Transport Fever 2

Transport Fever 2

Zero Height Bridge
164 Comments
trexxet Jun 23 @ 1:46pm 
Works fine for me, even with modded bridges
Wilhelm924 Oct 4, 2024 @ 4:50pm 
Doesn't seem to work with me...
Constantly get collisions with underlying tracks.
3176034101 Sep 22, 2024 @ 10:54am 
谢谢大佬:steamthumbsup:
南局浔段 Sep 15, 2024 @ 12:34am 
非常NICE
mylo.vandekant Jul 15, 2024 @ 12:23pm 
hey i noticed that this mod doesnt work with build anyways! might look into that. Anyways it works pretty good for me but if i try to build low over other railways i do need to use build anyways so thats a bummer for me
biopsychoneuro May 1, 2024 @ 11:39pm 
not validated for bridges in other mods, the icon doesn't corresponds to the real bridge!
NSFI Gaming Mar 12, 2024 @ 1:29pm 
At the moment the mod doesn´t work at all for me and my railways. only for streets :-( No bridges for Tracks
Enzojz  [author] Feb 7, 2024 @ 12:19pm 
@Phoenix because it's visually wrong, a tunnel always get walls.
Phoenix Jan 26, 2024 @ 2:32pm 
no it isn't, you can't force a tunnel on ground height
Enzojz  [author] Jan 14, 2024 @ 1:13pm 
@Phoenix no, the tunnel is naturally zero height
Phoenix Jan 13, 2024 @ 2:58pm 
is there a version for tunnels?
BritishTrainspotting Oct 22, 2023 @ 11:05am 
Couldn't you just change the minimum bridge height instead? We could still select the terrain bridge option to have no bridge, and it would allow us to preview the bridge and to properly use modded bridges.
Quince99 Jul 29, 2023 @ 3:56pm 
@Tom50936 - I think our pleas - and there have been a number of people here saying so - that the selection process is fundamentally flawed have fallen on deaf ears. Given the popularity of mods such as the British Girder Bridges, how difficult is it to either incorporate them into this mod as a required file to make it work correctly?

Likewise, as bridge mods have to be configured in a specific way for the game to recognise them, can the scripting process herein be adapted to scan for bridge configuration files within the savegame's mod list?

Even trying to offset the bridges as you've done, i.e. 5 down from the one you want, this doesn't work for me at all. I'm now becoming somewhat adept at building my own buttresses, retaining walls and embankments.
Tom50936 Jul 24, 2023 @ 9:44pm 
*it is
Tom50936 Jul 24, 2023 @ 9:42pm 
@JuggernautOfWar
Same problem here, but is it not random. In my selectbox, i have to take the bridge 5 points down, then it is the on I want.
Guess there are Problems with the "Girder Bridge Mod".
JuggernautOfWar Jul 21, 2023 @ 8:20am 
Need some help with this. When I enable the setting and choose a bridge in the selector, the bridge that actually gets built is seemingly random. For example, if I select an iron bridge, I actually get a modded viaduct bridge instead. When I select to build that modded viaduct bridge in the list, I actually get a stone arch bridge from your other mod.

