Stellaris

Stellaris

Federations Expanded
152 Comments
Kali Feb 16, 2024 @ 11:02pm 
Maschinenmensch Jul 28, 2023 @ 4:06am 
Nice
Beast-Storm Mar 24, 2023 @ 1:14am 
Even if this mod isn't updated... at least it'll help inspire my space story me and my co-author are working

That will be its legacy (if not updated)
Zeyon Jan 21, 2023 @ 5:52am 
I hope the author or somebody else update this mod, I think it's fantastic
House of Krey Sep 26, 2022 @ 6:03am 
Is this compatible with 3.5/Fornax?
Misterwheatley Aug 30, 2022 @ 10:36pm 
Something is borking the localization files on this
Simuran Jun 3, 2022 @ 2:52am 
Is it compatible with Petruxa’s Ethics and Civics Classic?
OH-LAWD-HE-HERE May 21, 2022 @ 3:39pm 
This works on Patch 3.4
Misterwheatley May 16, 2022 @ 8:02am 
Anybody know if this causes any conflicts in 3.4?
barkertommy43 Mar 14, 2022 @ 4:47pm 
Please update. thank you
LokiCharms Jan 22, 2022 @ 7:25am 
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 124
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 136
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 148
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 160
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 223
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 336
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 344
LokiCharms Jan 22, 2022 @ 7:24am 
Still getting these in the error log

[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 64
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 76
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 88
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 100
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 112
Scyobi_Empire Jan 16, 2022 @ 5:19am 
Mod works fine, did you play
Robotic Caretaker Dec 28, 2021 @ 9:01am 
Does this work?
CornBrad Dec 17, 2021 @ 5:15pm 
@Fetfrumos96 I bet if you ask one more time he'll update it go ahead
Fetfrumos96 Dec 16, 2021 @ 1:01am 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 Dec 8, 2021 @ 3:24am 
Please, is it possible to upgrade to version 3.2 the mod does not want to work correctly in the new version
Fetfrumos96 Dec 3, 2021 @ 12:41pm 
Can I upgrade to version 3.2
AzoorFox Nov 23, 2021 @ 12:17pm 
UPDATE WHEN???
GovernmentHookah Nov 12, 2021 @ 1:10pm 
Hello, does it compatible with 3.1 ? thanks.
Spitfire Nov 7, 2021 @ 5:22pm 
Compatible with Revolution ethics and civics?
The Hat Oct 26, 2021 @ 11:37am 
Perhaps something to do with slavery and processing for evil machine overlords, with restoration or caretaking for benevolent machine empires.
The Hat Oct 26, 2021 @ 11:35am 
@Markellus

I've mentioned it long ago but I'd second more machine empire federations, they don't have to be stronger types, but different options for variety would be nice.
SAM Oct 1, 2021 @ 1:31pm 
spanish mod ??
Skyking Sep 30, 2021 @ 6:10pm 
Where's the Machine Federation? :steamsad:
Megatronus V Sep 16, 2021 @ 11:26pm 
Will this be updated for 3.1?
Journeyman Prime Aug 2, 2021 @ 5:22am 
This mod breaks the "Common Ground" start by replacing the "Galactic Union" Federation type with the "Slaver Guild" federation type. In addition, whenever two empires would form a Galactic Union Federation, they instead form a Slaver Guild Federation that is always nameless for some reason. I would love for this to be fixed as soon as feasible!
ShinyNobody May 28, 2021 @ 1:45pm 
defense coalition combined with good ai mod is evil. no political power on the for fleet. and no upkeep or limit it is broken with this combo for the ai. =D maybe change it somehow so that i do not need to cheat to not get randomly stomped (i did not watch my 2 neigbours on the weaker side for some time and the war declaration witch over 300000 poer while i had like 80000 ) edit and that was only half of the fleet wtf XD thid made them stronger than the biggest powerhouses in a short time (i bet the no upkeep is the problem) from nobodys to all crushers
Lord Apr 28, 2021 @ 7:52pm 
Author when you have the federation origin it always goes to spirtualist. It depends on your ethics. I'd rather that if the origin said galatic union it will be a galatic union.
HalfnHalf Overlord Apr 28, 2021 @ 12:54pm 
Just my opinion, I like Prosperity Bloc over Economic Bloc.
Reprogrammed Automaton Apr 26, 2021 @ 2:59am 
Maybe something playing off the new spy stuff, especialy since a lot of it is flavored as hacking which a machine intelect should be good at?
Markellus  [author] Apr 26, 2021 @ 1:42am 
@Siva Fox
I was resistant at first since they already have hegemonies and research cooperatives but I figured a machine network federation would be cool once I get enough ideas for perks.
Reprogrammed Automaton Apr 26, 2021 @ 1:29am 
Federation for machine empires possible?
Markellus  [author] Apr 26, 2021 @ 1:18am 
Updated. Check the changelog.
Also Deus vult should be working now.
Discord server: https://discord.gg/sbd3nWnAud
oracle Apr 18, 2021 @ 5:41pm 
The holy war isnt working, there is no casus belli for it even though I have everything nescecary. help please!
Waffz_The_Pancake Apr 17, 2021 @ 12:01am 
This mod does mostly work on 3.0 for me
Its only bug is that some Federation Law Reqiurements no longer work, making it impossible to pass effected Laws
Funy Birb Man Apr 16, 2021 @ 9:47am 
Is it going to be updated so it works with the big dick updade?
SargR Apr 3, 2021 @ 9:49pm 
does this work on 2.8 now?
JenkoRun Mar 16, 2021 @ 7:08am 
Many thanks Markellus!
Markellus  [author] Mar 16, 2021 @ 6:45am 
For now, I have created a Discord to keep things more neatly organized. Those who want to join can get in through this invite: https://discord.gg/sbd3nWnAud
Markellus  [author] Mar 16, 2021 @ 6:44am 
Updating this soon, when the new Stellaris patch arrives
JenkoRun Mar 15, 2021 @ 3:52am 
@Bane I'd welcome the update :)
Bane  [author] Mar 15, 2021 @ 3:49am 
Hey, as far as I can see this mod is outdated but still works mostly, If you want I can update it.
JenkoRun Mar 5, 2021 @ 2:28am 
Ded?
Lord Feb 20, 2021 @ 9:50am 
How do you do holy war it's not working
Lord Feb 16, 2021 @ 9:00pm 
Holy war caus belli not showing up
Lord Feb 7, 2021 @ 4:22pm 
What does super national do
It says any policies I alter. Does it mean my empires policies are enforced on others within the federation or does it mean I can alter any law and no voting?
TheFlyingPotato Jan 6, 2021 @ 4:08am 
Looks like the scope switch to fedderation leader doesn't work as you think, so there are 200+ erros being logged. And this makes the whole "force" your cofederates to switch policies to not work
Take in mind I only deduced this from a quick glance at the error.log and at the mod files, something else might work
The Hat Dec 16, 2020 @ 8:06am 
Anything planned for machine empires? Not looking for OP'd stuff but I would like more options for them. A machine only federation comes to mind, their equivalent of xenophobic, also perhaps a more peaceful federation type which plays like a pacifist federation.
ZacharyBuilder Dec 1, 2020 @ 1:35am 
2.8