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"StellarStellaris - Reduce Outliner Update frequency"
As far as I know, the mods that are supposed to reduce the UI update frequency no longer work, because Paradox have moved UI mods so that they are Ironman/Archivment compatible and no longer modify the checksum.
Might be worth a look.
Apparently it looks like the map modes in the Galaxy Overview also cause lag. (Bottom right the UI)
If i switch back and forth, I can see a significant reduction in the frame rate, at least at my end, as Opinion map filters and probably the others are updated very frequently.
Curious if the animated portraits are causing a bunch of lag and if making them still pngs would fix it.
This is constantly updated every 7 frames (?). (Information without guarantee 😬).
Does this mod change the "00_on_actions.txt" file?
- The optimisation "Improve AI unemployment" now works in 4.0 as well.
- The optimisation "Restrict AI pop count" has been retired due to pops not being a significant source of performance issues anymore.
- The optimisation "Restrict AI Corvettes/Frigates" now also accounts for bioships in the conversions if the respective empire uses them of course.
There will be a replacement optimisation coming for "Restrict AI pop count" at some point but in the meantime let me know if anything is bugged or not right!
Not sure if it is a bug.
Only tested with AI Game Performance Optimization as the only mod.
Yes I know I ask about NSC3 - Season 1 but I was not playing with NSC that another group I play with. It's most likely base game, but some thing to look into to make sure.