Transport Fever 2

Transport Fever 2

Larger modular station
63 Comments
FÍNuuraa Oct 29, 2024 @ 7:43am 
Thank you so much, this was exactly what I was looking for hours! :steamthumbsup:
xdizzy12 Oct 27, 2024 @ 10:55am 
Can this mod be updated to allow placing 800 meter stations? I know it brings a performance impact, but it's annoying having to place them and then edit them manually.
Fido Sep 24, 2024 @ 8:00am 
@RadiKyle, thanks a lot, you are a TF2 modder of the year for me. Not only creating great mods but also proposing edits to other ones to enable their compatibility, Moreveover, in a digestible way suitable for non-modders... incredible :steamhappy:
BTW I found out I'm already using few other mods of yours (eg. overgrown railless tracks).

Thanks @numbat for giving me courage to try on my own when you claimed it works.

I can only confirm - it works!. I don't fear file edits (since I make backups :), read error messages (TF2 provides good guidance, in my case one parenthesis too many) so I made it into the game. I would only wish other players the author would update this super-useful mod soon.

Now sorry guys, I'm off for few weeks since some of my stations need a completely new look... :steamhappy:
RadiKyle Sep 23, 2024 @ 4:31pm 
@numbat good to know it works! (I didn't actually test it! 😂)
numbat Sep 23, 2024 @ 4:21pm 
@radikyle, I've made those changes on my own version here and it's working well. Thanks for posting that change.

Cheers,
Chris.

P.S. Was confused at first as I always have my target on the right when I do a file compare. Once I figured the target was on the left then it was easy peasy. :-)
RadiKyle Sep 23, 2024 @ 12:53pm 
Heya, working an incompatibility with some recent mods... Could you implement this vanilla .con code into your custom .con please? Screenshot:
https://drive.google.com/file/d/1aTdJnaAvkdY6C9cBsNcQRI4PQCK0S27-/view?usp=sharing
lollus  [author] Jan 31, 2024 @ 2:51pm 
The larger, the slower I am afraid. Waiting areas seem to be the main offender and there is little I can do. Freestyle stations go up to 800m x 12 tracks.
ConstasJ Jan 30, 2024 @ 9:00pm 
Is there anyway to make the station even bigger? I want to add more platforms and tracks to the station, but it seemed to reach the limit.
Hyperion Aug 26, 2023 @ 3:17am 
Good mod, thx.
Dromeascr May 17, 2023 @ 5:34am 
okay, I put it last on priority on my mod list on my save game and now it works. It probably conflicts with some other mod or w/e, I really don't know but now it works so that's what I care about.
Dromeascr May 17, 2023 @ 5:27am 
It was working up until 2 days ago, now suddenly I get internal console error...... and it's a shame cus it's really neat. I regularly build max lenght platforms and this helps A LOT.
Nuberu Apr 17, 2023 @ 10:18am 
It works here now.
lollus  [author] Apr 17, 2023 @ 8:25am 
I cannot reproduce this (manky error description) but I published a patch that should better match the latest builds.
Nuberu Apr 16, 2023 @ 12:26pm 
Internal error here as well.
luhu2005 Apr 16, 2023 @ 11:26am 
When I try to use that mod, there is written that it has a internal error. I don´t know, what to do. It worked perfectly until last month...
Eltsten® Jan 24, 2023 @ 8:32pm 
Add 440M please,please!!!:steamthumbsup:
ULTRAS_MORDOR Nov 1, 2022 @ 12:41am 
I really like this mod but i think the platforms could be a little bit longer. For example: i want to put 2x ICE 4 with 13 vehicles together but that would need at least 750 m long platforms. Since the platform lenghts can be chosen with 80 m, 160 m and so on i would suggest that the platform lengths go up to 800 m. But still a good mod.
80810402 May 5, 2022 @ 2:23am 
I strongly hope that the station can add slope and radian
Black Dow May 2, 2022 @ 9:21am 
@lollus reinstalling and reactivating of the mod helped, thanks:steamhappy:
lollus  [author] May 1, 2022 @ 1:58pm 
Update the mod to the latest version, then try to describe the error if it still occurs.
Black Dow May 1, 2022 @ 6:53am 
one of my personal most favorite Mods, use them soo often for large cargo stations.
unfortunately there seems to be an error atm.
please try to fix it:OffroadManiaLike:
lollus  [author] Apr 29, 2022 @ 11:48am 
You need to update the mod, I have made a change for the beta.
Romain_MRS Apr 29, 2022 @ 7:59am 
Hello,
I can't do anything with the mod today.

Exception type: Lua exception

This error is usually caused by modding. Some game resources contain incorrect data.

