RimWorld

RimWorld

Psychic Marine Helmets
17 kommentarer
Proxyer 16. okt. 2022 kl. 9:27 
So nice! :lunar2019grinningpig:
TheGoofyOne  [ophavsmand] 16. okt. 2022 kl. 9:15 
Updated to 1.4 and added Psychic Recon Helmet as well.
Proxyer 15. okt. 2022 kl. 19:20 
1.4 up! :cupup:
TheGoofyOne  [ophavsmand] 24. jan. 2022 kl. 8:14 
I'd just need the artwork done but yeah, it could be done pretty easily.
Meow Mix 23. jan. 2022 kl. 20:45 
Have you ever considered expanding this, or making an adjacent mod, that has recon and cataphract versions?
Bear 19. okt. 2021 kl. 18:10 
thanks for the update, it's rare we need these, but having them is great.
TheGoofyOne  [ophavsmand] 24. sep. 2021 kl. 6:24 
:)
Proxyer 23. sep. 2021 kl. 21:54 
Wow! Thank you for 1.3 update!
TheGoofyOne  [ophavsmand] 23. sep. 2021 kl. 9:07 
Bug fixed and updated for RW 1.3.
Bear 22. sep. 2021 kl. 16:57 
I appreciate this mod, but I am trying to have no errors at least at startup.
TheGoofyOne  [ophavsmand] 21. sep. 2021 kl. 6:37 
Thanks. I'll review and possibly update for 1.3 soon. You're the first to ask so ... :)
Bear 20. sep. 2021 kl. 17:42 
there's a new error:

Could not find type named CompProperties_BiocodableApparel from node <li Class="CompProperties_BiocodableApparel" />

This appears red when I add this mod. in 1.3 with all DLC and idk, a hundred other mods. So take it for what it's worth.
TheGoofyOne  [ophavsmand] 13. jan. 2021 kl. 7:44 
TY
Bear 11. jan. 2021 kl. 16:25 
Awesome mod. I haven't seen it in a while
TheGoofyOne  [ophavsmand] 8. jan. 2021 kl. 16:34 
TY. Updated
Bear 8. jan. 2021 kl. 1:44 
Context: <Manifest><packageId>TheGoofyOne.PsychicMarineHelmet</packageId><version>1.0.0</version></Manifest>
Bear 8. jan. 2021 kl. 1:44 
XML error: <packageId>TheGoofyOne.PsychicMarineHelmet</packageId> doesn't correspond to any field in type Manifest.

It pops up randomly. Load order independent.