The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enchant Magic Damage and Potency
14 Comments
olympia Jan 13, 2016 @ 1:32pm 
How to you even find it?
jdm311 Sep 14, 2015 @ 4:14pm 
This mod makes being a mage worth it. Thanks!
Noctifer Mar 21, 2015 @ 4:11am 
Hey, there are some destruction spells that remain unaffected, fire/frost/lightning walls and sigils. Would it be possible to fix that some way? It would be sweet to actually have use of those spells. 8D
HummingbirdMoth Jul 13, 2014 @ 3:29pm 
Honestly, I havent tried the Skull of Corruption, the Sanguine Rose or the Wabbajack with this mod yet but I know the Staves of Jyrik and Magnus's power does not get increased like normal spells.
HummingbirdMoth Jul 13, 2014 @ 3:27pm 
I love being able to overpower my opponenents ridiculously. I have a mod that lets me put an unlimited amount of enchantments on my armor as well as a mod that lets me wear as many rings and amulets as I want, and using this mod beefs my character up quite a bit! I'm talkiing health=43,000 kinda stuff. Anyway, I noticed this mod works on staves as well. I mean like staff of fireball, frostbite, thunderbolt, candlelight, etc. However it doesn't work on unique staves, like the Staff of Jyrik Gauldurson, Skull of Corruption or the Staff of Magnus to name a few. Is their anything you can do as a mod master to fix that?
AeroVento Apr 20, 2014 @ 7:37pm 
This also affects weapon enchantments?
the average noob Apr 16, 2014 @ 4:16am 
I have found a BIGG problem. with the Restoration enchantment it dosent only increase the healing but also ALL the ather enchantments on my armor. i have a chest armor that will do 272% more 2 handed damage or boots with 344 more health. I like the mod ans i think its vely well done but with mu ather enchanting mod that allows up to 5 enchants on a armor (its a bit overpowerd i know) with all of my armor on i have 4000+ health and do like 1500+ damage with my 2 handed legendery dwarven mace. i did the vampire boss from Dawnguard a minut ago and killt him in 3 hits.
Sheogorath Feb 4, 2014 @ 12:44pm 
I would like to know the exact names of these items so I can find their id codes because the mod college of winter hold overhaul put something on top of it and I fear if I remove that mode then every time I would try to load one of my saves it will just shut down skyrim and bring me back to desktop
ToolPackinMama Jan 1, 2014 @ 11:05am 
Thanks very much. Works great. Much appreciated.
missed0007 Apr 11, 2013 @ 5:43pm 
trying hope works.
Roddic Godbronze Mar 28, 2013 @ 10:47pm 
hey cupressi what robes are those in the second picture
Cupressi  [author] Apr 6, 2012 @ 4:12pm 
If you think 50% on the start item is too much.. just disenchant it and make yourself a weaker version.

Nothing can be done about it affecting enchant damage. If you pop a vanilla destruction potion it would do the same thing.
bongalak Apr 6, 2012 @ 9:05am 
While I like the idea of your mod, I think 50% increase at defualt level is bit too much. Also, is it possible for you to make it so that the destruction enchant does not affect enchanted weapons damage? It makes enchanted weapons way too OP.
CobaltCryptid Apr 3, 2012 @ 8:41pm 
Wow, this actually sounds like a fantastic idea of a mod. This directly addresses the issues I had with being a mage first time around. Appreciated, I will try this out