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Have you thought about reworking them a little bit with new balance changes ? Overcrowded doesn't really feel like it used to be since you hit 6.5k after 5 years if you start with a prosperous unification.
Severance with Sol start will now connect to Deneb and remove any preexisting empires within.
Crowded bug with modifier not getting removed should be fixed now (happens on yearly tick once circumstances allow).
House Divided: colony shelters should now be removed on spawn of the colonies.
Let me know if you run into other problems.
I do find that the most fun Origin of the bunch ngl, but it would be nice there was a trigger to make sure the splintered empires have at least two hyperlanes to expand towards. Sometimes they spawn boxed into corners, and that's no fun. 🤔
This inevitably speeds up how fast empires find out about one another, ultimately leading to odd behaviours with empires which were supposed to be hidden, and speeding up how fast the galactic council is formed.
It would have to be something interesting that actually warrants filling an origin slot. For example like E.D.E.N. Protocol, Ancestor's Grudge or the reworked Ceaseless Gaze origin which comes with the next MEM update.
How do you feel about the changes to the planet modifier?
Let me know, if this went too far to the other side of the spectrum.
That origin hasn't been touched for a long time. Back when it was made it worked, even though being a bit of a challenging start.
I understant those extra pops are powerfull and there needs to be a downside, but what is the point of an origin that is simply unplayable?