Tabletop Simulator

Tabletop Simulator

KeyForge Virtual (formerly LockSmelt)
24 Comments
DaveO Oct 30 @ 6:34am 
Unfortunately the Deck Builder is still not working. Problems accessing the server?
Q Oct 25 @ 12:46am 
At some point in the last few days, the Deck Builder no longer deck builds. :(
fumblemuffin Aug 9 @ 3:09am 
Would love to see this updated with the newer sets for random deck gen.
trelemar Feb 14 @ 9:07pm 
I think i enjoy using this more than tco for playing with friends. Is there any chance you could add amber skies?
R3dQui11 Nov 2, 2024 @ 12:56pm 
Is there a way to import the training decks?
R3dQui11 Nov 2, 2024 @ 12:55pm 
This is so cool. Thank you for giving us the ability to use our decks in table top sim!
DaveO Sep 27, 2024 @ 6:23am 
Thank you SkyJedi for all your efforts yesterday! Correcting the below issue and all the work on house enhancements and Skybeastsl Also thanks for the tip to turn off Mod Caching in TTS Configuration >> Game settings so I could force the rebuild of my original error decks.
jackey1234545 Sep 25, 2024 @ 11:29pm 
Thank you for your hard work.:steamthumbsup:
It made for a great experience for me and my friends.

However, as I was preparing for my next game night, I noticed that the deck builder wasn’t functioning properly.
The same cards were repeatedly appearing in the deck list (one card was duplicated and added twice). Additionally, due to the large number of cards, it's impossible to accurately represent the complete deck content.
Based on my investigation, I believe the issue might stem from the source where the decks are being retrieved.

Thank you again for your efforts, and I look forward to playing KeyForge with your work again.
JZ734 Aug 6, 2024 @ 8:35pm 
Would be pretty cool if decks had images
SkyJedi  [author] Apr 12, 2023 @ 4:43pm 
Fixed the random button
Siraxisbryo Mar 27, 2023 @ 9:08pm 
This is great and it works very well. My only question is for some reason whenever I try to load a deck from a specific expansion I get an error but the random option works every time. Am I doing something wrong or is there some sort of fix?
elusive_kb Jan 12, 2022 @ 4:55pm 
legit, I love it.
Diabetical Aug 31, 2021 @ 9:05pm 
Does this support the Tark Didings set?
ntarmstrong1 Apr 6, 2021 @ 7:56am 
I used it a few days later and it was working, not sure why it locked up on me that day. Thanks for the great mod!
SkyJedi  [author] Mar 24, 2021 @ 12:20pm 
@ntarmstrong yes it works. i have a bunch of Bad Deck Ids errors logged though. make sure you're using the correct link when building decks
ntarmstrong1 Mar 17, 2021 @ 9:54am 
Does this mod still work? I am getting a similar error tp what I ordered last time
Amuzet Sep 15, 2020 @ 11:31am 
What I meant as a Tabletop Coder, you could set the name of cards in a deck. And when using spawnJSON() you can append the cards types after a new line and append the literal string="Enhanced" after a new line, so its easier for the players to take out the cards that are enhanced and put on the enhancements.
SkyJedi  [author] Sep 15, 2020 @ 8:46am 
enhanced cards already have the enhanced base on them, there is no way to tell which enhancements go on the card at this time
Amuzet Sep 13, 2020 @ 2:53pm 
Did you know you can have card be named, and if you are spawning the decks through spawnJSON() those names can have newLines so a card could have a name like this:
Name
Spell Type
Enhanced

you could do a check for if its enhanced and append it!
PajamaMan Jul 26, 2020 @ 6:29am 
Works now. Awesome
SkyJedi  [author] Jul 25, 2020 @ 12:55pm 
@pajamaman restarted
PajamaMan Jul 25, 2020 @ 11:23am 
Same
SkyJedi  [author] Jul 22, 2020 @ 8:06am 
@ntarmstrong1, sorry my server went wonky. restarted!
ntarmstrong1 Jul 22, 2020 @ 5:21am 
Getting an error loading decks, any fix for that? Says "Error in Script (Deck Spawn Board - 84ce73): chunk_3:(131,18-74): attempt to concatenate a boolean value"