Autonauts

Autonauts

Mining Mod
53 Comments
gufing Apr 3 @ 10:30am 
扩展始于高效的采矿模式
你厌倦了开采那个特定瓷砖的破碎工具吗?
你想要一个类似Factorio的采矿站吗?
现在你可以了!介绍采矿模式,一个容易开采矿物的采矿站。
它使用两颗带电的树种子(在粗金属工作站中创建)作为动力。
更重要的是,该建筑现在能够旋转以最大限度地挖掘。(每块所需瓷砖含有25种矿物质)
现在使用,轻松使用。
注意:请将采矿站放置在红色方块所示的所需瓷砖附近。
工作内容:
石头
黏土
金属

粗糙石块(新!需要升级)
新建筑-挖掘机:指定仓库的水、土壤和沙子工程
未来:
一旦这些模组使建筑物通电,就移除充电的树籽配方,并确保采矿站需要电力。
Luke ✞ Jesus Saves ✞ Oct 9, 2024 @ 11:30pm 
For anyone who wants to automate the machine, here's what I do:
- You need dedicated collectors (I have 2), this is simple, just search for resources in an area (or use billboard), do NOT search the machine output only.

- For the 'miner' bot itself: (✔️ = exit if fail) (or image: https://imgur.com/f2fmSmL)
Repeat Forever
>> Repeat 1 (✔️)
>>>> Search for Resource in machine output
>>>> Go to
>>>> Pick up
>> If hand empty
>>>> Exit Repeat
>> Go to machine output // Maybe not needed after all
>> Drop all
# the above thing is to ensure it just wait until all resources are picked up
Go to Charged Seed storage
Repeat 4 times
>> Pick up Charged Seed
Go to Mining Station
Repeat 4 times
>> Add item
Repeat 4 times
>> Look for Tree Seed in Mining Station output
>> Go to
>> Pick up
Go to Tree Seed Storage # I use this one to recycle tree seed, another bot will charge these seeds again
Repeat 4 times
>> Store into
Luke ✞ Jesus Saves ✞ Oct 9, 2024 @ 11:23pm 
I am able to automate with this mod but I do not understand how Rough Stone Block works. I do not see any red square but most of the time they work but sometimes, the machine simply doesn't yield any resource except returning 2 Tree Seeds.
JupiterAugust Jan 6, 2024 @ 3:06pm 
Subscribing to thread in case the mod ever updates
1nanofarad Nov 7, 2022 @ 1:18am 
bots ignore until mining station is empty. this makes automating it nearly impossible. I would classify this as a broken mod at this time. as stated below the upgraded version does nothing.
Shinoshi Sep 1, 2022 @ 10:25am 
was wondering why the miner does not output to a storage like the extractor, it would be helpful for controlling item tower spam.
Iinweed Aug 22, 2022 @ 7:40am 
The upgraded miner doesn't seem to do anything. Returns the spent seeds, but no ore.
cdhstarz Aug 10, 2022 @ 3:42pm 
I can't seem to make the excavator work on fresh water. I have the rounded end against the fresh water tiles and a barrel aligned with the green arrow (kind of like Batman) but all that happens is I end up with 2 normal tree seeds and no water in my barrel.
迷路的麋鹿 May 27, 2022 @ 7:38am 
@Freedom 铁拳 这个瓷砖到底是个什么东西。我放的时候根本采不到矿
Dr. Drago Feb 19, 2022 @ 3:06am 
bots seems to ignore the "until Mining Station not empty" command
Krizzoula Dec 31, 2021 @ 6:26pm 
Does anyone know where to build this mining unit? I cant find it at all to build this..
'KeithFromCanada' Olson Aug 31, 2021 @ 8:31pm 
It still doesn't work with rough stone blocks. (Not a *HUGE* problem right now, as they aren't as needed in the early-mid game, but once it's time to start building castles... OOF!)
'KeithFromCanada' Olson Aug 17, 2021 @ 7:08pm 
When you want to be able to script adding more charged tree seeds only when there is no more ore at the output and you can't rely on the output being empty because the used tree seeds are dumped there, here is a handy trick:

