Arma 3
USP Gear - Facewear
35 kommentarer
манюня 7. maj kl. 2:19 
need ace ax
小师弟·disciple 12. apr. kl. 8:23 
Is it possible to release only the gas mask as a standalone? Would be greatly appreciated.
Reticuli 27. dec. 2024 kl. 12:29 
Any of your goggles or glasses also have headset?
Siege-A  [ophavsmand] 31. maj 2024 kl. 16:06 
@Sycholic Technically all USP standalone gear packs require USP Gear Core, so in practice it is better to always have core loaded when using USP Gear (AiO comes with core included). When we had it as a listed requirement, it was causing errors for some if they didn't use the standalone version and were using the AiO one instead, so we removed the requirement. Next update will have it skip missing dependencies.
SycHolic 20. maj 2024 kl. 11:07 
so is this missing a dependency or no? says usp_gear_core missing on loading but doesnt show it needed?
Siege-A  [ophavsmand] 23. jan. 2024 kl. 4:58 
@Drunkchey Everything is binarized. Some items have many 4k texture sheets for different patterns, colors, etc. The point of our mods is variety and customization options, so yes that will begin to bloat things a bit.
NULLRAD 21. jan. 2024 kl. 10:25 
18 models yet 500mb??? how the fuck? are y'all using 4k uncompressed textures or something?
Skye 2. juni 2023 kl. 7:03 
Oh, Looks like Fisher already mentioned it
Skye 2. juni 2023 kl. 7:03 
Civilians spawn with these on. It's always funny to see them wearing the gasmasks and whatnot.
sKullFalcon 8. apr. 2023 kl. 12:43 
Same as Fisher, all facewear keeps spawning on every faction. Hope you can fix it soon.
Cheers!
Siege-A  [ophavsmand] 3. apr. 2023 kl. 7:13 
@Saeletra The mask overlays are applied using the ACE functions for goggles, so if disabling that didn't do the trick all I can figure is you'd have to do a custom config that disables the overlay.

@Fisher No problem, will get that fixed up.
Fisher 15. mar. 2023 kl. 7:19 
Great mod! there is just 1 issue: All facewear items spawn on units that they shouldnt spawn on from certain mods. Guess IdenityTypes is not what it should be. Can this be fixed?
<b><#8f0>HYPER | DUCK<#f0f>♡ 24. feb. 2023 kl. 17:56 
Not sure if you're still working on Arma projects.. but if you are, Pit Viper sunglasses would make a badass edition to this mod, tons of color options to play with. Every tacticool operator needs a pair of pitties, just trust me.
Saeletra 10. okt. 2022 kl. 1:04 
How do I disable the overlay? I already disabled ACE Goggles. Also, would also appreciate it if you guys could optimize these facewears further. They kinda tank the performance if a lot of people are using them (Around 6-10) and are close enough together. Biggest culprits are the gas masks it seems.
Lightmanticore 12. aug. 2022 kl. 16:32 
Right, just made it! I actually can't post it here 'cause it's more than 1k characters so here's a google doc:https://docs.google.com/document/d/1_Uhsc8astmmojk8Rdq4hYTlmB5dKhHZmROJ9HfpJAGE/edit?usp=sharing .
Lightmanticore 12. aug. 2022 kl. 10:56 
Hello! This mod is fantastic and as such I have a very annoying question for you. Because I play with chemical warfare heal, is there any chance you could send me the class names of the gas masks in the pack? If not that's totally fine, and thank you all again for a fantastic mod!
Laconfir 6. aug. 2022 kl. 22:45 
Hi, amazing work as usual, thanks a lot! I just got one question; can u include the former balaclavas, since the new ones, while looking great, tend to clip with most helmets?
TempestWolfVT 24. juli 2022 kl. 20:14 
@SmokeCheck - All good. Enjoy!
SmokeCheck 24. juli 2022 kl. 19:44 
AWESOME! I wasn't attempting to rush you guys, I just know y'all are top notch!
UnderSiege Productions  [ophavsmand] 24. juli 2022 kl. 16:05 
AIO Updated
Siege-A  [ophavsmand] 24. juli 2022 kl. 15:17 
@SmokeCheck Yes. Going through our tests to ensure there's no major issues and then it will be pushed to the AIO
SmokeCheck 24. juli 2022 kl. 15:14 
THANK YOU! I Dont play without your mods. Great work! I'm assuming this will be updated in the AIO?
UnderSiege Productions  [ophavsmand] 6. apr. 2022 kl. 16:25 
@Richardguy That is the current plan. Accessories will eventually be able to be added/removed through interaction menu.
Richardguy 25. feb. 2022 kl. 8:43 
Have you guys considered making items like the Crye face shield items that can be "added" to helmets, either via the gear menu, ACE interact, or something context based? I'd like to be able to place a shield on a character's helmet, even if the alignment wasn't perfect.

Maybe put AMP headset as a selectable face/helmet option as well?
JhettZero 17. mar. 2021 kl. 9:11 
Would it be possible to include goggles with the balaclava and a trio of a shemagh, balaclava, and goggles? Similar to vsm
type shi 1. jan. 2021 kl. 14:24 
I cant find the gatorz magnum glasses. Help me please. :cozycsgoctwhite:
Dacia Sandero II STEPWAY 1.5 DCI 22. nov. 2020 kl. 8:13 
Hey, i would like to install it on my server but it say "Verifying PBO failed" but other mods like USP Core or Gear & Uniforms works perfectly, any idea ?
Scubamuffdiver 4. sep. 2020 kl. 9:56 
@UnderSiege Productions awesome thanks for the reply
UnderSiege Productions  [ophavsmand] 3. sep. 2020 kl. 21:32 
@Alex.Pot & @Scubamuffdiver Those shades had a little work being done with them and didn't get added back when it was updated. They'll be making a return soon.
Scubamuffdiver 15. juli 2020 kl. 18:03 
Anyone know where I can find the crossbow? I don't see it under facewear.
Alex.Pot. 2. juli 2020 kl. 12:55 
I can find the gatorz magnum sunglasses in this update , i saw this sunglasses in mods before but not in this specific facewear mod
TempestWolfVT 1. juli 2020 kl. 15:19 
No problem :)
Rōnin 1. juli 2020 kl. 14:26 
Oh awesome, thanks for the response!
TempestWolfVT 30. juni 2020 kl. 16:36 
Hi Jacorith, as of right now, USP Accessories only work as placeable objects/props but in future they are planned to be functioning interactable assets.
Rōnin 30. juni 2020 kl. 9:27 
Is there any way the Ops Core Gunsight Mandible from the USP accessories can made made a part of the actual face wear so its wearable? Or maybe even attached to the OpsCore helmets as a preset in the USP gear mod?