Europa Universalis IV

Europa Universalis IV

Europa Expanded
3,157 Comments
TheEggKing Oct 29 @ 4:09pm 
something i noticed when playing as sweden, the "deal with the hansa" mission gives a perm claim on trondelag, i guess this should be mecklenburg as the previous mission gives perm claims on entire norway
K12 Oct 28 @ 10:03am 
Best mod co-authored by a feline.
Plum Oct 28 @ 3:39am 
Lovely mod, but I don't personally favor the change to the main menu theme and would really appreciate a way to restore it to The Voyage.
Scullex Oct 27 @ 11:32pm 
it's gonna be pretty sweet to play the eu5 version, good work gents
Stiopa866  [author] Oct 27 @ 2:47pm 
No
King brus Oct 27 @ 2:13pm 
is this compatible with ET or "Expanded" mod series?
Stiopa866  [author] Oct 23 @ 5:04am 
@ceaserneal please report it on our discord!
ceaserneal Oct 23 @ 12:11am 
In the mission-tree of Mann/The Isles one of the missions gives permanent claims on 'The North Atlantic' (water tiles in the North Atlantic), I'm assuming that 'The North Atlantic Islands' (Shetlands, Faroer, and Iceland) are supposed to be claimed.

The same thing happened with the 'Red Sea' and 'Red Sea Hills' in a different countries mission-tree, but I can't remember which country (I think it was an Italian country though).
ThotQuake Oct 12 @ 9:15pm 
Bengal Mission tree when? :P
DIGI7-A Oct 6 @ 7:38am 
I'm working on a mod that changes the stats and costs of buildings among other things, is there a way I can get the macrobuilder you've made to update with the new building stats? the costs seem to get calculated correctly but the building stats stated on the macrobuilder are seemingly fixed to the vanilla stats. Thanks for any help you can provide, I've had a look through your mod structure but I just can't figure out what I need to reload to get it to read correctly.
BerSerKx57 Sep 29 @ 12:53am 
Hum all my tree are broken playbale but in a total mess. I think this need a little update. Thanks for the mod and the job.
BLACK SABBATH Sep 27 @ 10:04pm 
how do i fix the broken mission trees? every nation i play has their mission tree broken. It gives me mission for india as an example. thanks.
Defence of the patience 2 Sep 24 @ 2:41pm 
dude your mod needs an update. i installed it on Skyrim Special Edition and it completely breaks the game! I launch Skyrim but the game starts in Aramaic and all I hear is an undulating whistle that makes my nose bleed. You need to fix this! I will subscribe once you update...
Oorestis Sep 24 @ 11:33am 
dude your mod is not ok, it needs an update cause now if used with the idea variation mod it completely breaks the UI and crashes every time you open the building menu. I had been using both of these mods for years but I never had this issue before. Since your mod is supposed to just tamper with the UI to view/switch between Paradox and Expanded missions and nothing else, fix it so it doesn't conflict with the Idea variation mod which does major overhauling with the UI. As of now I can't play your mod. I'll subscribe once you update.
Doblood Sep 15 @ 12:17pm 
yo, mongolia tree is broken. It seems like both pdx and expanded tree mixed up in the same tree.
The2ndCaesar Sep 12 @ 3:05pm 
so, i figured out the issue! it has to do with the Area.txt file in realistic europa
The2ndCaesar Sep 11 @ 3:26pm 
@stiopa866 Hey, so im running a mod that changes the map of europa, and it completely breaks the austrian mission tree, its called realistic Europa. doing some work of my own, ive tied the issue to the map file. Any idea what could be causing the issue?
Der Kaiser Sep 10 @ 5:18am 
Why portu dont have mission tree?
Scullex Sep 10 @ 12:33am 
so real, so true. :sleepyjill:
Stiopa866  [author] Sep 9 @ 4:11pm 
ye
King Sep 9 @ 2:18am 
is this updated?
Misterwheatley Sep 6 @ 4:02pm 
mission tree machine broke
SaltyPickles Sep 3 @ 4:15am 
@el eel While playing as castille you cant declare war on them noramlly, you have to use decision that bypasses their tributary
Sally Sep 2 @ 9:39am 
Everything is broken. Castille doesn't get "infantes of aragon" and can't complete the mission, thus being locked out of half the mission tree from paradox. Majapahit doesnt get "Fall of majapahit" but instead "Decline of majapahit" and thus, can't complete paradox mission, which requires "Fall of majapahit"
el eel Sep 1 @ 3:43pm 
can't kill granada as castile, can't get rid of them as a tributary. how are you suppose to annex their land and complete the missions?:balatro_egg:
Defence of the patience 2 Aug 29 @ 7:18pm 
@Bajang if this works you are a god. I reported this like 3 times lol
Tigas Aug 29 @ 5:42pm 
The "educate the heir" system is broken, and you can't build roads or aqueducts
Bajang Aug 29 @ 8:17am 
The English Civil war doesn't fire because the can_stop property is lacking the exclusions for the new government reforms.