Hauler bots:
1. Separate the storage of the ore into two loops: one to pick it up and one to store it.
2. In between those two loops add 'if hands empty shout "Charge Metal Mine 1!"' (or w/e)

Miner bot:
1. Just before it adds the charged tree seeds, add a 'repeat until hear 'Charge Metal Mine 1!' empty loop

What will happen is the hauler bots will go about their business until they fail to pick up any ore, at which time they shout for more. At the same time, the miner bot is patiently waiting to add more tree seeds until there is no more ore at the mine's output and the haulers shout for it. It's a simple trick that doesn't require doing anything with the depleted tree seeds.

Cheers!
'KeithFromCanada' Olson Jul 9, 2021 @ 5:17pm 
I have a miner that is bugged. It was working just fine, then stopped producing anything. I can send in a save on Discord so you can look at it if you want.
Retro Jul 5, 2021 @ 3:11pm 
how do you place it down? i can see it but i cant find a way to place
卡米 Feb 26, 2021 @ 8:38pm 
纯机翻:扩张始于高效的采矿模式



你厌倦了用破碎的工具来挖掘那块特定的瓷砖吗?

你想要一个像Factorio一样的采矿站吗?



现在你可以了!介绍mining mod,一个可以轻松开采矿产的采矿站。

它使用两个带电的树种子(在粗糙的金属工作站中创建)作为动力。

更重要的是,该建筑现在可以旋转,以最大限度地挖掘。(25矿物每所需的瓷砖)



现在就用吧,我的就放心吧。



注:请将采矿站放置在红场所示的所需瓷砖附近。



工作内容:

石头

粘土

金属



粗石块(新!需要升级)



新建筑-挖掘机:在指定仓库的水、土壤和沙子上作业



未来:

