Transport Fever 2

Transport Fever 2

DTTX - double-stack wellcar
88 Comments
Gucky Dec 16, 2024 @ 6:22am 
Genial!
AweP Dec 3, 2024 @ 7:15am 
Thx for the update. also hopin you update the Sgklmns variant one for our fellow European enjoyer too. Haste work brother.
MaikC  [author] Dec 3, 2024 @ 5:02am 
Finally, after so many years, I realized my mistake and corrected it. You were right, the capacity of the 4&5 car units was much too high.

I also took the opportunity to add an option so that you can set the capacity higher or lower. Although lower is more interesting here.

Thx for the hints, suggestions and patience.
AweP Dec 3, 2024 @ 1:15am 
@Lovi and MaikC. I try modifiy the capacity within files. based on ur other double stack. u do said the capacity 90-150. so if u put the capacity around 120 for all car. its witll show 90/120/150. Finally.

For the current capacity . its kinda not accurate. if put 150 for 3 car. its will show 114. for 200 is 200 somehow. but 250 its gonna jump into 315.

its is percentage per car? i guess that how coding work.
mmcomes2u Nov 17, 2024 @ 2:45am 
Danke :-)
MaikC  [author] Sep 29, 2024 @ 2:53am 
It's not a mistake how I entered the values.
Compared to the vanilla game, I even entered too few.
The 40ton UG standard truck, which is roughly equivalent to a 40ft container, can transport 100/25 goods. I have 2x40Ft containers on top of each other, so I should have entered 200 per wagon, but in fact I only used 150.
Lovi Sep 28, 2024 @ 1:37pm 
Hey MaikC! Love this mod thanks for your effort! However I found the wagons can hold way too much cargo for my liking so i started digging around in the mod files and I'd like to ask why the capacity values in the .mdl files so random currently? when i changed the capacity in all 3 files to 100, the wagons had 75-100-125 capacity in-game so 25/visible double-stack container. are the current values in the .mdl files (150-200-250) by accident? seems to me that someone on your team has made a mistake and did not realise these values were percentages. 100 in all 3 files (so 75-100-125 capacity in-game) seems much more reasonable to me. thanks in advance for your response
Metal_121 Jun 20, 2024 @ 3:46am 
I might not be the brightest, but cant you make them show the containers if loaded, no matter the mod you using, kinda odd that it not showing anything whaen loaded with a mod cargo
Is there any thing in the scripts that is changeable to make this happen?
gorchakov777 Jun 6, 2024 @ 11:25pm 
How can I add the ability to transport cement? A cement mod is worth it
zulfikar3989 May 8, 2024 @ 2:14am 
Is there a way to make this mod work with Yeol Senseless Industrial mod? Or maybe just editing some script in certain folder?
No.Hanzzz Mar 1, 2024 @ 9:07am 
Liked this mod, is there a chance you will release a 45ft or 53ft version?
MaikC  [author] Oct 31, 2023 @ 6:56am 
That is correct. I didn't take any of the industrial mods into account because otherwise I would never be able to finish my mods. If you want, you can create a dependent extension to this mod to take one or all of the industry mods into account
SteelRodent Oct 30, 2023 @ 1:51pm 
None of the cargo from Industry Expanded turns into visual containers. Otherwise these cars work just fine, they just look empty if you only use them with the modded cargo
Orko Oct 19, 2022 @ 6:55am 
Mega. Genau das habe ich gesucht. Für den Schönbau genau richtig. Danke.
MaikC  [author] Oct 19, 2022 @ 6:50am 
Asset habe ich mir bei denen geschenkt weil man da ein langes gerades gleis ohne neigung bräuchte und ein Asset sich ja nicht an sowas anpasst.
Es gibt die Wagen aber auch als optisch immer voll geladene Version:
https://steamcommunity.com/sharedfiles/filedetails/?id=2304293987
Orko Oct 19, 2022 @ 5:17am 
Hey :D
Gibts eine Möglichkeit deine Mods auch als Assets zu bekommen? Also beladene Wagen ohne Ladung.
LG
Glint Oct 2, 2022 @ 12:42am 
is there any way to get the visual containers working for modded cargo? I love this mod but it would be great to be able to use it with modded cargo
Bulldog Mar 29, 2022 @ 2:34pm 
The problem was me. I forgot to include the Cargo Asset Set mod. Sorry
MaikC  [author] Mar 29, 2022 @ 3:49am 
Since it works for me and no one has yet told me how to reproduce the problem, not even what goods are involved, I can't give any support there either.
Bulldog Mar 28, 2022 @ 10:55pm 
Cargo loads but I get no visual containers.
Mr. Lahey Nov 20, 2021 @ 9:10pm 
I really like this mod but I wish it would work with Industries Expanded.
TornBreeze Aug 8, 2021 @ 11:39am 
For me it isnt even working with Vanilla Cargo..
Pumpař OD DIVOKE PumpY Aug 1, 2021 @ 10:53am 
and i have tested it and its worky only with vanilla cargo not with mods like industry extended
Pumpař OD DIVOKE PumpY Aug 1, 2021 @ 8:19am 
hello i have the same problem full train, no containers, but i think it problem with cargo asset set cos i dont see the containers on any other vehickes that using this mod
bnsf4715 Jul 5, 2021 @ 11:02am 
I got these intermodel cars and the cargo asset set and, when I build a freight train with these intermodel cars when I have the cargo asset set, it did not give me the containers only the well cars, no containers.