Any way to fix this, or is this just broken now for everyone?
SoopahMan Jul 16, 2023 @ 5:22am 
This is a great mod. We really need the same for tunnels - build a tunnel from 0 depth so you can override the game's decision, to establish a dirt mound you can align track over
Elje0ett Apr 28, 2023 @ 9:01am 
@[3.19]Icemaster this is also for you. I tried it and it gives you 2 sliders, min bridge height and min tunnel depth so not really like your mod but you can get bridges/tunnels on lower heights/depths
Enzojz  [author] Apr 28, 2023 @ 7:25am 
@Elje0ett I don't know that settting
Elje0ett Apr 27, 2023 @ 8:50am 
What is the diffrence between this and experimental bridge height in the settings.lua?
berndthebread Apr 8, 2023 @ 3:16am 
unfortunately this mod stopped working for me. often times no bridge will be build and if a bridge is build its a random one and not the one I selected in the menu. hope this will be fixed but seems this mod is dead... maybe someone else will come up with a working mod that forces bridges
[3.19]Icemaster Feb 17, 2023 @ 6:28am 
HI buddy, always wondered if it is possible to do it the other way round.. a mod like "force tunnel" where tracks are always build underground.. what do you think about that?
StevO Feb 1, 2023 @ 2:03am 
Hello Enzojz,
I am a fan of your mods.Thanks for that.I have a problem with the mod. When I want to select the bridges, it does not take the bridge I have selected. It only works with the UG bridges.
Example: I select bridge type A in your selection window and bridge type B is built.
Can you please help me
1096263573 Nov 8, 2022 @ 2:04am 
直接使用好像所有道路速度都会变到120码
PzSniper Aug 28, 2022 @ 5:23pm 
Also for me there are problems with layed roads,, with mod On they are layed with vertical white lines...
Jimbo_1977 Aug 18, 2022 @ 6:06am 
👍🏻
Quince99 Aug 18, 2022 @ 1:54am 
@Jimbo_1977 - it still is with me, random guess work involved in trying to get the right selection. It's seriously hit and miss much of the time, and in some cases I've settled for what it's given me because it's proven impossible to get the right one.
Jimbo_1977 Aug 17, 2022 @ 1:46pm 
@quince99 was just about to ask about this, still playing up then?
Quince99 Aug 7, 2022 @ 4:11pm 
@jvp - I have the same issue with the bridge that is placed being nowhere close to the one in the menu that I've selected. I've changed it in load order so that it's the last one loaded, i.e. after all the bridge mods, but still no difference.
jvp Aug 1, 2022 @ 11:24am 
Seems to work quite well for me. I have also experienced cases where the type of bridge I select is not the one that's getting built, however that was with a heavily modded save I've been playing on and (mostly) off almost since first release of the game. If I start a new game with the same modlist then the bridges seems right, so perhaps the mod get's confused by "ghosts" from old mods no longer present, which the game itself just ignores...
WannaSeeSomethingStupid? Jul 26, 2022 @ 3:09am 
Nothing happens with this mod enabled and the H0 Bridge feature activated. The networks are still forced on elevated ground embankments.
GrumpyZade Jul 3, 2022 @ 1:02pm 
@XxGoldenOnexX Yes and no. Keep in mind that this mod hasn't been updated with features for over a year. It works, but it's ug you wanna go after for making this game painful to work with.
Tearous Jul 3, 2022 @ 10:17am 
打开道路工具mod的平行道路选项的话就会自动切换这个mod的关闭,不知道为什么
然后还出现了不起作用的情况,仍然生成土坡
KICK|GoldenBPrime Jun 18, 2022 @ 4:05pm 
I thought this mod would be amazing. turns out its not. Why cant the zero height work with crossing over things? like that's literally the point of this, right??
The -- Jorolap May 23, 2022 @ 2:18am 
Looks like the menu to select the bridge type is bugged because I get a different model then I choose.
Blackdragonbird Apr 23, 2022 @ 3:21am 
@Enzojz, the developers implemented a new experimental feature to control the max height of bridges and tunnels in the beta version. But the actual game implementation have it's lowest height limit at 2m. Do you think is possible to change the way this mod works, making it force the in-game implementation to allow 0 height? Thanks. =)
briansyston Feb 13, 2022 @ 9:11am 
Is bridge clearance fixed in code or can it be modded ?
Quince99 Jan 22, 2022 @ 8:54am 
Tried again with this after not using it for a long time and doesn't seem to provide the required effect and when opening the interface to select the style of bridge, it hangs my game every time.
Misused chair Jan 12, 2022 @ 5:08pm 
also it doesn't work if I use the "build anyways" button from the Build Road With Collision mod.
Misused chair Jan 12, 2022 @ 4:57pm 
I found out how to get it to work: place a few roads first, then it'll start forcing the ones placed afterwords to be bridges.
Misused chair Jan 12, 2022 @ 4:52pm 
doesn't work. I have it on and it still makes an embakement.
reef Aug 30, 2021 @ 5:14am 
Just tried it and works fine for me. Showed embankment but built walls once clicked.
aiyoung12354 Aug 26, 2021 @ 12:43pm 
doesnt seem to work. Ihave it 'on'. i select a bridge type. it just lays an embankment regardless.
rb58nl Aug 14, 2021 @ 2:55am 
Yeah, I managed to make it work in the end.... I also noticed I need to click bridge 1st, there I found different types of bridges.....Than I build the selected bridge....3 clicks up... The good part, I am able to build a road under it as well.... Not sure why it is not but the default 4 click up, is often way to high and completely out of proportion
Enzojz  [author] Aug 13, 2021 @ 3:02am 
@rb58nl Make sure you have turned it "on". You can try on a flat simple terrain to practice, sometimes this mod does nothing since the game refuse the proposal made by the mod, in this case you may need to find out the constraint from the game.
rb58nl Aug 10, 2021 @ 2:50am 
I am not sure if i am doing wrong BUT when I go up by 3 x clicks (4 x clicks is in-game default height for bridges) I am not getting any bridge, the game keeps creating the standard earth works. I noticed a previous comment from Charly.. It would be nice to have some answer back from your side to address the issue.. Your MOD does not work for me at this stage
Saucy Jul 21, 2021 @ 10:31pm 
Does this work with the latest update? It doesn't seem to work for me. Or maybe I'm just doing it wrong
RailScapes May 23, 2021 @ 2:24am 
First of all, thank you were this excellent mod! Finally it is possible to build elevated urban railways at a realistic height. Im having an issue building turnouts on zero height bridge sections, I always get a collision error. Is this a known issue and is there any possibility of fixing it?
charly-o Apr 27, 2021 @ 11:42am 
There is no change in the behavior between the status ON and OFF. It's allways the default behavior of the game.
Guanidin Apr 7, 2021 @ 5:12pm 
Agreed :/