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1. Each hidden "Black" area has its own unique GUID.
2. Copy the GUID that you want to disappear when a door open.
3. Go to the door that you want to be the trigger and open the scripting editor for that door.
4. Look for the line> my_walls = {getObjectFromGUID('36941a')
5. Replace the six digit GUID at the end of the code with your GUID.
That is it.