Garry's Mod

Garry's Mod

Fennecai's Industry
68 Comments
Comrat Oct 24, 2024 @ 2:15pm 
also add support for making entities
Comrat Oct 24, 2024 @ 2:13pm 
could you add support for nium's electricity. like make a variant of the factory that requires like 3000W
Blue  [author] Jun 4, 2024 @ 8:18pm 
@AzPure

I was going to add recipes and stuff, similar to factorio, but i kindof didnt structure this addon in an easily expandable way, which is why the addon is not really in development anymore. I apreciate the suggestion though
AzPure Jun 4, 2024 @ 8:05pm 
{new idea, make some recipies need a specifically need a rotation of the original prop}
AzPure Jun 4, 2024 @ 8:04pm 
I'd love to see more! A thought i wanted to see for a long time, was a way to make a manufacturing plan for items and entities!
error6i6 May 11, 2024 @ 10:58am 
make a non-water version
DeWomanizer 9000 Oct 1, 2022 @ 8:44am 
Maybe it would work gr8 with JMod because there you can salvage props to get some crafting materials.
Gabe Sep 30, 2022 @ 2:39pm 
Please update. please :steamthumbsdown: :steamsad:
Blue  [author] Apr 27, 2022 @ 3:06pm 
@CheeseBoi

Install Wiremod. I am not planning to work much on this for the forseeable future
cheese Apr 27, 2022 @ 2:32pm 
no longer works

[Fennecai's Industry] lua/entities/industry_button/shared.lua:125: attempt to index global 'WireLib' (a nil value)
1. unknown - lua/entities/industry_button/shared.lua:125
librik Jan 16, 2022 @ 7:53am 
i found out how to put on the water wheel.
Blue  [author] Oct 3, 2021 @ 1:26pm 
@Versus

Not canceled but theres not an ETA either. i plan to eventually return to this but its gonna be a long time probably
Versus Oct 3, 2021 @ 12:51pm 
I was wonder if there is an ETA until next update? Or is this mod's devolvement is cancelled?
librik Sep 8, 2021 @ 7:21pm 
yes i did it in order but still did'int work
Blue  [author] Sep 8, 2021 @ 10:16am 
@librik

did you do it in the right order? the clamp needs to be attached to the generator only after the water wheel is attached to it
librik Sep 3, 2021 @ 1:45pm 
i cant attach the water wheel to the clamp please help me
Lokus Pokus Jun 17, 2021 @ 7:34am 
[Fennecai's Industry] lua/entities/industry_button/shared.lua:108: attempt to index global 'WireLib' (a nil value)
1. SpawnFunction - lua/entities/industry_button/shared.lua:108
2. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:758
3. unknown - gamemodes/sandbox/gamemode/commands.lua:823
4. unknown - lua/includes/modules/concommand.lua:54
Blue  [author] Jun 17, 2021 @ 7:25am 
@Lokus Pokus

yes, that'd be great. :)
Lokus Pokus Jun 17, 2021 @ 7:19am 
I have seem to run into errors as well as missing textures.
If you want the errors i can send them to you
Blue  [author] Jun 5, 2021 @ 3:30pm 
@Dr. Coomer

there never was.

@Friendly Russian
what errors specifically?
Aleksey Jun 5, 2021 @ 11:39am 
doesn't work :(
it just gives errors in console
enurvi Jun 5, 2021 @ 3:39am 
There no incinerator
unlikeaboss Jun 3, 2021 @ 12:15pm 
thats strange
Blue  [author] Jun 3, 2021 @ 10:53am 
@unlikeaboss

sorry, i dont think i can help. i cant seem to replicate the problem on my end so, i really dont know whats going on
unlikeaboss Jun 3, 2021 @ 9:41am 
yes i did it says on the factory with the switch on or off before you say it i did put a prop in it
Blue  [author] Jun 3, 2021 @ 9:34am 
@unlikeaboss

please be more specific, i cannot debug it without further information.


