Tabletop Simulator

Tabletop Simulator

Kingdomino (Scripted)
93 Comments
NettleSoup Sep 18, 2022 @ 11:03am 
It's a great mod, thanks for keeping it up!
Acemond  [author] Sep 17, 2022 @ 11:20am 
@NettleSoup Unless I'm mistaken, there is no added sound effect in this mod so this is probably coming from something else. Hope you'll enjoy the mod!
NettleSoup Sep 17, 2022 @ 3:24am 
There's an AudioClip error on load, but it might be on my end. Those things never seem to work properly.
Acemond  [author] Jul 16, 2022 @ 8:19am 
@Devilness, oh the link is broken? I'll fix that. Yeah "Royal Wedding" is Kingdomino + Queendomino and it requires 3 players. If you want to play Queendomino, disable Kingdomino. Hope that helps.
Fuyu Jul 12, 2022 @ 10:23am 
I wanted to go ask on Discord but the link isn't working anymore. It says Queendomino should be playable in 2 players but when I tried adding it, it said "Royal Wedding requires at least 3 players."
Acemond  [author] Apr 2, 2022 @ 7:56am 
@Cernunnas, Thanks, hope you like it!
[⌆] KERN Apr 1, 2022 @ 5:41am 
This looks so well-made. I bet you put a lot of work into it. Thank you so much for making it and sharing!!
Acemond  [author] Jan 17, 2022 @ 1:23pm 
@phantomness Thank you for your kind words! I hope you enjoy the mod.
phantomness Jan 5, 2022 @ 8:25pm 
Many thanks for making this wonderful mod!
Acemond  [author] Jan 5, 2022 @ 1:19pm 
Thank you @GGAMI and @Bodri, much appreciated :)
Bodri Jan 5, 2022 @ 1:11pm 
High quality mod ! Thx
GGAMI Oct 27, 2021 @ 8:36am 
best kingdomino workshop
Acemond  [author] Sep 10, 2021 @ 10:22am 
Oh and by the way @pointy, tell your friends to enable mod caching so that it doesn't download the textures again every time. It will reload the game from local files instead. Maybe they'll need to sub to the mod though :)
Acemond  [author] Sep 7, 2021 @ 2:31pm 
Hello Pointy, thanks for your comment. See my previous comment about the reset button. Cheers.
Pointy Sep 3, 2021 @ 2:28pm 
Is there any chance of getting a 'play again' or 'reset' button added to this? It's really cool and we love that it has all the games, but having to re-load the game every time is knackering up a couple of my friends' games who don't a great internet connection, because it has to reload all the textures even though they were just playing.
Acemond  [author] Feb 27, 2021 @ 4:02am 
@guru, I just didn't go through the effort of implementing it. That would require quite a bit of work codewise since I didn't have this in mind since the begining.

That's a good suggestion though, if I go back to setting up this project I'll add that. I'm working on another personal project and my time is very limited unfortunately.

If anybody else want to work on such a feature, please note that the code is available on my Github and I'll hapily consider merging contributors code :) You can check the repo at: https://github.com/Acemond/Kingdomino
Voshy Feb 26, 2021 @ 4:31pm 
hey, why no reset/restart button?
Acemond  [author] Feb 26, 2021 @ 1:22pm 
@Echidna, if your problem is black textures, I suggest corrupted cache. Try disabling mod cache, load the game and then enable it again. (Tabletop's equivalent of web's ctrl+f5)
Acemond  [author] Feb 26, 2021 @ 1:21pm 
@Echidna, this is the first time such a bug is reported. What exactly do you mean it wouldn't load? Black textures? Worst? (you can go to "Discussions" and post a screen there).
Echidna Feb 26, 2021 @ 11:31am 
Hey, is there any reason why this wouldn't load on a Mac? My girlfriend's Mac is pretty old but it loads other games fine.
Acemond  [author] Feb 7, 2021 @ 10:57am 
@eszett, thanks for your awesome comment! Hope you enjoy it!
eszett Feb 6, 2021 @ 2:19pm 
One of the best scripted workshops out there. Hecking Legend! :steamthumbsup:
Acemond  [author] Jan 23, 2021 @ 2:20pm 
Well, after 150 positive ratings, 0 negative, the mod is finally 5 stars. Thanks to all for taking the time to rate and/or comment here. Really appreciate it.
Acemond  [author] Jan 13, 2021 @ 9:40am 
@Shallwhat, thanks for the comment! :)
sometimes headshoot Jan 12, 2021 @ 11:03am 
Perfectly scripted game, thank you!
Acemond  [author] Oct 9, 2020 @ 1:57am 
@burnoutmax I saw your bug report a little late, but I fixed it. Thank you for the submit.
Acemond  [author] Oct 2, 2020 @ 4:36am 
@burnoutmax glad to hear you guys are enjoying the mod! Thanks for the comment
burnoutmax Sep 29, 2020 @ 11:14pm 
We had so much fun with this mod. It's perfect for 2-3 players and everything is scripted properly. I find that the base rules fit the best and QueenDomino is a little bit overcomplicated. Nice touch that 7*7 game is turned on with a single click.
Thank you @Acemond, very cool!
Acemond  [author] Sep 6, 2020 @ 4:29pm 
By the way, thanks guys for the awards :)
JonaDz_ Aug 24, 2020 @ 7:56am 
This is truly well done. There's been a couple of times I've thought that some of the scores were wrong but then I noticed things like the bonus 10 points for keeping the castle at the center and stuff like this.

