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Thanks for adding the Solo Assistant .. :)
Any idea why paging thru the Solo Manual is so painfully slow?, .. even with Mod Caching on.
Every load of the Module, requires that you painfully step thru the Solo Manual, just to ensure that every page is cached, to enable quicker browsing etc..
Paging thru the 144 page WaW'85 rulebook is almost instantaneous.
Regards
Cheers
Tom
Game question: The Soviets have initiative and enter the board on or later than turn 1. How does the leadership & command step function on that first activation? There are no Soviet units on the table, so nothing is in or out of command. Does the Soviet player assign the HQ to a unit prior to deployment?
Thanks for sorting the Map out .. :)
The default TURN marker seems to be missing in the latest update, .. in an earlier version it was already positioned on the TURN TRACK, and thus, .. not in the ADMIN Counter crate.
The T+1 and T+10 markers are in there, .. but, I'm not sure what they are to be used for, .. yet.
Best Regards
Tom
With your latest fix, .. is the North marker sorted?
I've tried deleting and subscribing again, .. but no change.
Regards
Tom
https://steamcommunity.com/sharedfiles/filedetails/?id=2130276933
I just noticed the new Map Crate, which currently has Map 3 inside.
If I drag that map out, it also has it rotated. Does it assume the default orientation of the default map? Don't know enough about TTS to say.
That being the case, .. it might be best to align Map 2 horizontally, .. as I think that most WaW '85 scenarios use horizontal map orientation.
Thanks again.
Cheers
Tom
Thanks for uploading the correct map, .. and I see you rotated it 90 degrees, .. which you really didn't need to do, .. certainly not on my account.
.. I only wanted to rotate it, as it was the way I used to play it, from the Print and Play version .. :)
However, .. the new map seems to have an over sized North marker, .. which forms part of the map, .. and can't be resized.
If you upload a new map, without the embedded North marker, please don't feel it necessary to have it rotated, .. I'll get used to the horizontal orientation .. :) .. which I'll need to do for most of the other scenarios, .. when they are released.
I did try the rotation (on the previous map) by resizing first, and it did cure the flickering etc.. :)
Thanks again for the marvelous work you do .. :)
Cheers
Tom
Firstly, .. thanks for doing this .. much appreciated. :)
One problem though, .. it's using the wrong map, .. should be Map 2 .. not 3.
I do wish I could rotate the map 90 degrees, .. but, it freaks out at the 90 degree point .. :( .. not sure if there is a way of doing it.
I play on an ultra-wide screen (21:9), .. so, easier to play with the default screen layout, rather that rotating the entire table 90 degrees.
I can rotate all the other bits, i.e. charts, rules etc. 90 degrees, .. just not the map.
EDIT: I say above that I couldn't rotate the map, .. but, after fiddling about, and even with all the flickering and flashing, and disappearing .. I was able to get it to rotate.
.. interestingly, I was just looking at the LnL Falklands module, .. and all those maps rotate fine, without all the flickering, flashing etc., .. different method perhaps?
Thanks and Regards
Tom