did you read the description to set it up properly?
unlikeaboss Jun 3, 2021 @ 8:29am 
its not working the factory isnt working
Blue  [author] Jun 3, 2021 @ 8:24am 
@unlikeaboss

what do you mean exactly?
unlikeaboss Jun 3, 2021 @ 8:16am 
swich isnt turning it on
Spo0ds Feb 18, 2021 @ 8:25am 
@Fennecai ah yes i just noticed it! it kinda makes sense. i just wanna say that this mod has so much potential and you should really keep adding features to make it even better :)
Blue  [author] Feb 18, 2021 @ 7:53am 
@spoods

the generators function like pre-charged batteries when nothing is attached. they run out of power after a little bit and automatically pop off of the factory when they are depleted. attaching an info screen to both your generator and factory before connecting them to eachother will show this. :)

..that said though, if it just inexplicably runs forever, that might be a bug (or your using the admin factory which doesnt use power)
Spo0ds Feb 18, 2021 @ 7:19am 
i have this one problem, my factory doesn't need a water wheel to function. just a generator is enough. has the water wheel function not been added yet?
BEan Jan 18, 2021 @ 6:57am 
epic! and thank you for capitalizing my name correctly
Blue  [author] Jan 14, 2021 @ 3:25pm 
@BEan

i am concidering wires of some kind; but like many of the other features i would like to add, it would require a significant rewrite
BEan Jan 14, 2021 @ 3:00pm 
also i think that there should be wires. so you can link up the generator and the factory further apart.so the factory isnt right next to the source of water. on construct the water balcony is too high to reach the water.
BEan Jan 14, 2021 @ 2:58pm 
i think @ |KB| >KEKSQUADs problem is that they put the clamp on the generator before putting on the wheel
Blue  [author] Dec 20, 2020 @ 3:42pm 
@ |KB| >KEKSQUAD

i agree. i strive to eliminate them. im only human though; so sometimes things slip through that i didnt notice previously.
>KB> >KEKSQUAD Dec 20, 2020 @ 3:40pm 
There shouldn't be any error messages at all ideally
Blue  [author] Dec 20, 2020 @ 3:21pm 
@ |KB| >KEKSQUAD

i tried reproducing the issue; and it works fine on my end other than an error message.
but i'll still fix the error message in the next update.
Blue  [author] Dec 20, 2020 @ 2:42pm 
@ |KB| >KEKSQUAD

oh, weird... yeah thats a problem. gonna put it on my to-do list at the top (not that the order matters)
>KB> >KEKSQUAD Dec 20, 2020 @ 2:21pm 
It doesn't let me attach the water wheel to the clamp
Blue  [author] Dec 20, 2020 @ 12:42pm 
@ |KB| >KEKSQUAD

hmm...im not sure what causes that. does it affect gameplay in any bad way?
what were you doing when this error happened?

i might look further into this at a later time, thanks for the report
>KB> >KEKSQUAD Dec 20, 2020 @ 1:57am 
[Fennecai's Industry] lua/entities/industry_waterwheel/shared.lua:20: attempt to index field 'IndustryParent' (a nil value)
1. OnEntityRemoved - lua/entities/industry_waterwheel/shared.lua:20
2. Function - lua/entities/industry_waterwheel/init.lua:14
3. v - lua/includes/extensions/entity.lua:134
4. unknown - lua/includes/modules/hook.lua:84
Blue  [author] Nov 17, 2020 @ 12:00pm 
@yoda gaming

np
Wallace Nov 17, 2020 @ 11:53am 
@Fennecai

Thanks for the answer i got wiremod and it helped!
Blue  [author] Nov 17, 2020 @ 5:07am 
@yoda gaming

Get wiremod. That should fix it. if not, let me know
Wallace Nov 16, 2020 @ 6:37pm 
[Fennecai's Industry] lua/entities/industry_button/shared.lua:122: attempt to index global 'WireLib' (a nil value)
1. unknown - lua/entities/industry_button/shared.lua:122

help
Blue  [author] Nov 2, 2020 @ 7:32am 
@Pawello

the description says how to use.

I am not sure why the factory model is missing. nobody else has this problem with this addon.
Try running ``menu_cleanupgmas`` (or similar command) in the dev console, un-subscribe from "Fennecai's factory", and then restart gmod.

and can you make a tutorial how to use
at factory