Honestly it's a really complete package and really well executed automation. Works like a charm.
Acemond  [author] Jul 5, 2020 @ 10:46am 
@jiaflu, that's the second time I'm asked about the option to remove quests entirely so I guess I should add that. In the meantime you can just deduce the points from the score at the end of the game. The missed flip should not occur any more, please report back if this happens again. Glad you're enjoying the mod :)
jiaflu Jul 4, 2020 @ 10:07pm 
@Acemond Love the mod, works wonderfully, both host online and locally. Some feedback:

1) Is there a way to turn off the Harmony and Middle Kingdom variant for scoring (the way Might Duel variant is a selectable option)
2) During one playthrough, there was a last domino that didn't flip over properly. Unfortunately I wasn't able to replicate.

Thanks for all the work you've put into the fantastic mod, 5/5!
Acemond  [author] Jul 4, 2020 @ 3:24am 
@Elioxis, hope you'll like it! Please rate if you do and provide feedback :)
᲼᲼᲼᲼᲼᲼᲼ Jul 3, 2020 @ 2:57pm 
looks cool gonna try it
Acemond  [author] Jun 29, 2020 @ 5:35am 
So it's been a while now that the mod is running fine (no special feedback), so I wanted to take the opportunity to thank everybody, especially people who took the time to come here and comment or rate the mod!

With all the support and positive feedback I got from this mod and the knowledge I've learnt about 3D and game coding, I gained confidence I could pick up my unfinished game dev project and bring it to completion.

If I come out with something worthy of your time, with a build quality equivalent to this mod, I'll talk more about it. There is a lot of work to be done before that.

Again, thank you for the positivity.
andriyslisarchuk Jun 11, 2020 @ 8:18am 
@Acemond! Anyway, thanks for your great work! I think you should try to get permission for it, as this mod is amazing!
Acemond  [author] Jun 11, 2020 @ 6:00am 
@andriyslisarchuk, hey! Unfortunately, this mod is not official and doesn't have a place on your list.
andriyslisarchuk Jun 10, 2020 @ 3:18am 
Hi, @Acemond! Want to clarify one thing, is this mod official or approved by publisher or author of the game? We created a list of official and approved mods on BGG, and want to add your work to the list! Thanks in advance for your answer! Here is the link: https://boardgamegeek.com/geeklist/273528/official-or-approved-tabletop-simulator-modificati
Patrick_FF Jun 8, 2020 @ 7:57am 
Great thank you ! :)
Acemond  [author] Jun 8, 2020 @ 1:18am 
The bug was also present on local business quest by the way, which is also fixed.
Acemond  [author] Jun 8, 2020 @ 1:17am 
@Patrick_FF, alright it's fixed, thanks again for reporting the bug.
Acemond  [author] Jun 8, 2020 @ 1:05am 
@Patrick_FF, thanks for reporting this, I'm on it. patch should land today.
Patrick_FF Jun 7, 2020 @ 2:16pm 
Bug on the Quest 'lakes' just discovered (giants expansion) the corners are not added to the automated scoring - 5 points each for each lake in the corner of your kingdom. Thanks Patrick
Human May 30, 2020 @ 4:58am 
Merci beaucoup pour l'ajout de ce jeu :)
Acemond  [author] May 25, 2020 @ 3:53am 
Just changed it to be bindable actually, check the Options -> Game Keys menu instead.
Acemond  [author] May 25, 2020 @ 3:12am 
@=Cro-Cop=, I added a new functionnality to hide scores by pressing 1 on numeric pad, check it out! Hope you'll like it!
Acemond  [author] May 23, 2020 @ 1:53am 
@=Cro-Cop=, I'll think about the auto score thing. The walls, unfortunately there is nothing I can do now. If I allow to disable them, I am forced to space all player castle twice as much! And it's actually impossible to fit everybody in the 7x7 kingdom size case. Plus, calculating score that way would be a nightmare. Your friends do realize you are constrained in the size of your kingdom, right? Did you see you can disable auto-movement?
=Cro-Cop= May 23, 2020 @ 1:02am 
Hi. Great job on the walls around the square and on auto score calculation. However, is there any way you could implement an option to remove auto scoring? We like our games to be a surprise at the end of the game, rather than knowing the score throughout the whole game. Also, if you could have a button to play without the walls? Some of our players didn't enjoy having it... WOould be nice to have on/off buttons for these. Thank you so much!
Acemond  [author] May 22, 2020 @ 3:19pm 
I've decided to implement the ghosts in the end. Along with one or two fixes and improvements: https://steamcommunity.com/sharedfiles/filedetails/changelog/2071758840
Argone May 20, 2020 @ 9:22am 
@Acemond yes ! c'était exactement ça, merci !