Transport Fever 2

Transport Fever 2

Marias Pass
106 Comments
wabbithunta Dec 4, 2024 @ 7:19am 
Click on the product you want to amend (machinery listed as food) then click configure on it and change the cargo to Food and adjust the relevant quantities.. inbound or outbound whatever you want it to be and alter the product level to the what suits you, along with any other details. Play around with it until you find the amount you're happy with.
The maximum output I've found is 1600 or with overdrive 16000. Never heard of 2400 as an output amount. There's 240 as an output number, but you can't make that amount show as 2400, even with overdrive.
Wilhelm924 Dec 3, 2024 @ 1:19pm 
@wabbithunta,
Some quantities can't be replicated accurately, 2400 units is impossible so it seems...
wabbithunta Dec 3, 2024 @ 3:04am 
Sterben. you can amend it, click on it and change it to the correct amount and type, or even whatever you want it to be, or even add more of what you want to use, materials and import-export levels
Wilhelm924 Dec 2, 2024 @ 3:56pm 
Is it normal for an export point to display the wrong item?
For example; The East point Machinery Export point is in config a Food Point, with an abnormal level...
DiegoIzquierda Nov 21, 2024 @ 8:01am 
Thanks! I live in Kalispell, and this map is both accurate and incredibly detailed. Super fun.
Captain_H  [author] Nov 6, 2024 @ 9:59am 
Great shots Killjoy! A winter mod on this map would be awesome.

@CarolinaSeeker94
Not possible unfortunately given how the game has one "sea level" for all water. This means water only exists at one elevation and any ground below that point is water and any above is ground... given the elevation changes of the stream through the mountains its just not possible.

Would be cool in future versions of this game if there was the ability to add water at various elevations, but this the way they built the game unfortunately for TF1 and TF2.
killjoy Oct 8, 2024 @ 2:52pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3345333954

Threw in some winter and autumn textures for the map.
wabbithunta Jun 9, 2024 @ 5:13am 
@CarolinaSeeker94

To do that he'd need to redo the complete map to get water to be available across the map.
There are water textures you can use, available on the workshop, that don't look like the base game water texture.

You'll also need to level, smooth out, and widen some areas as the height differences will have an effect as well on rivers etc, due to the brush sizes, and types.

I've done this, a few years ago. but be aware the game will add buildings over rivers etc and make your water disappear unless you add no build/construction mods to the game and put them in place to preserve water, lakes, rivers etc
CarolinaSeeker94 Jun 8, 2024 @ 3:23pm 
I can load in perfectly the map is beautiful BUT can you redo it so the water is water and doesn't look like liquid mercury. The water is a SOLID and isn't water at all.
DOWgamer21 Jul 15, 2023 @ 6:13am 
how do i work it i cant figure out how to load in?
Captain_H  [author] May 31, 2022 @ 1:01pm 
Phonbos2077 Water only works at a constant terrain elevation in this game unfortunately. Meaning all maps are really limited to one single water level and not lakes in the mountains like the ones in this map. We've asked the Devs to implement water at various heights in game, but have never gotten any consideration as it would involve changing the entire game engine itself the game runs on.

Just the way it is sadly and to be fair water has zero play in how good are transported in this part of the world.
joshb91 May 28, 2022 @ 5:56pm 
love this map thank you very much
phobos2077 May 16, 2022 @ 4:23am 
I think fake water is big downside of this map. It looks like plastic, there's some weird ridges on it. Also you can build roads directly on water, bridges won't work correctly, not to mention water transport not possible.
Captain_H  [author] Apr 13, 2022 @ 10:17am 
Assuming you are reffering to the middle of the map where the overpass exists. The tracks run underneath that overpass IRL.
NoOne Apr 2, 2022 @ 12:29pm 
Well, I'm not sure this was not commented earlier, but still... The map itself is awesome, everything works fine. The only issue I found was when building the pass. As I noticed, there are lines painted on the ground, which, as I understand, represent the real tracks' location, but in some especially challenging parts those are replaced with highway ramps instead. It's cool that you thought it through and tried to help players lay tracks in correct places, but it looks like it's impossible to convert a highway ramp into a track, so in the end you still end up in needing to build the track from scratch by hand. Is that just like that, or am I doing something wrong?


Psst very well made map
Captain_H  [author] Feb 6, 2022 @ 9:18pm 
I believe if you play it in sandbox mode you can. Read the game instructions.
Maxis Jan 22, 2022 @ 6:47pm 
Is there any way to change the date?
Captain_H  [author] Jan 21, 2022 @ 9:00am 
Freestyle industry mod
johnmrsivad Jan 20, 2022 @ 6:25pm 
how did you made the potrals?
Maxis Jan 16, 2022 @ 3:59am 
@wabbithunta
Thanks! found it now
wabbithunta Jan 15, 2022 @ 11:16pm 
@Maxis
The map location depends on what version of the map you're using.
If you're using the map with a rail connection, from one side of the map to the other, (Whitefish to Browning) then it's listed under "Load Game".
However if you're using the map without any rail connection then it's listed under "Free Game"
Maxis Jan 15, 2022 @ 6:43pm 
I cannot find the map after subscribing. Help?
Captain_H  [author] Sep 27, 2021 @ 10:30am 
I'd say if you have passenger demand issues, there are a few demand inducing mods out there than can plopped as points of interest and results in people trying to get there. Passenger travel in the default came is strictly based on people going to/from work aka industries and to shop aka comerical stuff. I'd be interested in the results of sticking some points of interest magnets into the game to see how it influcences travel to, from, and through the park.
InfectTheNet Sep 21, 2021 @ 5:01am 
I am unable to get any passengers from East Glacier or Browning to ever use the station/line.
EmpCris Aug 24, 2021 @ 1:33am 
Best map ever, I love building mines in the valleys and joining the main line by winding railways :steamhappy:
DoggoUltimate Aug 19, 2021 @ 10:39am 
Has anyone been able to get passenger traffic working? I want to have a nice empire builder line, but the people just don’t want to go anywhere. The farthest they’ll go from each of the ends is upto Essex. And Essex has less than 10 people waiting to travel every time a train arrives. There’s never anyone wanting to travel all the way from Browing to Whitefish, for example.