adding NOT = { has_reform = plantagenet_monarchy }
NOT = { has_reform = tudor_monarchy }
NOT = { has_reform = UKS_angevin_monarchy_reform }
resolves the issue and the disaster fires as intended.
Stiopa866  [author] Aug 27 @ 2:49pm 
No. Modern day version. @jamie make sure you are running no other mods.
jamie96969 Aug 27 @ 2:01pm 
does this require a previous game version to play because it keeps crashing whenever i open the building menu
rifandi12345 Aug 27 @ 4:25am 
is Typus Orbis Terrarum compatible with this mod?
Stiopa866  [author] Aug 26 @ 8:18am 
we dont have a road button
kosm1981 Aug 26 @ 3:19am 
THE ROAD BUTTON IS BUGGED.
mnlg Aug 25 @ 2:16am 
Is there a wiki with all the formables, and the conditions to form them?
ilikegoodfood Aug 23 @ 11:43am 
I just tried launching a game in Japan. The left side of the tree isn't working, with no icons, conditions, or rewards.
assblaster69 Aug 22 @ 10:20pm 
I wish you fixed the starting rules. Nations always choose EE trees even when they are a lot older and worse, no matter if i change the rules to only PDX trees or not.
Tigas Aug 21 @ 2:07pm 
THE ROAD BUTTON IS BUGGED. It doesn't allow me to build any roads
Obi Wan Aug 21 @ 3:42am 
Is it possible to create a United Crowns tag, having England/Great Britain in the personal union, and playing as the Netherlands?
Chocolate Pie Kitten Aug 19 @ 12:46pm 
Archie this mod is better when installed in a new game
archiebug08 Aug 16 @ 4:36pm 
will ths break my game iff i put it in a save file that didnt already have it before
EvilPaladin Aug 14 @ 6:15pm 
Guys, do I have a mission tree that just disappears from every state?
Pirate King Demo Aug 14 @ 12:29am 
Does Europa Expanded have a focus tree for the Roman Empire? I apologize if this question has been asked already.
Reinhard Aug 10 @ 7:04am 
Please fix Portugal sending offers for Macau. My Daehan playthrough is tedious having to deny it every 2 weeks.
smirkyshadow Aug 8 @ 9:05pm 
Question about the Italy mission tree? If you go the route where you claim to be the successors of rome, you can reform rome like in vanilla even though Italy is an endgame tag?

Its a stupid question, but Im having some issues with it in my mod pack and Im not sure if this mod is causing it, I just don't have the restore the roman empire decision after forming italy :(
Stiopa866  [author] Aug 8 @ 3:38am 
no
FreeSpace Aug 7 @ 11:28am 
is the mod dead?
ToxicQc5757 Aug 6 @ 11:32am 
i swear the mughal empire disaster its just a game killing non stop rebels every 2 months how i am even suppose to clear them all? no balance
Nammo ¯\_(ツ)_/¯ Aug 3 @ 3:42pm 
Please add some kind of a buffer for Portugal sending offers for Macau. I'm getting an event like every 2 weeks of them trying to buy it.
ReKKe Jul 30 @ 3:54am 
There is conflict with trade goods expanded can you try to fix that?
constantinople Jul 25 @ 8:53am 
I really appreciate peoples hard work on this and dont wanna shit on it by any means - but just as a heads up the Sicily MT needs to be rewritten, it is near illegible in many places.