Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With RPFM I see at that top of where to change the min/max, I entered my values but still get 8-12..
I'm not sure what else to edit.
Are you modifying the file further for more chance item drops (90 - 100%) and experiencing the side-effect?
I think this line is not entirely true though: "I kept the changes slightly moderate here so that the item spam wasn't excessive over a long campaign." I think you know as well that if you increase item chance to 1 or 0.9 the game just blocks all mods. Is it right? I didn't find the line that blocks it though, that's why I asked if you were the original lua creator.