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There are some servants that their kits have some quite counterintuitive points that are detrimental to their gameplay, and they dont seem that good to begin with tbh
First one that comes to my mind would be Kriemhild, never seen her do any good in a 4+ player match and her kit is overall disliked among my peers
Also can we not nerf caren next patch?
Jokes aside (""""""Jokes"""""""), very nice!
They are a unique deck of cards that can be found next to the board, close to the golden scale.
Thank u so much!
Nothing changed. And same as the last guy, feel free to post in our discord for some reach, if you feel like it.
Thank you for making such a very funny game!
Nevermind. Upon further inspection there seems to be something funky going on. I hit the button 50 times and these are the results for the top servants' class:
Saber 35
Lancer 1
Archer 5
rider 1
caster 2
assassin 3
berserker 2
extra 1
I'm not really sure why I'm getting 70% saber classes on top.
That's... not true? At least it's no behavior that I can reproduce. It would not even make sense, since the saber class box is the first to be added to the bag, not the last, before the bag is shuffled. It might be a TTS bug with your session, not sure if I can do anything about that.
That said, feel free to share what you made in our discord - of course only if your feel like it.
If you want to know the theoretical maximum I'm not exactly sure myself, but I've seen a player with 14 active attacks at once which is difficult to top (he used Shakespeare/Hakuno, eliminated Sakura, Kairi and Kayneth and gained their ascensions, so his attacks lasted for 2 rounds and his agility cards gave him additional card plays. On top of that he had caster class and first folio, due to infinite mana)
What is the maximum number of attacks that one can have in play? In terms of immediate plays from hand, deck, or skill zones, alongside the 2 played normally.
Thanks a lot.
1) The current round number is equal to the number of events that have been drawn. To check the round number, mouseover the event discard pile.
2) The climax cards are the final 3 events (The night fate stood still, At the gates of Hell and Heaven's Feel). They are a seperate stack of cards under the normal event deck (face-up so they don't get mixed in with the normal events)
However I had some questions, or at least a second pair of eyes to make sure I'm not missing/forgetting anything.
1) Is there a turn counter that I'm just missing? No worries if not, since it's an easy addition
2) The rules make mention of climax cards, but I'm struggling to find them anywhere on my current board.
Thanks for the game, and any help you're able to provide!