一旦mods使建筑物通电,移除带电的树木种子配方,确保采矿站需要电力。
KrazyApollo Feb 20, 2021 @ 11:11am 
i love this mod because it can be such a use full tool including the excavator for water.
the goon Feb 9, 2021 @ 11:43am 
i got this instantly because i hate programming the bots to mine without a memory chip.
Patr!ck  [author] Feb 5, 2021 @ 5:43pm 
@RuffhouseJake, thank you for the feedback. I suspect it is the mod functions that somehow got messed up. Pinged the game developers about this issue on discord and hope either me or them patch this up asap.
Mama Jake Feb 4, 2021 @ 7:26pm 
I'm trying to use the Miners as per instructed, with them in front of the nodes in the red squares, but when i give the Advanced Miner the charged seeds, it does nothing. I tested it on trace metal and sunken metal, and neither worked.
Patr!ck  [author] Nov 15, 2020 @ 8:06pm 
@Orisk, thank you for using this mod, No research is required to use this mining station besides the required materials to build it. It should be the first tab , end of right side
gtfwefe Nov 15, 2020 @ 7:53pm 
What research is necessary to unlock this structure?
Patr!ck  [author] Nov 14, 2020 @ 3:06pm 
@madsun, thank you for using this mod. As the description states, to get charged tree seed you need to create it via Crude Metal Workstation. For more info in game press tab and search charged tree seed
madsun Nov 14, 2020 @ 1:44pm 
how do i get charged tree seeds
Patr!ck  [author] Jul 28, 2020 @ 11:28pm 
@cat_lover999, thank you for trying out this mod. To make excavator work, you need the required storage and place it where the green arrow is pointing at ( as shown on the screenshot).
Gamer_CatsTVwtak Jul 28, 2020 @ 10:01pm 
or am i just dumb and i need storage
Gamer_CatsTVwtak Jul 28, 2020 @ 10:00pm 
YOU DIDNT PROVIDE THE EXCAVATOR RED SPOTS
Patr!ck  [author] Jul 4, 2020 @ 10:19am 
@Dayaks, thank you for subscribing this mod. It is under workshop tab far right.
Note: after subscribe reopen the game if you haven't.
Dayaks Jul 4, 2020 @ 9:17am 
where is the building located
Sigma Jun 12, 2020 @ 11:25am 
Yeah I saw that not 2 minutes after posting. I wasn't being very perceptive that day. LOL
Patr!ck  [author] Jun 11, 2020 @ 6:22pm 
@XxPriestxX, in the description it states that it is in Crude Metal Station. Alternatively, you can find the recipe via in-game press the tab key under blueprints tab and search for Charged Tree Seed. If the Charged Tree Seed does not show up in the Crude Metal Station, please resubscribe this mod. :)
Sigma Jun 11, 2020 @ 7:33am 
Not seeing the charged tree seed recipe. Or am I just blind and not seeing it. Could be the latter :lunar2019laughingpig:
ewstsdrr Jun 10, 2020 @ 10:45pm 
It just occurred to me that if you had a giant baling machine, it would seem to work better with your grass plantation.
ewstsdrr Jun 10, 2020 @ 10:37pm 
A large cooking pot, which makes the original robotic cooking place look more like a kitchen.:steamhappy:
ewstsdrr Jun 10, 2020 @ 10:35pm 
@Just for fun
ewstsdrr Jun 10, 2020 @ 10:34pm 
I think it might be a good idea to expand the area by five times, and then produce the required materials and products by five times.Or make two versions, one five times and one ten times.I think I would like it very much.
ewstsdrr Jun 10, 2020 @ 10:32pm 
I like the updated new building.A machine that draws water, soil, sand.It's a bit like using a high-tech integrated chip.I love this integrated thought mod.For some materials that are in great demand.We always have to build lots of buildings to produce them to meet demand.Examples include threshing machines, cooking POTS, table saws (used to process wood).If you had a larger version of this, I don't think it would affect the balance.Because larger versions of these buildings simply increase their volume and the amount of stuff they can process at a time.And I don't need so many robots writing different programs, I can assemble them in one building, which is obviously much more convenient.
FiveFrogs May 29, 2020 @ 7:57am 
Ok, thanks! Will respond if I run into more issues! This is a fun little mod. :-)
Patr!ck  [author] May 28, 2020 @ 6:53pm 
@FiveFrogs, I tested via mining the sunken ore with a pickaxe and then use mining station to test. It works as shown on the recent screenshots. Try to resubscribe this mod to see if this applies?
FiveFrogs May 28, 2020 @ 7:17am 
Yes, to get sunken clay or Ore, use a pickaxe.
meep May 28, 2020 @ 3:53am 
ok!
Patr!ck  [author] May 27, 2020 @ 9:35pm 
Thank you for using this mod. It already supports mining stone and clay. The screenshot itself shows how to place the mining station. :)
meep May 27, 2020 @ 11:02am 
hey also make it mine from rich stone and clay plz
Patr!ck  [author] May 26, 2020 @ 11:40am 
Thanks for using this mod, if possible please tell me on how to get the steps to get "sunken" iron ore and the screenshot so that I can try to figure it out.
FiveFrogs May 25, 2020 @ 5:04pm 
Neither the normal or upgraded buildings mine the "sunken" iron ore. They do mine the "trace" deposits without issue though!
DisKorruptd May 21, 2020 @ 11:27am 
bots arent seeing the building as "full" after mining, I have to program them to see the resource on the output tile instead of "if not full"/"if empty"
Patr!ck  [author] May 21, 2020 @ 5:05am 
1 mine could output 50 minerals when placing near the required tile (red square) as shown on the screenshot. The minerals are stone, clay , metal and coal
Equitime77 May 21, 2020 @ 2:07am 
How many do the different mines output atm?
Patr!ck  [author] May 20, 2020 @ 9:06am 
Updated: removed all old buildings permanently.
Patr!ck  [author] May 15, 2020 @ 6:02pm 
Thx