Stellaris

Stellaris

At War: Defense Platform Longevity (2.6 Compat Update)
56 kommentarer
Toaster 26. sep. 2024 kl. 13:32 
For anyone playing with the lastest update this mod does not work. But otherwise great mod:steamthumbsup:
erbmur 19. sep. 2021 kl. 9:51 
don't think this works with the new Lem update. I keep getting a blank message box spam whenever this mod is active.
Cookie-chan 22. maj 2021 kl. 7:16 
Thanks for the tip, 3D Girls.
Zwerchfell 21. maj 2021 kl. 22:47 
update plz
Zwerchfell 21. maj 2021 kl. 22:41 
Nice THX 3D Girl
[NATE] 11. maj 2021 kl. 2:25 
@3D Girls Are Obsolete god
mrennigma 7. maj 2021 kl. 15:45 
@3D Girls Are Obsolete: You. Are. AWESOME! Thank you!!
erbmur 26. apr. 2021 kl. 23:57 
@3D Girls Are Obsolete Legend
3D Girls Are Obsolete 26. apr. 2021 kl. 8:59 
@erbmur The file should be located at %STEAM_LIBRARY%\steamapps\workshop\content\281990\2026860149\events
erbmur 26. apr. 2021 kl. 2:25 
@3D Girls Are Obsolete: Where do I find that file/folder? The best I have managed to find is a folder full of .mod files, but I don't know how to edit them.
3D Girls Are Obsolete 25. apr. 2021 kl. 16:34 
For anyone who would like to use this mod until the author updates it, you can fix the errors by opening up the eac_aw_dpl_actions.txt file in the events folder of the mod, and then changing the "every_ship" on lines 56 and 188 to "every_ship_in_system". That should fix the blank event window errors and allow the mod to function normally.
damnusername 18. apr. 2021 kl. 23:31 
Can confirm what Moose is saying. I've also experienced it.
Full Spade 17. apr. 2021 kl. 18:37 
@Jon "Moose" Tetrino thanks for the info, that's a shame, a damn shame
Tyrranus 17. apr. 2021 kl. 13:54 
le sigh.... thankss for the heads up @moose
LordR303 17. apr. 2021 kl. 2:44 
@Jon "Moose" Tetrino omg i've been going crazy trying to find which mod is not letting me play the goddamn game lmao, thank you for commenting this
Jon Tetrino 16. apr. 2021 kl. 12:33 
Looks like 3.0 finally killed this great mod - spams your screen with blank event windows every daily tick when enabled (have narrowed it down).

