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It's working now! Some other sneaky mod was broken after the last update. I just automatically assumed it was this one since when I tried to update this on my old machine, it flipped out and froze in a similar manner. (There's a reason why I replaced that computer...)
Anyway, thanks again for the response! It is greatly appreciated1
My bad- it is an old save file. 'Updating the calculations' is coming from the popup window, not manually adjusting. I don't know if I have Loading Screen Mod Revisited. Can look into that and seeing if stripping away other mods resolves the issue. I worry about that though since I have had the game completely seize up when I've removed some mods and assets before that I've used in a city extensively. (Removing just parts Network Extensions made the game unplayable, and I tremble at removing MOM.)
The freeze is odd. I can click buttons and music plays, but I can't select or plop anything. At first I thought it was just the game re-calculating a city with 130k people, but after 2 hours of nothing... Was surprised to have it happen when trying to keep the vanilla calculations.
Will try uninstalling mods. Any other thoughts will still be greatly appreciated too! Thanks for getting back so quickly!
Regarding your issue, I'm a bit confused with your usage of both 'new' and 'old' at the same time. Are you saying that you're starting a new city, or an old one? And by 'update the calculations', are you doing that directly in the mod's options, or via the popup that you get when you load a save that hasn't previously been used with the mod? If the latter, have you tried without any mods other than this mod, Harmony, and Loading Screen Mod Revisited active?
With 2000+ comments, I'm sure someone has had this issue before, but I can't quickly find it. I just re-opened a new city. I tried to update the calculations, but the game froze for hours, unable to resolve the changes. So, closed and selected to keep the Vanilla calculations, but it still froze up. I would like to be able to still play this old city with the mod installed. Has anyone else had this issue and have a solution?
Other education buildings (colleges/universities) and transport buildings are out of the scope of this mod, but can be adjusted with mods such as Customize It Extended.
MANY
CARS
My roundabouts are having a stroke lmao great mod
If your building capacity is showing zero (e.g. 0/0), then you've hit the game's CitizenUnit limit; see the More CitizenUnits mod page for details.
Since players wanting more realistic cities will never use them, and this mod is for players wanting more realistic cities, they're well out-of-scope for this mod.
Also note that higher-level buildings will automatically attract more educated workers. Highly-educated workers, for example, don't like living in level 1 buildings.
Service buildings are best customized in other ways, like using Customize It.
is there something I am doing wrong? Does the proximity of a house to a business stop workers from going? (or coal power plant in this case)
It's not a real major issue. This is my first time ever actually using this mod, so I was just trying to see how it really worked aside from the actual base game.
I literally only play the game now to assist you all (modders) in resolving minor issues, where people say your mods don't work, I create new games to show that they do. That's why the city(s) are always gonna be small. It's just for mod testing only. LOL
Happy city building everyone!
https://steamcommunity.com/sharedfiles/filedetails/?id=3373316493
It works fine, by the way!😁
Happy city building everyone!