Invisible, Inc.

Invisible, Inc.

Agent 47
26 Comments
Vrisskers Apr 8, 2022 @ 7:50am 
Thank you-u!!! ^o^
wodzu_93  [author] Apr 7, 2022 @ 8:53am 
I've added using Disguise Fabricator on KO'd guards. Fiber Wire is strong enough as is - no need to buff it.
Vrisskers Apr 3, 2022 @ 6:34am 
Could I ask for some feedback on my earlier suggestions, please? Anything constructive will do; I'm just curious whether they made sense at all. :3
kome360 Mar 31, 2022 @ 1:26pm 
Whoops I made a mistake. I used a volt baton instead of the garotte. Sorry.
wodzu_93  [author] Mar 25, 2022 @ 10:39am 
Are you missing Function Library mod? Its required for melee to work properly.
kome360 Mar 24, 2022 @ 1:20pm 
Actually, do armor penetration augments on 47 screw up the Garotte? I don't remember what I did, but it might be worth a double-check.
kome360 Mar 24, 2022 @ 1:18pm 
No, I mean I ordered 47 behind a guard with 2 armor and for some reason it said something along the lines of "Blocked - Armor". Can you double check to make sure it has max armor penetration at all times?
wodzu_93  [author] Mar 24, 2022 @ 10:04am 
Garotte ignores all armor. What probably happened, you were't positioned correctly - 47 must be directly behind the guard to use it. Doing it from the side doesn't work.
kome360 Mar 16, 2022 @ 11:53am 
This mod is awesome, but the Garotte doesn't work on 2+ armored targets.
Vrisskers Nov 5, 2021 @ 2:22am 
Minor suggestion: let Disguise Fabricator work on KO guards as well. In this case, the disguise gets disrupted in case the guard in question wakes up (in addition to when their body is discovered). Intended to give Agent 47 a bit more versatility in Merciful and KO-based runs, as well as keep true to the lore - after all, 47 often tries to avoid excessive bloodshed.

Major suggestion: let Garrote switch between lethal (as now) and non-lethal (large KO, still full AP) damage, with the premise that 47 can choose to choke+shock his target to the point of deep unconsciousness without killing them fully. Still consumes a charge. This both makes sense - after all, if you can *kill* your target by choking them with electric garrote, surely you're able to just knock them out? - as well as saves an item slot on an extra disruptor and lets you keep that sweet AP.
庞大吉 Mar 24, 2021 @ 2:59am 
if you don't chose at the first,he was rescued weak without equipment
Sumiik Aug 17, 2020 @ 3:09am 
Love this mod. There is one issue when using garotte with anatomy analysis augment (kills dont advance alarm level). Tracker still advances 3 times after kill on expert + difficulty. Can this be fixed? Thank you
floof birb Jun 24, 2020 @ 11:34am 
This is a balanced lethal melee. I like this.
wk37781 Mar 28, 2020 @ 7:06pm 
Cool Thanks for the help
Hekateras  [author] Mar 28, 2020 @ 6:00pm 
You can click the 'Add a Server' button and copy the Discord link there!
wk37781 Mar 28, 2020 @ 4:55pm 
Ya just made one. it's Polomea
Does this tread have a invite code?
Hekateras  [author] Mar 28, 2020 @ 3:56pm 
It's not a site, it's an invite to the Discord server. I'm not sure where you found 116 pages! Do you have a Discord account?
wk37781 Mar 28, 2020 @ 2:18pm 
Hey Hekateras, I went to the site, and went through all 116 pages, but wasn't able to find Invisible Inc chat.
Can you tell me what's the name of the thread? Thanks
Hekateras  [author] Mar 28, 2020 @ 6:48am 
Thanks for the feedback, guys!
The first step to a new custom agent is gameplay (augment/item/ability) ideas. Feel free to stop by the Discord and throw around suggestions: https://discordapp.com/invite/aQrXEse
wk37781 Mar 27, 2020 @ 8:42pm 
Once again ..this is great work. playing solo agent with 47 is kick azz
Hope you won't get insulted by asking for more :steamhappy: we are greatful..but your really good at this!
Would be cool to have a (John Wick) (Nick Fury & shield agents) (Captain America with shield thrown like grenade) ( Black Widow) (Shank/Rambo)
Bildungsroman Mar 27, 2020 @ 11:17am 
You should make Sam Fisher from splinter cell.
Hekateras  [author] Mar 25, 2020 @ 6:23am 
I guess that's one for the archived loadout :P
Mobbstar Mar 25, 2020 @ 2:57am 
Wonderful items, makes for exciting missions. I dare say they convey the idea of a killer waiting for the perfect opportunity moreso than Shalem11's loadouts do.

However, this mod is missing the iconing homing briefcase. :summer2019boost:
Hekateras  [author] Mar 24, 2020 @ 10:30am 
Just so we're clear, I didn't make the upgrade screen art, I only edited it to look more II-y. The rest is mine, though.
Sizzlefrost Mar 24, 2020 @ 5:42am 
Wonderful! The art is something else, though, of course, no less is to be expected from the one the only Hekateras. The mechanics are quite inspiring, too, what a wonderful addition to the Invisible campaign!
wk37781 Mar 23, 2020 @ 6:36pm 
AWESOME simply AWESOME... Thank you wodzu & Hekateras
brings a whole new element to the game