I hope the author updates it, but if you come here to ask if it's currently working: No.
Itsa me, MarDIO 17. mar. 2021 kl. 7:58 
Been running this for a while and my game is incredibly stable for a modded game. the issues other people seem to be having is likely another mod or a load order issue.
Locksley 6. jan. 2021 kl. 10:19 
I'd love to see an update of this. I've been very frustrated with the general uselessness of defensive strategies in the game and if I have to rebuild defense platforms from scratch any time someone rides in with a big fleet it really destabilizes my generally pacifist economy.
Astacius 26. dec. 2020 kl. 11:35 
too unstable, if you have time to reload your game every 0.5h then you can play it
The wise old man 26. dec. 2020 kl. 9:06 
does this work or is it too unstable?
Astacius 28. nov. 2020 kl. 12:38 
it's glitching starbases in some rare situations..
massimogreco1982 27. nov. 2020 kl. 10:06 
It works, at least for me. Maybe you have a mod conflict
Astacius 26. nov. 2020 kl. 8:44 
DO NOT USE THIS MOD - IT'S BUGGED
massimogreco1982 10. nov. 2020 kl. 5:17 
It works very well
MasterOfGrey 5. nov. 2020 kl. 6:03 
Can anyone confirm if this still works in 2.8?
NeinDao 12. okt. 2020 kl. 0:41 
could you update the at war mods to 2.7 so we dont have the red marks next to the mods? ^^
Nylem 25. juli 2020 kl. 4:31 
Thanks for confirming it works @An Infinite Bundle of Jinxys.
Jinxawo 25. juli 2020 kl. 2:23 
This works with 2.7, no updating's really needed aside from just confirmation and the big red exclamation mark can be safely ignored(As it normally should be because it's almost always useless tbh).
Tritotamar 28. juni 2020 kl. 1:05 
Does this mod work with 2.7.x or do I need to wait on an update?
Porter 17. juni 2020 kl. 12:36 
please update the mod please
Mcnutty 4. juni 2020 kl. 16:37 
was this updated to 2.7.2
temujin321 27. maj 2020 kl. 17:20 
I want badly to use this mod because the cannon one is great BUT everytime I try to download it the download tab says its missing files. How can I fix this?
lamar245 14. maj 2020 kl. 0:44 
Update please?
Kiithnaras  [ophavsmand] 11. maj 2020 kl. 12:24 
I've seen plenty of AI starbases and citadels with defense platforms that come under my control when I conquer them.
Rams0505 11. maj 2020 kl. 5:12 
do ai builds defense platforms with this mod at all? i know never builds defense platforms on thier starbaes, wondering if they actually build them if i get this mod?
hart 6. maj 2020 kl. 3:22 
all the other mods work but this, the ship one and the carrier one's don't, steam just says that there are missing downloaded files. I've tried uninstalling both steam and stellaris but neither has worked. Does anyone have any ideas?
Astacius 28. apr. 2020 kl. 14:03 
Some platforms are undead and AI is just stuck on them lol
dannway 19. apr. 2020 kl. 7:50 
Lmao:lunar2019laughingpig:
Kiithnaras  [ophavsmand] 15. apr. 2020 kl. 12:12 
Excellent bug report, 10/10, incredibly informative.
[CN]突击队队员 15. apr. 2020 kl. 7:34 
bug report the def platforms restart with no cd and it undead.
eldiabs 12. apr. 2020 kl. 17:07 
Thanks for the fix!
QOMRADEQUEER 12. apr. 2020 kl. 13:23 
Yay! MEM support! Finally I can reinstall this! :D:
eldiabs 12. apr. 2020 kl. 8:09 
Can confirm the Vazuran issue.
Lord Sam Sinister 24. mar. 2020 kl. 18:09 
I'm experiencing the same issue as Topnotches. Platforms repair too quickly when attacked by Vazurans from MEM.
Kiithnaras  [ophavsmand] 22. mar. 2020 kl. 12:50 
I'll certainly look into that, TechSY.

I'll keep an eye out for similar behavior, Topnotches
TechSY730 22. mar. 2020 kl. 11:55 
I maintain a fix for the original Defense Platform Longevity, https://steamcommunity.com/sharedfiles/filedetails/?id=1648225215
that fixes the broken behavior when Fallen Empires support is turned on (they get disabled but never wake up). Is there any chance of this fix being merged in here? (you can ignore the other mods support I have)

The fix was to to replace
owner = { is_country_type = default }
with
OR = {
is_country_type = default
is_country_type = fallen_empire
is_country_type = awakened_fallen_empire
}
in events
eac_aw_dpl_actions.2, eac_aw_dpl_actions.3, eac_aw_dpl_actions.4 and eac_aw_dpl_actions.10

in files events/eac_aw_dpl_actions.txt
Topnotches 22. mar. 2020 kl. 10:41 
I swear I started the game with this mod but event 1000 forced the platforms to stay dead
Topnotches 22. mar. 2020 kl. 10:40 
I think I have an edge case. I have the raiders from Vazuran Menace More Events Mod going on. They easily destroyed my starbase and platforms in the initial raid, but the platforms keep restarting without delay even though I have the time set for 90 days. Annoying but I can pretend they are punishing the system until I have sufficient fleet power to crush them.
Unfortunately when an empire I am at war with enters the system, the system flips to them and the raiders do not attack the starbase anymore. Can the platform code be adjusted to allow for the raiders to leave the system before platform restart?
Kiithnaras  [ophavsmand] 21. mar. 2020 kl. 12:57 
If NSC adds new platforms, it's plausible that this affects them. I'd need to review the code, but I don't know for sure.

For DPL, along with BAE and Planetary Cannons, only version number required a change. The rest broke, and I'm still mulling over how to proceed with fully fixing Starbase Improvements in re. Citadel power and large weapons.