安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I played just normal (not spec ops) which is good.
One bad thing is the battles are super short but that may be because I give the terrorists a big bonus. I poured clip after clip into the horde of badguys like a rabid monkey but they soak it and blow us all up with grenades and RPGs in the rooms and hallways. The piles of dead is astonishing and the grenades send dozens of bodies flying around like gerbils in a clothes dryer.
Fixed that problem now
As far as I know anything "baked" for lighting will only work on Windows which means any of us Linux/MacOS are left out. Unity is very fractured with how it exports to each platform and requires a lot of work from the developers to "even out" these discrepancies.
@grzesbro there's a mutator which allows you to alter a whole bunch of stats including speed you could use that for this map as a sorta band aid solution.
Waiting for that expansion :D
alright, thanks for feedback