STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Alliance at War
360 Comments
Larry-3  [author]
Apr 9 @ 8:18am 
@DirtyVaderDaddy Alright, I will look into it. Thank you, Dvd. I do appreciate the feedback. ':^)
Apr 8 @ 8:54pm 
The ones I saw for the battle I played was the Arquitens. They were miles apart.
Larry-3  [author]
Apr 8 @ 7:19pm 
@DirtyVaderDaddy Thank you, DVD. ':^)

Is there any specific ship you was having spacing issues with?
Apr 7 @ 8:53pm 
I'm loving how smoothly the ships are running, the mod has come so far since you started. Only issue currently is the deployment spacing for ships seems way oversized.
Larry-3  [author]
Apr 6 @ 1:06pm 
@vendax105 Well, genesis is. That is why you start with almost nothing. Like I mentioned, I can look into adding a GC where one starts out with one planet and every other planet is full. I think that might be a bit too hard, but I can consider it.
Apr 6 @ 12:19pm 
oh sorry then i thought it was a ftgu start
Larry-3  [author]
Apr 6 @ 11:42am 
@vendax105 Well, that specific GC is a one-planet/mostly empty start. I can consider a one-planet start where the player begins with a single controlled planet, while every other planet is already occupied, if you like. Also, remember, you can raise the difficulty level for any GC.
Apr 6 @ 5:44am 
i do like the mod but it wuld be rly good for the genesis start if independance had fleets so you cant just get whatever planet you want
Mar 8 @ 6:16pm 
It does, i will be patiently waiting for new content, Thank you for your work.
Larry-3  [author]
Mar 4 @ 1:40pm 
@yuriy.matkivskyy If it helps, I do have more content planned. ':^)
Mar 4 @ 11:45am 
Oh well, it is what it is, i will be playing with what i have. thanks for the mod.
Larry-3  [author]
Mar 3 @ 4:06pm 
KBG (rip my grandpa) Feel free to join the mod Discord server, or send me a DM if you like. ':^)
Mar 3 @ 3:31pm 
I just found a major flaw I think you should know about but I wont reveal it here to avoid it being exploited
Larry-3  [author]
Mar 3 @ 3:02pm 
@KBG (rip my grandpa) The Zann Consortium is available in two GC's, and they are playable in Skirmish.
Larry-3  [author]
Mar 3 @ 3:02pm 
@yuriy.matkivskyy The Zann Consortium campaign was removed as it is not Canon.
Mar 3 @ 2:55pm 
I dont see that happening yuri. they dont even have their own faction in this mod
Mar 3 @ 1:38pm 
By The zann features i mean the full Zann Campaign, which consist of sabotage, corruption and such. i do not expect classic EAW campaign as its too brutal to request.
Larry-3  [author]
Mar 3 @ 1:33pm 
KBG (rip my grandpa) For the 14th anniversary update (March 3rd), I did give them the Corona-class Armed Frigate. I have more content planned for them down the road. They are not as pronounced in Canon. Due to this, they only appear in two GC's. The two they appear in is due to lore reasons.
Mar 3 @ 1:07pm 
what kind of zann features?
Mar 3 @ 12:57pm 
The reason why i sent the message is because on GC the mod look fabulous, i wish i could enjoy all the features in Zann campaign,i hope the DEV make it happen. I do realize its very very time consuming and i will respect the Devs decision to not make any on SP/Campaign option, i am gratefull either way and will just enjoy as it is.
Larry-3  [author]
Mar 3 @ 10:07am 
@yuriy.matkivskyy I need to update that picture, which I will get to. I hope you can have a GC, though. ':^)
Mar 3 @ 9:55am 
The mod looks amazing, i am disapointed about the campaign option. In pictures it says New campaigh but ingame there is not, being a huge SP player i wish i could play this mod on SP enjoyin all it has to offer.
Larry-3  [author]
Feb 26 @ 7:44pm 
@KBG (rip my grandpa) Just learn the mod and you will get better. Nobody will be perfect in their first GC.
Feb 26 @ 3:55pm 
sorry I meant mc75's
Feb 25 @ 3:30pm 
I cant get a pelta. I dont have the credits. I'm BROKE. Even if I did I cant build it due to my constantly depleting pop count due to the empire effortlessly conquering every random planet in the outer rim. There's nothing I can do with my one fleet and no army. I dont have the credits to build an army and I dont have the pop to maintain one. I'm stuck on the defensive. The rebels are too weak.
Larry-3  [author]
Feb 25 @ 11:43am 
@KBG (rip my grandpa) The CR90 is great at anti-fighter duty, but if you want a meaner anti-fighter version, bring a Pelta. It can eliminate clouds of TIE's. Note that it will use more Pop Cap. A tip off for when choosing which tech to unlock.
Feb 24 @ 8:14pm 
Three I think? I got the mc80A and assault frigate mk ii unlocked. didnt go up another since then
Larry-3  [author]
Feb 24 @ 12:12pm 
@KBG (rip my grandpa) What tech level are you at?
Feb 23 @ 4:13pm 
yeah they're a bit much! I have nothing to work with and its a miracle I got this far and managed to make a decent fleet that can take on five victories and kill the emperor. But I dont have a military to invade anywhere else, some defenses are a bit too op cause they'res bombers and ties flying around like buzzing bee's and wipe out any ship they come into contact with.

