Tales of Maj'Eyal

Tales of Maj'Eyal

TLR's Stat & Level Changes
15 Comments
Mura  [author] Apr 13, 2024 @ 1:04pm 
It's been ages since I touched this, but iirc you can't actually get the last two in the campaign since you're level-capped, so in reality you're only getting one more in the campaign, assuming you cap.
Eventide Rider Oct 9, 2023 @ 4:09pm 
That is... a lot of prodigies... What's the rationale there?
Mura  [author] Nov 28, 2022 @ 5:30pm 
uhhh I *think* it just affects you, but I could be wrong if something has changed, I haven't touched ToME in a long time now
bearhiderug Nov 23, 2022 @ 8:09pm 
This effects us and enmemy right =-]
eharper256 Apr 11, 2022 @ 12:47pm 
This one is the best level-up modifier by far. It's wide ranging and comprehensive without feeling too overpowered.

After winning a Marauder character with this, the only thing I would say balance-wise is that stats are maybe just a smidge high (perhaps the bonus +1 per 3 levels rather than even levels, as I had capped DEX and CON by endgame and was only off capping CUN by about 3); something especially prevalent with CON being really good now; and conversely, generic points are quite starved by the loss of the 1 per 5 levels, so perhaps make that 1 per 10/15 levels.

You may want to add 'levels' to the title somewhere too, it loses exposure to people who think the mod does something else. Can confirm its fine with 1.7.4 though.
Mura  [author] Nov 3, 2020 @ 3:13pm 
Glad y'all like it!
Edair Nov 3, 2020 @ 10:52am 
Love it. Just small buffs for more relaxed gameplay. Thanks :)
Jonlissla Oct 31, 2020 @ 5:17am 
This looks like what I've been looking for; a mod that gives you a slight boost at each levelup. Many other mods tend to go a bit overboard, but this seems balanced. Thanks for making it.
Kazeck Jun 8, 2020 @ 3:51am 
I also have to say I enjoy the curve here, the double prodigy and level 2 buff's respectively really kick off builds and make it alot more fun.
Especially for classes like Solipsist which have hard starts.
Mura  [author] Jun 7, 2020 @ 11:52pm 
Also @Pyronianfire thank you :) that's what I'm going for!
Mura  [author] Jun 7, 2020 @ 11:41pm 
@Spessman, i'll check it out then, thanks for the report!
spessman Jun 7, 2020 @ 11:33pm 
Seems like something's little weird with some monster life regen. life regen of some early game monster like ooze and jelly was set as -0.1, effectively making them dead in 1 hit.
Datalius Jun 7, 2020 @ 1:42am 
Really like how this one is set up. Gives enough points to invest in more skills, but not enough to feel like it is cheating.
Mura  [author] May 21, 2020 @ 9:51pm 
Thanks :)
Zyrean May 19, 2020 @ 12:53am 
GREAT!