Stellaris

Stellaris

Perfect Stellaris 3.14 Updated 12 January --Working, somewhat stable--
451 Comments
pgames-food May 1 @ 6:18pm 
hi im still using i think v2.6 with a modpack but usually to get them to work specialist jobs, i think its something like this:

- go to planet
- click on the jobs tabs
- click on the specialists panel to open/expand it
- and then click once or twice on the row you want them to work on

(but, in later game, you might have to do this when paused, and/or wait a bit for the game to calculate and show the change, and sometimes, you have to unpause to let the next months calculations take place, and then see the change)
Kosmosis May 1 @ 3:47pm 
hey quick question just started using this modlist, any idea on how to get my pops to actually work specialist jobs? been having a problem getting my pops to work these jobs no matter what I try and wondering if theres something im missing. Thanks for any Help!~
Bullet Mar 27 @ 7:19am 
Welp, the conflict manager was a bit more complex than I thought, I hope the author can use it though.
Bullet Mar 27 @ 6:13am 
It was running smoothly when I disabled Ethics infinity and replaced with Ethics Classic in my save. then some random event caused it to crash sadly.

I'm gonna run it through the irony mod manager conflict resolver, see if there's any fix.
Borluig Mar 27 @ 2:48am 
I think they updated the game or the mods. It's not working anymore :(
Bullet Mar 26 @ 7:46am 
My saved crash and I did the steps, it worked but then when I wanted to reload the save, it crashed again.

Don't know if the error file has any useful information but it failed localization, Invalid planet class from my empire, and script errors for context switches.
theDehumanized Mar 14 @ 11:39am 
@Forever Yeah it didn't affect the game in any way but it was annoying. Culprit was Ethics and Civics Infinity btw.
Forever  [author] Mar 14 @ 9:05am 
As for this mod, I can test it out: Stellaris Ascended
Forever  [author] Mar 14 @ 9:02am 
@theDehumanized Can you give more details?

If you see factions of Example_ttt_example_example it means some mods have not developed their factions properly and that's the reason why their name looks like so but it doesn't affect the game itself.
theDehumanized Mar 9 @ 4:54am 
And any idea why this happening: https://imgur.com/a/u3OdhjF
I got no extra mods but I do not use UI Overhaul Dynamic and the mods that require it.
theDehumanized Mar 8 @ 11:39am 
What do you think on 'Stellaris Ascended' mod, would it be OK if I add it to my load order?
Forever  [author] Jan 11 @ 1:27am 
It is required, but its since I am having it physically in my computer it gives this bug where you don't need it when you actually do.
GiallorossoForever Jan 11 @ 1:06am 
importing json file doesn't import Perfect stellaris modlist patch , is the mod no more required ?
Forever  [author] Jan 10 @ 6:43pm 
Hey Steve,

I have encountered again the same bug and I have performed the following and it worked:
1. Exit Game.
2. Exit Paradox Launcher.
3. In this webpage unsubscribe from all my collection.
4. In your documents folder go and delete Cache files and contents.
EG: "C:\Users\your username\OneDrive\Documents\Paradox Interactive\Stellaris\cache"
5. In your documents folder go and delete Crashes files and contents.
EG: "C:\Users\your username\OneDrive\Documents\Paradox Interactive\Stellaris\crashes"
6. Verify integrity of game files from right clicking on the game on steam in Properties, Installed Files.
7. Subscribe again to the entire collection with the same load order.
8. Start the game WITHOUT PRESSING ALT TAB.
9. Load the game WITHOUT PRESSING ALT TAB.

