Kenshi
LessStun™ for more Attack Slots
30 Comments
LowFPSman May 24 @ 1:12pm 
Thanks for mod and instructions!:3
Endar Croz Oct 12, 2024 @ 3:56am 
i play with UVE and still get stun on hits :(
maybe the problem is that I play on the difficulty of x4 damage
Tam Sep 17, 2024 @ 2:42am 
Iam using more combat animations and this mod works fine. Problem happens when you instal additional mod for extendent cobat animations. But in this case go FCR animations and butcher their effects.
Wolfkiin Jan 18, 2024 @ 4:48am 
okay thank you!
Skharr  [author] Jan 7, 2024 @ 1:41am 
Vanilla i think so. But if you use more combat animations, then it case to work. They changed some things with the stumble. But if you deactivate some of the "low" damage stumbles, you get the same effect.
Wolfkiin Jan 6, 2024 @ 11:17am 
does this mod still work?
Ereb Aug 3, 2023 @ 12:02pm 
40-30 stats cant kill 0-1 stats hungry bandits. full stunlocked by fists 1-3 dmg.
Bon Jul 5, 2023 @ 12:13pm 
Doesn't seem to work, 0-1 dmg still somehow stuns my dude
Adam Dec 30, 2022 @ 10:49pm 
below everything else*
kenshi mod structure ong
Adam Dec 30, 2022 @ 10:49pm 
@八月多米尼克 doesn't matter, attack slots and this mod change different stuff, I would put it above everything else tho
ColdOneK Mar 5, 2021 @ 8:45pm 
@JoacoChafa - base Kenshi hard limits the total # of units that can attack a target - more attack slots(a sep mod) fixes that issue by allowing 2/3/4/5 units to attack the same target - it looks and feels way better - problem is that hit-stuns are designed around the limited attack slots of base Kenshi - this mod does a great job improving the feel of hit-stuns so stun ganking can't be so easily cheesed by you or the AI.
八月多米尼克 Dec 5, 2020 @ 11:30am 
should i put this mod below or above the attack slots? and should i put this mod below or above the More combat animation?
EdoTensei Oct 27, 2020 @ 8:46am 
OMG! Perfect work! If you add x3 or x5 attack slots with martial arts fixes Kenshi looks great!
Skharr  [author] Jul 26, 2020 @ 4:03am 
Never fight the mighty beep you filth !
Derpalypse Jul 25, 2020 @ 9:12pm 
So this mod makes it were i cant get ganked as easily and cant gank as easily as well so that would be i would stand no chance against beep for he is just to powerful for my people to handle
Just Joaxo Jun 17, 2020 @ 3:14pm 
i don't understand what exactly this mod did?
Skharr  [author] May 17, 2020 @ 9:21am 
Yes, it only rewrites the vanilla "gethit" animations
Teamson May 17, 2020 @ 5:41am 
does this work with more combat animation?
Skharr  [author] May 3, 2020 @ 9:07pm 
@Arykalin : it should work. I cant dont think they changed anything about that
Dennis May 3, 2020 @ 6:32pm 
This is amazing
arykalin May 3, 2020 @ 3:15pm 
Does somebody tried it with Genesis mod?
Skharr  [author] May 3, 2020 @ 1:05pm 
Just testet 3x attack slots, solo 60-70 stat vs 50 hungry bandits. Killed all, got bit hit but no stunlock :)
Skharr  [author] May 3, 2020 @ 6:02am 
Kind of. Feel the Tank, be the Tank :)
Greddish May 3, 2020 @ 4:31am 
this is ds3 hyper-armor mode&
Skharr  [author] May 2, 2020 @ 10:47am 
If your race is using vanilla hit animation, then there will be no problem ( As far i know )
MAW™ May 2, 2020 @ 9:24am 
Great work Skharr but just wondering, does this work with custom races or will a patch be required? Thanks for the mod!
Skharr  [author] May 2, 2020 @ 6:15am 
Nexus link added :)
-a-r-k- Apr 30, 2020 @ 6:54am 
That's gonna save tons of keyboard, starting with mine :D
Skharr  [author] Apr 30, 2020 @ 5:53am 
No probs buddy, im with you :)
necrosoft[CN] Apr 30, 2020 @ 1:58am 
YESSSSSSSSSSSSSSSSSSSS!
Oh man u just saved my game experience.