision shows you that some buildings will be build, but are not build in a fact.
As I see the possible solution for this case: make options for every type of buildings, so you can decide on your own what to build.
But, it will take me ~3k lines of code to implement this feature.
Theoretically i might start implementing this feature partially. we'll see. Not today anyways :)

P.S. Or I can just add option to add 20 buidling slots so you can build EVERYTHING. But this will break GUI :-\
xpv_diablox Sep 29, 2024 @ 9:55am 
Love this mod a lot, actually i prefer it over any other cheat mods around. The auto build function works beautifully but only includes basic buildings as landing owner without the hospice buildings... is there a way to add those into the mod and perhaps add the landless buildings?
Zero-slash  [author] Sep 28, 2024 @ 11:23am 
@CKII94, nope, autobuild features are included in this mod
CKII94 Sep 28, 2024 @ 10:22am 
Hello and the mod "Pavlik autobuild mod" will not be updated please?
Zero-slash  [author] Sep 27, 2024 @ 2:03pm 
Fixed.
Zero-slash  [author] Sep 27, 2024 @ 2:20am 
Seems like Paradox has totally rewritten descisions code and broke this part of the mod.
Interactions work fine, you just need to manually change the line in the file
<mod folder>\common\character_interaction_categories/pcm_character_interaction_categories.txt
to
index = 13

You can locate the mod folder by pressing 3 dots button to the right of the mod in the launcher mod list - show mod files (or smth like this)

I wont release new version without decisions fix. It will take some time though...
Zero-slash  [author] Sep 27, 2024 @ 2:08am 
Oh, 1.13 major update.
Here we go again...
Invictvs Sep 24, 2024 @ 3:48pm 
Broken! :(

Loooveee youuuuuu
Solis Sep 24, 2024 @ 1:34pm 
Hi. Could you update the mod, please?

When pressing the right click on any character, game crashes to desktop.
Zero-slash  [author] Sep 21, 2024 @ 6:13am 
@Beauregard, remove folders <mod folder>/common/character_interaction_categories and <mod folder>/common/character_interaction
@Unknown, see instruction in the description "Other mods interaction", change index to 25
JohnnyBonny Sep 19, 2024 @ 4:46pm 
Could you make a version with just the decisions and not the interactions if possible.
Unknown Sep 17, 2024 @ 4:38pm 
Hi there I am using this mode with Prince Of Darkness mod and every time I right click on the characters my game crashes and also I tried what u suggested up top but it still does not work so can u fix it please? and thank U :)
Zero-slash  [author] Sep 13, 2024 @ 11:07am 
So, i've made few improvements during my regular "fix mod and play one game" gamethrough. Feel free to report any errors or disbalance modifiers. The sooner - the better, before i go away till another mod breaking patch.
Итак, мод пофикшен. Добавил пару фич, раз уж запустил игру. Если что-то сломано или где-то похерен баланс - скажите об этом, постараюсь пофиксить. Лучше сделать это, пока я снова не ушел в долгий инактив.
Всех обняль.
Zero-slash  [author] Sep 13, 2024 @ 10:31am 
Добавлено 2 решения на лечение заболеваний.
Добавлены модификаторы в супер героя из ДЛЦ.
----
Added 2 cure deseases decisions.
More DCL modifiers for super trait.
Zero-slash  [author] Sep 12, 2024 @ 5:00am 
Adding building slots fixed.
Zero-slash  [author] Sep 11, 2024 @ 5:09pm 
Adding building slots is broken either :(
Good news - it is fixable. New patch for the mod tomorrow.
Zero-slash  [author] Sep 11, 2024 @ 4:46pm 
Paradox added 9th interaction category to the core game. I've changed my category to 10 and everything seems to work just fine.
Not sure wheather i've uploaded new version files correctly though - long time not doing this. Would be very kind of you if you could check and report back if everything is ok or not :3
Not Brendan Aug 4, 2024 @ 6:21pm 
,
Zero-slash  [author] Jul 31, 2024 @ 10:53am 
1) use console for this. At least that's what i was doing :)
2) Default debug interactions let you to this. To see these interections ingame either use any debug-mode enabler or change in the the file
"Steam\steamapps\common\Crusader Kings III\game\common\character_interactions\00_debug_interactions.txt",
replace all lines
debug_only = yes
to
debug_only = no
or just delete it
zlatky Jul 28, 2024 @ 8:25am 
Can you add 2 more features plz? 1) change the age of our char to whatever we wish (or, at the very least, for minors to insta turn to 16 y.o.), and 2) to insta kill any char in the game. Thx in advance! \m/\o/
Zero-slash  [author] Jul 22, 2024 @ 1:36am 
For anyone playing with Prince of Darkness - you should change my mod index to 25


interaction_pcm_main = {
index = 25