Stellaris

Stellaris

Space Greeks and Romans 2.0 - Hephaestus Update
57 Comments
神说万岁 May 15 @ 6:34am 
Incompatible with the new version, please update it
SapphoArixos May 11 @ 2:25pm 
Any chance we see an update for the new patch? Idk if it was the DLC or update proper but something broke a whole bunch of your portrait mods and it makes me very sad because i like having my crystal spires and togas aesthetic to my empires
blackhawk700 May 5 @ 2:37pm 
Not acievment compatable i assume?
Sarge Mar 10 @ 10:48am 
I know this maybe a-bit of a harder one, but some good Roman Advisors. :) Its up to you but totally would make quite the immersive add-on.
sharpylike Feb 18 @ 9:21am 
still works any plans to update.:Gifting:
authentic_tincan Oct 9, 2023 @ 6:28pm 
The Roman ship mod has become defunct with the new nsc update, can you switch the ship models with the imperium ship set?
CovenantKillerJ Apr 14, 2023 @ 5:47am 
I hope you decide to go through with the iron age space celts idea (Rome needs to fight something, right?), these portraits are awesome!
Dova Dude Mar 12, 2023 @ 1:01am 
When i spawn these guys in my game crashes at galaxy generation
Augustus Feb 13, 2023 @ 8:32am 
Thank you
Saruman  [author] Feb 13, 2023 @ 4:42am 
I'll see what I can do.
Augustus Feb 12, 2023 @ 7:20pm 
so i do not know if it issue with this mod in particular or if it is having a bad interaction with another mod, either way, i tried to play a machine empire driven assimilatior and any organic species is replaced with a species from this portrait set, it keeps making a different species every month pretty much, i know this mod is out of date and that is on me for still trying to use it, just figured i'd let you know so you can look into that when you eventually update.
Latex Santa Dec 7, 2022 @ 1:44am 
Looking forward to the update, especially since I'm going to be making a Roman Star Imperium which goes full on I AM THE SENATE, proclaims the Galactic Empire, and vassalizes lots of people thanks to the Feudal Society civic. As soon as I get OVERLORD, that is.
Decanus Oct 19, 2022 @ 10:21am 
No rush Saruman, we appreciate the time and effort you've put into this mod. Glad you're keeping it updated to the best of your ability.
barricadedpurifier Oct 1, 2022 @ 1:42pm 
Ty Saruman. One of the fixes I've found to work on some was to change it from hair_selector to "attachment_selector".
Saruman  [author] Oct 1, 2022 @ 11:09am 
New Paradox update just ruined things (as usual), so I'm about to fix it soon.
Thunderson Oct 1, 2022 @ 11:06am 
When I load a save, they just have a black box over their heads
barricadedpurifier Sep 23, 2022 @ 4:45pm 
Update? They're all bald now because game devs changed the way portraits work which in turn broke a lot of portrait mods.
nonamen31lead Sep 23, 2022 @ 3:06pm 
Giving me TOS vibes
The Destroyer of Worlds Sep 2, 2022 @ 7:34pm 
The male human for both greek and roman has 3 phenotypes. But the 2 others are just a copy of the first one. Could it be a bug at your end or mine?
Qillin Aug 4, 2022 @ 9:27am 
Omg, why have I never noticed this O_O
Saruman  [author] Jun 13, 2022 @ 1:58pm 
It's because of new namelist system. Paradox, for some stupid unknown reason, have changed it, so I have to update namelists files.
PESKIFRENCHI Jun 13, 2022 @ 1:14pm 
How come some of the Hellenic names are all capitalized?
Saruman  [author] May 18, 2022 @ 10:12pm 
Nope
Beakens May 18, 2022 @ 1:56pm 
are these ironman compatible?
Saruman  [author] May 13, 2022 @ 9:26am 
Yeah, it's probably because the new update have changed the look of human porttraits. So I need to update it.
lordhaw May 12, 2022 @ 6:36pm 
I think this mod is having issues in 3.4 as all the portraits for this show as blank and clicking on them either shows no face and just hair/clothes or shows nothing.
Dukkokun May 10, 2022 @ 6:50am 
Thanks!
Saruman  [author] May 9, 2022 @ 9:49pm 
Sure, you can include it.
Dukkokun May 9, 2022 @ 9:19am 
Hi Saruman, would you be ok if I included this mod in my patch that condenses all portraits mods in vanilla's species_classes? Your mod would be a requirement for my patch and users would have to subscribe to your mod. I will not take any credit and/or include any of your art in my mod (only changing species_class to fit the portraits under humanoids). https://steamcommunity.com/sharedfiles/filedetails/?id=2800218111
Saruman  [author] Apr 27, 2022 @ 10:29pm 
I don't have any objections, you can use it.
Mythez Apr 26, 2022 @ 11:45pm 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://steamcommunity.com/sharedfiles/filedetails/?id=2796778215
RedWillow1917 Feb 6, 2022 @ 1:46pm 
Ancient Persians would be dope
Kieck Jan 27, 2022 @ 5:12pm 
space scythians space scythians space scythians
otherwise I love your mod bro
Valar Nov 28, 2021 @ 5:59am 
Very cool portraits.
Would love to see some Medieval portraits from you too!
KGBKING Sep 21, 2021 @ 6:42pm 
is there a way to have the outfit for cutsom with all the other roman nations spawning?
Hastur Jun 4, 2021 @ 4:14am 
May you update?
Dr. PAL Mar 29, 2021 @ 10:00am 
Hey there. Idk if you are already aware of this but this mod isn't compatible with NSC2. IDK why it's not compatible but whenever I have it enable along with this mod, the greco-roman catagory vanishes and all there are the automatons.
Noctopus Feb 21, 2021 @ 10:35pm 
Hey is it possible to use the new automaton portraits for created robots ingame?
jbgaringan Dec 27, 2020 @ 11:14pm 
Restitutor Orbis
Brie390 Dec 26, 2020 @ 9:35am 
really very nice mod only I have the problem if I want to play with the nsc2 extra ship set, the romans and greek are not selectable because it then ergend where goes under could you fix it?
sergi40000 Dec 8, 2020 @ 5:10am 
Thanks for updating!
Stranger Nov 17, 2020 @ 8:43pm 
Can you do an Amazonian update with an all female portrait?
Stucka_ / Luca Nov 8, 2020 @ 9:52am 
uh nice. now i have a reason to get the dlc xD time for some mummies
Saruman  [author] Nov 8, 2020 @ 9:50am 
The mod will probably not be published today, but it's almost ready. And yes, there will be new necroids in the modification, because I liked the new dlc.