All this on normal difficulty.
Larry-3  [author]
Feb 23 @ 3:56pm 
@KBG (rip my grandpa) I would start to lower the difficulty, then. It seems as though things are a bit much for you.
Feb 22 @ 8:24pm 
I cant do raids. I can barely afford troops due to no pop space and no credits. Whenever I did a raid they're be wiped out in seconds. Being sniped by ROCKETS! If they have troops in a bunker it's game over cause my men would fall like domino's just trying to get in range of it as rockets wipe out two to three squads in one shot. The take cover ability doesnt help nullify damage. I gave up on raids long ago, they're pointless. Even weak planets with no troops stationed wipe out my troops with the building garrisons. One AT-ST stops an entire raid before I can do anything worthwhile.
Larry-3  [author]
Feb 22 @ 8:20pm 
@KBG (rip my grandpa) Do not try to build up starbases on planets you cannot defend. That would just waste credits. Raid a planet where the civilians can assist you. Have two raids ready, and start wearing it down. Try some troops and some heroes, with T-13's for air cover and base flanking.
Feb 22 @ 2:07pm 
I cant do starbases cause they keep sending fleets that disrupt their construction. I dont have enough credits for barracks. I keep putting my funds towards soldiers. My fleet is busy protecting planets cause the empire keeps bullying me. going to the same planets over and over. its obnoxious and I cant do anything to stop it. My fleet is good but if I try to attack I either get overwhelmed or they attack important planets while im gone. there's literally nothing I can do.
Larry-3  [author]
Feb 22 @ 9:04am 
@KBG (rip my grandpa) If you need more Pop Cap, Barracks can give a little extra. Do not forget about starbases as well.
Feb 21 @ 4:52pm 
Im taking whatever I can get. After getting five assault frigates im finally winning more space battles. But I lost almost all my planets in the southern area of the outer rim. I couldnt afford defenses and troops. So im losing alot of population and I keep running out of credits. So either way I cant rebuild my military. I have to sacrifice base defenses to get an army
Larry-3  [author]
Feb 21 @ 9:50am 
KBG (rip my grandpa) Congratulations on taking Felucia. The war effort might not be easy, but push through. Yes, AT-TE's are slow. AAT-1's are a bit quicker. You have to ask yourself, do you want armor or speed?
Feb 19 @ 10:10pm 
took me two days but I finally conquered felucia. That's how weak the rebels are. My army only has one survivor which is a at-te which is so slow the battle is over before it even gets in firing range.
Larry-3  [author]
Feb 19 @ 12:27pm 
@KBG (rip my grandpa) The Rebels are a bit tougher than the Empire. You are in for a fight. I am curious, though. Which difficulty you have been playing on?
Feb 18 @ 4:20pm 
Please please PLEASE buff the rebels. They're terrible.
Larry-3  [author]
Feb 17 @ 8:35pm 
@Amelia Sakura No, it is not. That is kind of odd, though. I have never hard a player report such a bug. If you have Discord, can you join the server and send me a screenshot of your in-game video settings. I am curious and want to help you troubleshoot if I can.
Feb 16 @ 2:29pm 
Was this hardcoded to be fullscreen because it destroys my game every time it forces the game to launch in full and defaults to a white screen if you exit the tab at all
Larry-3  [author]
Feb 15 @ 7:38pm 
@Helluva merc (rip my grandpa) When the Rebels started out, they did not have much. Some volunteers and a dream. I would spam raids early game. You cannot use land vehicles in raids, but you can still use infantry, heroes and air units.
Feb 15 @ 4:03pm 
I cant help but wonder how anyone is expected to survive 1 bby....its so unbalanced. How do you get enough credits to get to the next level to get stronger? Or do I just need to survive long enough to get to the next era?
Larry-3  [author]
Feb 15 @ 3:54pm 
@Sir donks alot (rip my grandpa) Oh yes. Go around the galaxy, explore. There currently no way to have every ship available in every GC. If you play the 4 ABY GC "Critical Point" as the Rebels, you can build the Starhawk prototype at Nediri. Anyway, have fun and happy hunting. ':^)
Feb 15 @ 3:33pm 
I didnt know that was a thing in the mod.
Larry-3  [author]
Feb 15 @ 3:27pm 
@Sir donks alot (rip my grandpa) The further you go back in time, the more weak and fragile the Rebels feel as they have not had time to better establish themselves. I think what has happened is you started off way early in the war. That might be too much for a new player to the mod. If you join the Discord server, please feel free to share any screenshots. I am glad you scored your first victory. Here is a tip. If you can take control of Nal Hutta, you can find unique Clone War era ships from the markets there. Well, any world with the Black Makret planetary bonus can give the Rebels something, but Nal Hutta offers the most. ':^)
Feb 15 @ 3:09pm 
Yeah doesnt help I played republic at war for a LONG time. It was weird seeing the vanilla controls again after all these years. I dont got a structure score to worry about etc. But despite that the rebellion feels so fragile. I just wanted to do a canonical playthrough but didnt expect a constant ass kicking.