Please Help.
MaikC  [author] Jun 26, 2021 @ 11:08am 
Thanks for the Info.
The mod make changes to all vehicles and try to add cargo from that mod. Normally it should not affect the "standard" loads. But i have not tried any industry mod and since i'm not the author i can't provide any support for problems that causes problems to other mods (like mine)
Big28K Jun 26, 2021 @ 8:42am 
@maikC Looks like my cargo missing issue when they are full is down to the senseless industry mod. When i remove this the carriages are full of cargo again.

Oddly this occurs even with the Loaded variant despite it suppose to being loaded the whole time.

So my guess is something to do with cargo in that mod does not act like "generic" cargo for some reason. Or something in this mod that doesn't display non vanilla types of cargo?
MaikC  [author] Jun 15, 2021 @ 11:39am 
Oh yes, just to rule out what kind of freight is it?
MaikC  [author] Jun 15, 2021 @ 8:55am 
I'm still waiting for feedback from the last user where this problem occurred. If you are interested in fixing that bug, you have to cooperate and give all needed information.
I don't have that problem..
Oninaig Jun 14, 2021 @ 9:10pm 
Im having the same issue as Slkram, where the container cars are empty even when they are full of cargo. I noticed that if I bought the 3x full carts it rendered just fine, but if I then attached 3x well cars to the existing 3x full that all 6 turned into empty ones and I was unable to revert it even by modifying the train to use full carts for all 6 carts.
CrashCast E Jan 29, 2021 @ 2:19pm 
Hey Maik. I noticed that your centerbeam flatcars are no longer on the TPF2 workshop. Was there an issue?
MaikC  [author] Nov 1, 2020 @ 11:09am 
Please use the forum, post the stdout. without any inforarmation i can't do anything.
https://www.transportfever.net/index.php?thread/13387-maikc-konvertierte-fahrzeuge-f%C3%BCr-tpf2/
SIkram Nov 1, 2020 @ 10:31am 
i already have the cargo assest mod as well.
SIkram Nov 1, 2020 @ 10:31am 
the containers are not showing up as they used to even when trains are fully loaded. it seems that they show up for some specific kind of cargo only. previously they were showing on the cars even without any load. any advice on how to fix this? I have tried uninstaling and reinstalling the mods.
same problem with other container mods as well such as DMA cargo wagons.
Vanillabear89 Oct 22, 2020 @ 1:00am 
Sorry about that, I thought I already had it :) Have a nice day!
MaikC  [author] Oct 22, 2020 @ 12:22am 
Read the Description install all the necessary Mods
Vanillabear89 Oct 21, 2020 @ 11:32pm 
Love the mod, but there is only a small box on the wagon, even when fully loaded. No containers.
General Tso Oct 12, 2020 @ 12:24pm 
Sounds good! Thank you for responding.
MaikC  [author] Oct 12, 2020 @ 11:21am 
I started it somewhere and lay around here somewhere as a half-finished mod, if I have the time and feel like I do it ready.
General Tso Oct 11, 2020 @ 10:23pm 
Great mod! Thank you.

Is there a way to make the containers appear all of the time? Even when the train is empty?
MaikC  [author] Sep 23, 2020 @ 3:29am 
Nice one and thx for reporting that.
EMPFARSEER Sep 22, 2020 @ 7:05pm 
@Maik
Tested. Bogies are in place. Looks great! Thank you
MaikC  [author] Sep 21, 2020 @ 11:57am 
I have now found and fixed the problem with the floating bogies. Please test it ;-)
MaikC  [author] Sep 20, 2020 @ 5:19am 
Looks a bit strange :D i take a look.
EMPFARSEER Sep 19, 2020 @ 4:41pm 
@Maik
I have seen this on the 5-car version so far. Only have that one running. I will test 3-car and 4-car.
I have also added a few more images (cab-view) to the album:
https://photos.app.goo.gl/TcwYCPTYm23N32hw6

Hope this helps.
MaikC  [author] Sep 19, 2020 @ 3:25pm 
@EMPFARSEER thx for feedback, caused by wrong fakebogies. It's the error on all cars or on a specific (3-car, 4-car or 5-car)
Lone Wolf Sep 19, 2020 @ 2:05pm 
I have been using this mod for a while now, I think this is a great mod. Thanks for that. I think it would be nice if there was away to have a Container crane lift the containers and put them on the train. Now I have no idea if it can be done. Just a thought is all. Thanks for the great work. :cozytf2mug:
EMPFARSEER Sep 19, 2020 @ 1:13pm 
@Maik - Thanks for the update!! Containers are back. One other thing I noticed in my game. Some of the trucks from cars minus the wheels swing off axis on curves. Not sure if you can reproduce this error. Let me know.

Here are some screenshots from my play-through.
https://photos.app.goo.gl/TcwYCPTYm23N32hw6

Thanks
MaikC  [author] Sep 17, 2020 @ 11:14am 
I have fixed the loading animation now.
Please Remember, these cars have due the double stack a very high capacity so the train is visible fully loaded only with a lot off stuff inside. ;-)