Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Unique Ranged Units "Balance" (White Horses, Thunder of Jian'an, Yi Marksmen, Chen Peacekeepers/Marksmen)
8 Comments
Gamer Moment  [author] Sep 16, 2021 @ 9:29pm 
@Puvana I just fixed it for good, thanks for the heads up! :steamthumbsup:
Puvana Sep 15, 2021 @ 11:51pm 
My Yi Marksman can not use fire arrow.How to fixes it?
Bigdogeatskids Jan 7, 2021 @ 5:42pm 
Thank you very much
Gamer Moment  [author] Dec 14, 2020 @ 7:32am 
I have data which allows for the Yi Marksmen to use both fire and poison arrows. I'll update the mod again and tell me if that fixes it for you.
Bigdogeatskids Dec 11, 2020 @ 7:13am 
My Yi Marksmen have no fire arrows anymore. any ideas?
Gamer Moment  [author] Jun 1, 2020 @ 10:08pm 
The Archery Masters balance mod link has been posted in the description above, it should keep their dueling potential versus enemy archers and give them much more versatility. Hope you enjoy!
Gamer Moment  [author] Jun 1, 2020 @ 12:43am 
Yeah, the Yellow Turbans have some very odd number balancing, certainly with Archery Masters being a big standout. The Land's Chosen archers are not only cheaper, but have an improvement in most things (even though both are universally quite weak due to the theme of Yellow Turban units).

I have concluded to make additions to the "Balance" series, one for the Yellow Turban faction and ~one~ for melee units. I'll get those out pretty soon after I test some numbers and post the links in this description.

So, in other words, I do now! I appreciate suggestions greatly, thank you.
Zeranvor May 30, 2020 @ 2:12am 
Sounds great, thanks for creating this mod. I'm sick of Onyx Dragons being the best ranged units.

Any plans on modifying the Archery Masters for the Yellow Turban factions?