Please tell me if it will work, this bug is from paradox launcher and not from the collection itself.
MrSteve_CWG Jan 10 @ 11:26am 
I did, and I checked the integrity of game files, etc. Still crashes to desktop at 95%. Started a new save, ran it for a couple hours, exited and tried to reload and same behavior. I'll come back and try again once you remove the instability warning. Thank you for all your hard work.
Forever  [author] Jan 9 @ 11:09pm 
Just enable it
GiallorossoForever Jan 9 @ 6:23pm 
patch mod is not enabled after importing json list to irony manager . i think it has a custom patch
Forever  [author] Jan 7 @ 7:32pm 
@MrSteve_CWG as already stated, we encountered this issue before. Try usubscribing to all mods and subscribing again
MrSteve_CWG Jan 7 @ 4:06pm 
Saved and closed out 2 days ago. Can't load that save now, the game just crashes at 95% or so on the load save step. I've rebooted, but the error persists.
Forever  [author] Jan 7 @ 8:07am 
What do you mean Imported?
GiallorossoForever Jan 6 @ 10:14pm 
patch no longer imported ?
Anaston Jan 2 @ 11:52am 
Yesterday reinstalling all mods helped. Today the game crashed again when loading, I also reinstalled the mods and it helped.
Intel i5-13400F
NVIDIA GeForce RTX 4070
Forever  [author] Jan 2 @ 7:22am 
@Anaston and others users please tell me if you get errors and also specify if you have AMD processor or Intel, or AMD Graphics card or Nvidia. It might also relate to these problems. I myself I am full AMD for processor and graphics card.
Forever  [author] Jan 1 @ 10:10am 
That's the same thing that happened to me... For some reason I waited and did nothing to the collection and the save game eventually worked. Try a windows restart. I am playing on the same save game that I got a crash and I am already in 2310 years.
Anaston Jan 1 @ 9:57am 
I keep getting game crashes. I can't download my save. The year is about 2240.
Forever  [author] Jan 1 @ 6:19am 
Happy New Year, everyone! I've played the game for 100 in-game years without encountering any crashes—just the usual stuttering that happens between the mid and late game. It seems the crashes and save game loading issues I experienced were related to my own computer. If you encounter any crashes or problems with loading save games, please let me know. Otherwise, the collection is now fully functional and greenlighted by me. Enjoy, and Happy New Year once again!
Forever  [author] Dec 30, 2024 @ 6:45am 
If anyone understands why there is a conflict with the Ethics mod that we have and the baseline game please tell me. In some recent crash logs I have found it to be the main reason of the crashes and broken saves.
Forever  [author] Dec 29, 2024 @ 7:28am 
Unstable version right now. If you want to make it work just remove entirely Real Space System scale with its mods. At the current stage if you play it save games don't function for some reason and you might get instant freeze at some point in the game.
Roma Invicta Dec 19, 2024 @ 4:00pm 
its strange but right now the mods doesn't load even when i sorted it myself
skormslayer Nov 3, 2024 @ 1:55pm 
All the mods on here work on 3.14 but what he doesn't tell you is that you need to sort it yourself mostly just move all the ui overhaul dynamic mods to the bottom and resort expanded starbases below acot.
Kolmivaihekilowattituntimittari Oct 31, 2024 @ 11:48am 
Hello! Would really like to play with this, when can we expect update to 3.14?
pablo Oct 29, 2024 @ 12:19pm 
Hi, just to say i had the best game with this mod collection. Too bad i cant rollback from today update!
Thanks, hope it will work again soon
Wumpus Oct 23, 2024 @ 3:22pm 
Hey Forever,
I'm having a bug with the paradox launcher when i go to load the JSON file, Ive never seen it before. It states: "Failed to reorder mods in playset:could not reorder mods in a playset when an array with new mods order is incompatible with mods assigned in playset."
I was hoping someone here has seen this before and knows what to do.
Thank you
Wumpus
Maxmouse Oct 5, 2024 @ 5:53pm 
Moving all the NSC mods including the "NEXT" submods just below Acot and Aquisition of Technology then Starbase extended 3.0 below that fixed it.
Maxmouse Oct 3, 2024 @ 11:23am 
I'm also having the problem with being unable to create NCS3 ships because of the missing component.
Big Jewish Claws Sep 25, 2024 @ 12:04pm 
Hey Forever thank you for compiling this. I was wondering, I did an observer game to make sure it was all running smoothly for about 100 years and I run into the problem of the AI not having proper unity upkeep, they don't have to spend upkeep on their leaders nor do they have to for some of their pops (some empires do but others don't), also none of the normal authority types spawn factions and when I go and take control of an empire from observing they all spawn within the month check along with proper unity upkeep. If you have any insight on why this might be I gladly appericate the help.
Senshi Sep 25, 2024 @ 2:03am 
Thank you for reviving this modset! <3 It always has been and still is one of my favorite mixes of reasonable content expansion and actual playability without sprialing completely out of control by early midgame.
Liamrpg117 Sep 25, 2024 @ 1:40am 
Hi there, I have an issue with the NSC mods, i cant make any of the ship types because it says there are missing components
Forever  [author] Sep 24, 2024 @ 11:37am 
Hello there Pipi,

I need more details exactly. Its basically crashing on the start of the game?
Dewrym Sep 21, 2024 @ 2:57pm 
hey, maybe i'm misunderstood something but i'm crash every time on 2201.01.01,
i have test on 3.13 and 3.12.5 but it's the same result.
did you know what can cause this bug ?
my game is on french idk if it can cause crash
Celestine Sep 17, 2024 @ 3:07pm 
Hello forever loved your collection.Many thanks.
Sagittarius A Sep 14, 2024 @ 5:49am 
Hmm, understand, going to check by myself
Forever  [author] Sep 14, 2024 @ 5:46am 
Hey there @Sagittarius A , taking a look at "kasako`s optimization" . Giga is working with my collection, problem is that you can't build any megastructures... There is a slight bug with V 3.13 Vanilla Stellaris and that mod
Sagittarius A Sep 14, 2024 @ 3:35am 
And, as i see, Giga is now working with 3.13
Sagittarius A Sep 14, 2024 @ 3:31am 
Wow, you have returned to Stellaris!?

What about kasako`s optimization mod?
Forever  [author] Sep 9, 2024 @ 9:17am 
9 September update is up and running. I am already testing it for 7 hours straight and no issues identified.
Forever  [author] Sep 7, 2024 @ 1:28am 
Hello Updated fo 3.12 ... but please remember stuttering is still present and I can't do anything about it :steamthumbsdown:
keff Jul 5, 2023 @ 12:42pm 
Hi Forever, any new/updated collection for 3.8 coming?
stef Mar 29, 2023 @ 4:10pm 
update to 3.7 pls! it crashes at 100% load currently
Kyrox Mar 23, 2023 @ 2:09am 
3.7?