Details:

Error message: error: [string "C:/Program Files (x86)/Steam/steamapps/worksh..."]:1292: attempt to call field 'getStationPoolCapacities' (a nil value)
stack traceback:
=[C](-1): getStationPoolCapacities
C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2057886732/res/construction/station/rail/modular_station/modular_station.con(1292): terminateConstructionHook
@res/config/base_config.lua(101): ?
Nolivfr Apr 25, 2022 @ 11:20pm 
Thanks!
lollus  [author] Apr 25, 2022 @ 1:28pm 
Thanks, that was a change for the beta, it should work now.
Nolivfr Apr 25, 2022 @ 12:51pm 
Hi,
I have an error with this mod, I can't build vanilla passenger stations anymore:
https://i.imgur.com/udlrdG1.png
lollus  [author] Oct 3, 2021 @ 4:29pm 
I am wary of mods other than vehicles and assets, there are more and more that are poorly tested. This one works fine on my system.
stdout might tell you about the conflicting mod.
StoneTheCrows Oct 3, 2021 @ 4:21pm 
I found this disabled the default cargo stations reporting an 'Internal error'. This may be to do with incompatibility with other mods.
Exo_Atami_122 Jul 30, 2021 @ 7:58am 
Seems to be incompatible with the H0 Dreieichen Station by Icemaster...
Can anyone confirm?
lollus  [author] Jan 10, 2021 @ 6:49pm 
Awesome, thanks.
doug Jan 10, 2021 @ 3:38pm 
Lights on. Extra-terrestrials banished. Looks good.
lollus  [author] Jan 10, 2021 @ 2:32pm 
Try now, this works here, like the previous one. See if you get those funny beams again.
doug Jan 6, 2021 @ 4:50am 
Same here. No light at all. Perhaps you could steal the block of code from a stock vehicle's headlight?
lollus  [author] Jan 6, 2021 @ 1:43am 
Very very strange. Now that I have withdrawn the change, the lamps are back to the stock version. They make no light at all on my machine, like before. What about yours?
blackdog6621 Jan 5, 2021 @ 2:00pm 
I forgot to mention, it also happens on brand new maps with no train stations.
blackdog6621 Jan 5, 2021 @ 1:59pm 
I've used both the beta and release on steam. System is i7-8700k with 2080
doug Jan 5, 2021 @ 12:44pm 
I noted it on version 31379. Haven't tried it with today's version:
https://steamcommunity.com/sharedfiles/filedetails/?id=2350142417
lollus  [author] Jan 5, 2021 @ 11:52am 
@blackdog: I have pulled this back, what system are you using? What game build? The beta?
blackdog6621 Jan 4, 2021 @ 7:34pm 
Your update today causes weird artifacts to be drawn all over my map. Thanks for working on a great mod though! https://imgur.com/a/PLwDA1r
☠ Xenith Xenaku ☠ Dec 16, 2020 @ 2:47am 
Don't worry, i managed to get it working, maybe a load order issue.
lollus  [author] Dec 15, 2020 @ 5:45am 
What do I know? Let me check. Mmmmh... No, no crystal balls here.
☠ Xenith Xenaku ☠ Dec 14, 2020 @ 10:05pm 
I can no longer go up to 640m, what the hell happened?
lollus  [author] Nov 21, 2020 @ 2:19pm 
Always.
Zombmeister Nov 21, 2020 @ 10:57am 
From which year can you use the mod
lollus  [author] Jul 15, 2020 @ 8:57am 
Thanks, try now.
Dash3 Jun 28, 2020 @ 7:47am 
since the June update I have had the problem that I am no longer able to build tracks. If I interpret the error message correctly in the console, it is probably because of this mod. But I'm not sure. The following error message means:
Error message: error:[string "res/construction/station/rail/modular_station..."]:9:attempt to call field 'findOrMakeNewEdgeList Num'(a nil value)
stack traceback:
[C](-1): findOrMakeNewEdgeListNum
resres/construction/station/rail/modular_station/trackmodule.script(9):tab
@res/config/base_config.lua(88):?
File name: D:/Steam7steamapps/workshop/content/1066780/2057886732/res/construction/station/rail/modular_station/modular_station.con
Minidump: D:/Steam/userdata/98311743/1066780/local/crash_dump/97d22798-1845-41df-b6dc-d6859a4a9d27.dmp
Mod: "Larger modular station" (consider removing this mod and contacting the mod author)
In file: c:\build\tpf2_steam\src\lib\lua\state.cpp:586
In function: void_cdecl lua ::State::Call(int,int)
Can you help me with that?


Moofrog May 27, 2020 @ 8:13am 
pls makle compatible with 750 / 1000 mm tracks and Common API thx .. installing this mod overwrites the 750 mm / 1000 mm tracks into laying normal gauge tracks
davidmoore668 May 25, 2020 @ 5:28am 
Dear lollus I Found out it was a terrain mod that it was making all the bus/truck bays have grass parking lot look green.
davidmoore668 May 23, 2020 @ 9:48am 
Thank U lollus
lollus  [author] May 21, 2020 @ 1:56am 
That looks like some mod introduced a bug in your game. Try updating to the latest version, then starting a new game without mods, only sandbox mode, then check your street construction menu in different years.