The rest is pretty much flawless. The map is stunning and very well made. Incredible job @Captainhawes.
Overlord Jul 27, 2021 @ 8:48am 
Try this man.

https://terrain.party/
Christian Boehme Jul 27, 2021 @ 1:20am 
How did you created the map? Where did you got such a wonderful hightmap from?
Christian Boehme Jul 27, 2021 @ 1:11am 
Hello Captainhawes! Your map is amazing work! Would you like to create with me the same map but for Europe? Happy about your answer.
Oldhip Jul 8, 2021 @ 8:37pm 
How big is this please ?
bnsf4715 Jul 8, 2021 @ 6:34pm 
I subscribed to this and I cant find it
ThrillsN'Chills May 22, 2021 @ 11:17am 
What would be interesting is Capt made Cajon Pass? Perhaps an Idea??
wabbithunta Apr 6, 2021 @ 8:20am 
@Marcelix

Can you explain why you say this? Considering that this map is one of the top maps on TF2.
It's listed among the top maps of TF2
Most Popular
Most Subscribed
Marcelix Apr 6, 2021 @ 7:21am 
This is impossible to start on this map. Don`t play this map :steamsad:
Captain_H  [author] Mar 25, 2021 @ 11:11pm 
Sounds like you are running out of cash trying to get the pass to become profitable? If so I'd try building up my funds. You really need 8-10 trains I found to make the pass very profitable.
Grenata Mar 16, 2021 @ 4:39am 
Question for Captainhawes or others who have played the map: Is it possible to be successful and make money growing organically, i.e. starting from scratch like a random map? I can't seem to make money in 3 starts, but I'd like to do it without using dev mode or no costs.

If it is possible, what's the most efficient way? I've tried freight from the portal to Whitefish, expanding to Columbia Falls, I've tried Browning heading west, I've tried grain from the Kalispell farms, all end in bankruptcy!
ethan Feb 25, 2021 @ 9:50am 
How do you play the map?
karolinger Feb 13, 2021 @ 10:04am 
It is absolutely beautiful. An awesome challenge and I love playing it!
Once played it with the "original" route, and now experimenting with different routes through the rockys.
I love this map! Thank you very much for creating it.
jens62 Jan 12, 2021 @ 7:35am 
Spiel stürzt immer ab. Spiel läuft nur 3 min dann schließt es allein.
nolanalexander Jan 9, 2021 @ 7:22pm 
Hi, I just wanted to say thank you for a most challenging and well made map. I followed your suggestions for getting started and had fun creating a double track mainline from east to west. Your mainline connection setup works well and I had a lot of fun setting up trains and truck lines to take advantage of it. Please keep creating wonderful content for the best game out there.
Captain_H  [author] Dec 29, 2020 @ 3:13pm 
Thanks! You nailed it
wabbithunta Dec 26, 2020 @ 12:48am 
@Overlord
Just load and play the map, with the listed mods, they are key to the game, as you need them to be able to transport said goods from one side of the map to the other.

When selecting this map, prior to loading it, you can add whatever mods you like, as long as they're compatible but be aware that some mods could cause conflicts when loaded so check before loading them.

I've got over 350+ mods added, and it took time to get it right (for me) as you can add whatever mods you like, if you so wish, but you must play with the mods that Captainhawes used when making the map, as these are key, as it rather defeats the object of having them in the first place.
Overlord Oct 1, 2020 @ 2:36pm 
Is it possible that although this map has larger that normal allowed size (experimental) by the vanilla game I did not have to change the setting in my game folder? And it works without me changing anything? Also one more question related to custom maps. Is there a way how to start custom map using the free game menu or do I have to load the map in map editor and play the game in map editor? Thanks.
Captain_H  [author] Jul 3, 2020 @ 11:27am 
Good news - Super liner cars were released today which is what the Empire builder uses. Enjoy https://steamcommunity.com/sharedfiles/filedetails/?id=2152319336
Captain_H  [author] Jul 2, 2020 @ 7:48pm 
Hope everyone is still doing well, in the process of building a new map focused on the El Paso border and the logistics challenge it presents. Hoping to have this one done in the next week or so. In the mean time Please share your game plays! I would love to see what yall did with this map.
Captain_H  [author] Jun 11, 2020 @ 1:34pm 
Looks like they took it off the site
wabbithunta Jun 10, 2020 @ 10:57am 
Your link, above

[Detailed map and profile of the route]

shows as

404
Not found
The resource requested could not be found on this server!


This is the link that opens and shows a 404 error

https://www.railroads-of-montana.com/PDF%20Folder/Misc%20PDFs/Marias%20Pass%20Essential%20Guide%20-%20Letter%20Size.pdf