Yep, Necrons/Tomb Kings in space.
Stucka_ / Luca Nov 7, 2020 @ 11:00pm 
to be honest i cant wait for it xD some nice portraits for my slave empire
Stucka_ / Luca Nov 7, 2020 @ 10:57am 
nice
Saruman  [author] Nov 7, 2020 @ 10:53am 
I am already working on space egyptians portraits. New mod will be published soon, maybe tommorow.
Stucka_ / Luca Nov 7, 2020 @ 10:39am 
could you make a version with egyptians ?
Borjär Johnson Nov 7, 2020 @ 6:13am 
This is perfectly fitting a Sci-Fi Faction called the "Midas Hand-Brotherhood" i invented for a comic in middle school (An Ancient-Greek-feticising Cult that searches the universe for the name giving artifact and enslaves people with mind-control-implants for their mining operations :D. Thanks a lot <3
Ragnarok Oct 31, 2020 @ 8:34am 
AND

Error at line: 15 column: 2 file: gfx\models\portraits\AMP\plant\_amp_portrait_meshes.gfx.
Please report this error to the author of the mod: Additional Machine Portraits.


Error in gfx\models\portraits\AMP\plant\_amp_portrait_meshes.gfx: Ln: 15 Col: 2
}
^
Note: The error occurred at the end of the input stream.
Expecting: closing brace, statement or whitespace
Other error messages:
The clause opened at
("gfx\\models\\portraits\\AMP\\plant\\_amp_portrait_meshes.gfx", Ln: 1, Col:
15) was not closed.