Stellaris

Stellaris

Star Wars Weapons
230 Comments
lord.mortu Jul 2, 2024 @ 9:46pm 
Is COnqueror superlaser supposed to be a blank / invisible model?
brutus_61 Jun 26, 2024 @ 5:44pm 
this mod will probably never get a update guys he's not coming back
Lucius May 14, 2024 @ 3:14pm 
update please
MachoMan Jan 12, 2024 @ 1:50pm 
omg that one guy called Quellix really should update this:steamsad:
Melkorian Sep 22, 2023 @ 9:18pm 
hi does this mod still work with stellaris/are there any plans to update? thank you :)
brutus_61 Dec 1, 2022 @ 10:01am 
Will there be a update for the next coming update?
For Chaos! Jul 31, 2022 @ 2:21pm 
most of the weapons do not appear within the ship designer
Nikolai-TH Jul 20, 2022 @ 10:14pm 
UPDATED pls
zikawolf Jul 3, 2022 @ 8:36pm 
NEEDS TO BE UPDATED :c
RandomEdits Jun 24, 2022 @ 6:35pm 
This seriously needs to be updated for the new version.
Doc Ultra May 28, 2022 @ 11:00pm 
Man I really wish this would get a proper update, this mod was my go-to
TheGaminODST Apr 2, 2022 @ 4:37am 
Planetary Tibbana Mines are unable to be staffed, No Octobble Turret models, and Star wars XL weapons have missing texture box
Jones Feb 5, 2022 @ 9:17am 
Update pls
othtim Jan 12, 2022 @ 8:44am 
@Jatskan if you can do it wow i will love you forever
BarbarianJoe21 Dec 18, 2021 @ 9:24am 
@Jatskan I wish you luck, I hope one day to be able to use this great mod again, and if you plan on updating the empire ship mod yourself, you think you could make the ships bigger, lol
Epyk Dec 17, 2021 @ 3:56pm 
riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiipppppppp
Jatßkan Dec 16, 2021 @ 3:39am 
Very likely, and since i am tired of stupid and belligerent people screwing others out of this beautiful mod along with the empire ship mod i want to see if i can learn to do the work and maintain it myself, no guaranties though. i have quite a long way to go with modding this game.
BarbarianJoe21 Dec 9, 2021 @ 6:03pm 
Since TheSting retired frome modding, has this been abandoned?
Arctic Storm Nov 9, 2021 @ 3:48am 
Please update!!
jojobe Oct 30, 2021 @ 11:31pm 
is there one with out the components
CodeRedAlert Oct 18, 2021 @ 11:25pm 
Y'all die?
Author: Curtis L. L. Herbold Sep 18, 2021 @ 6:37am 
PLEASE update to the current version
Jones Sep 15, 2021 @ 8:18am 
Update please
j.d.chappell Aug 29, 2021 @ 12:59pm 
it doesnt let me use weapons why???? is a update required
Mando Mangos Jul 26, 2021 @ 3:42am 
Any news on an update?
Bosh'tet Jun 12, 2021 @ 2:53pm 
sure did get that 3.0 update
Rettling May 25, 2021 @ 8:41am 
sadly isnt working with the current version of the game :(
Saber May 20, 2021 @ 2:33am 
update pls!!!!
Fried Glyphid May 10, 2021 @ 9:19pm 
Thank you Bee.
Larabee  [author] May 9, 2021 @ 11:18am 
I will be pushing an 3.0 update this week to this mod.
George William Frederick May 9, 2021 @ 4:24am 
i still use it missing some images but thats all im seeing so far
ReaperTheEternal May 8, 2021 @ 8:37pm 
this mod can be removed without breaking the game right
Cyman Apr 29, 2021 @ 9:07am 
It works
BarbarianJoe21 Apr 27, 2021 @ 6:10pm 
Well if this mod is dead, than I suggest everyone use the Vanilla-style Star Wars Weapons mod, it's not the same, but it's fully updated, and honestly, I like it's simplicity.
GingerBrit Apr 27, 2021 @ 3:47pm 
that suck i like using this weapon mod
Boo Apr 26, 2021 @ 12:19pm 
Mod is dead, as is his other ones, says on the creators profile stopped working on them in January.
Akenno Apr 24, 2021 @ 4:52am 
Update for 3.0 please? :)
Darcress Apr 21, 2021 @ 4:27pm 
Update Please
spaghetti Apr 16, 2021 @ 10:37pm 
update?
xXPredzioXx Apr 8, 2021 @ 10:12am 
Octuple turbolaser and The Conqueror Superlaser are missing models and in design screen make in thier place multi colored cubes apear with x,y,z on the sides.
Arkplayer2711 Apr 8, 2021 @ 7:14am 
i have noticed i dont have any tibanna gas does someone know a cheat too unlock them?
Arkplayer2711 Apr 8, 2021 @ 6:57am 
@cochraine sorry i didnt look this up anymore until now but thanks it finally works
majthegreat Mar 26, 2021 @ 9:25pm 
Thanks for the solution, as I've had a similar problem as well as of today. Wonder if it's a bug or something. Hope the author fixes it soon.
ZapWing Mar 17, 2021 @ 5:12pm 
@TheSting I found the solution to Arkplayer2711's problem. I had the same issue. The onaction doesn't trigger the turbolaser color event. The names are wrong. I had to force the event for myself and the AI.

@Arkplayer2711 open the console and type "event turbolaser_color.1" (without quotations, of course.) Be sure to use the console to play as the AI while paused** so you can trigger the event for them so they can use the weapons too. (Use the "play XX" with XX being 0-max AI number. Mine is usually 12. Type "play player" or "play 0" to return to your empire.

**It's important to keep the game paused so the AI doesn't screw up your empire while you're playing as another empire.
Arkplayer2711 Mar 16, 2021 @ 9:46am 
i researched the light turbolasers but they dont show up in the ship builder
Sewayn Mar 11, 2021 @ 8:55am 
Work with the last version of Stellaris ??
the 15th dalai lama kreanosaurus Mar 8, 2021 @ 2:26am 
this gonna get fighters put in anytime?
Zest Feb 27, 2021 @ 7:23pm 
@John the Gamer Thanks man, Ill suck your dick as thanks? No homo tho
Lucius Feb 6, 2021 @ 10:34pm 
Edit st_Turret_XL.gfx

Make sure the file directs to:
file = "gfx/models/ships/st_empire_00/st_Turret_XL.mesh""

@John the Gamer

Confused with the editing what to edit within the st_Turret_XL.gfx and making sure it fits with the bottom one. Since the Bottom one is different from the top with a different file. so im confused. lol XD
spaghetti Feb 5, 2021 @ 4:00pm 
is this updated yet