I only captured ONE planet so far after at least three hours of gameplay. It was nice to finally hear it say "we are victorious" for once
Larry-3  [author]
Feb 15 @ 2:05pm 
@Sir donks alot (rip my grandpa) That sounds like the Open Warfare Begins GC. That is 1 BBY. The Rebels do not start out with much in that GC. It is a little bit tougher. The Civil War only just kicked off and the Empire is already an established power. Try the Aftershock GC. That is 2 ABY. It is 3 years later and the Rebels have built up a little bit more. You have a bit more to work with. It might help as you are learning the mod.

For credits, keep your eyes out for planets with the Mining Colony planetary bonus. If you build a Mining Facility on them, they can churn out the credits. You can essentially credit farm. Some examples include Kessel, Naboo and Bespin. Cantinas can also generate a little bit of income.

If you use Discord, feel free to join the mod server. ':^)
Feb 15 @ 1:33pm 
thats exciting to hear! But it wont matter because the empire is extremely overpowered. One patrol gunship took over an entire planet. Wiping out my troops in a few hits. One fleet is conquering planet after planet and I got zero defenses and not enough credits. So i'm losing more and more income. I get planets randomly revolting to my side only to get taken back three seconds later. I can't afford defenses of any kind. Building a fleet takes an eternity. It doesnt matter because they get wiped out by the empires smallest ships, even the missile nebulon b's which is the best ships I have currently get wiped out by tiny frigates.

The empire conquered ten planets so far under ten minutes and I haven't even invaded ONE. I'm STILL building my fleet while the empire goes from planet to planet while I desperately try to finish a single fleet. I barely have an army cause it takes a thousand years to build one t2-b and a bunch of soldiers with two barracks takes five hundred years,
Larry-3  [author]
Feb 15 @ 12:14pm 
@Sir donks alot (rip my grandpa) The Ghost is a freighter, do not expect it to tank a lot. If attacking a starbase, make certain it has help.

Ahsoka is planned to be included in a future update. Same with Rex, Ezra and Kanan.