Men of War: Assault Squad 2

Men of War: Assault Squad 2

1992 A Dying World [SP/MP]
2,062 Comments
Brädley  [author] Jun 19 @ 6:39am 
@brianhasley229, please read FAQ
brianhasley229 Jun 19 @ 2:26am 
my game crashes midmatch in assualt zone mode
please help
mochakrad Jun 14 @ 11:29pm 
Ждём нерф фаршута птуров на 220м
Főnixk-9 Jun 14 @ 1:15pm 
Do u want to add Hungarian People's Army?
Brädley  [author] Jun 11 @ 10:31am 
@C4RD), да, так было задумано
C4RD) Jun 11 @ 9:48am 
спасибо, есть еще один вопрос, то что у patrool troops или как-то так (юнит состоящий из 2-3 пехотинцев) у СССР нет лопаток, а у остальных фракций есть это баг или так и задумано?
Brädley  [author] Jun 11 @ 8:34am 
@Serp, про баг знаем, в скором времени будет исправлено
Serp Jun 10 @ 7:34pm 
С новой версией 1.05.11 появился баг на карте Panel outskirts. На карте расположенные 2 трамвая на главной дороге. Пехота безостановочно стреляет по трамваю. Техника и прочие орудия не опустошают боекомплект. Трамваи нельзя уничтожить или передвинуть. Считаются вечными врагами. На версии 1.05.08 такой проблемы нет.
SawyerK Jun 10 @ 10:20am 
Will the AI be able to use ATGMs in the future? ATGM units are kinda useless right now because of it.
Communist72r Jun 10 @ 5:17am 
this mod is so peak :steamhappy:
63rd | bombacı mulayım Jun 8 @ 3:19pm 
It was a very nice update
Can you please make a small update for us Turks?
Brädley  [author] Jun 8 @ 10:04am 
@.funkyjunky1337

Исправлена механика танковых люков
Исправлен баг с наличием вертолётных отрядов в режиме "без вертолётов"
Исправлено кол-во экипажа в: ZTZ 96, ZTZ 98, ZTZ 88A, ZTZ 59D, T-10M
Исправлен баг с посадкой экипажа в УАЗ-452 Буханка (все версии)
Исправлен баг с юнитами, не использующими гранатомёты против автомобилей

Добавлена тестовая вариация карты "Северогорск" (Внимание: может вызвать проблемы с производительностью!)
Добавлены новые портреты для НОАК и ЮНА
.funkyjunky1337 Jun 8 @ 9:29am 
что исправили?
Brädley  [author] Jun 8 @ 7:20am 
@Axi, спасибо :cta_emo7:
Brädley  [author] Jun 8 @ 7:20am 
@7vn), @C4RD), исправлено в новой версии
Axi Jun 8 @ 7:19am 
ШЕДЕВЕР
Brädley  [author] Jun 7 @ 4:42pm 
@cvfrent, no
cvfrent Jun 7 @ 10:54am 
Will this mod be ported to GOH too?
7vn) Jun 5 @ 3:48pm 
Да! Почему так как!? Исправьте этот баг!




Пожалуйста :jawafrown:
C4RD) Jun 5 @ 3:43pm 
Почему ПТшники видя американские хамвики да и прочую легкую технику такого типа берут в руки автомат, а не гранатомет? если автомат абсолютно не наносит никакого урона технике и практически не убивает экипаж
SarydZ Jun 1 @ 11:56pm 
I suggest adding RKG-3EM grenade for soviets, RPG-43 for Poland, East germany, and North korea. And Brk m79 for Yugoslavia
Fent1050 May 29 @ 11:08am 
ADD SU-25
Brädley  [author] May 26 @ 2:28am 
@fabioplayergames, no, 1992 ADW as it is not coming for gates of hell
fabioplayergames May 25 @ 11:33am 
Does anyone know if the mod will be released for Gates of Hell? greetings
Brädley  [author] May 20 @ 5:10pm 
@the_mOnster17, contact us in Discord server so we can help you fix this problem.
the_mOnster17 May 19 @ 8:05pm 
So I'm trying to use this mod in combination with the DOTD mod pack, as it says it is required. I downloaded everything in the order it told me to but the game crashes before it even gets to the main menu and the error message says its this mod thats crashing it. Ive tried uninstalling all the mods and reinstalling them again but it just keeps crashing. Should I be using an older version of this mod?
I know this is not entirely an issue with this mod specifically since I am using it in combination with another, Im just hoping someone here has had the same issue
Brädley  [author] May 11 @ 6:47am 
@Mrcool, you are right, since AI cannot control ATGM's properly, only player can launch them, this has been made to prevent AI from wasting ammunition
Mrcool May 10 @ 3:57pm 
Are the ATGMs supposed to be player-controlled only? For some reason, AI-controlled vehicles never seem to use them, and it's not just vehicles with ATGMs as secondary weapons like IFVs and attack helicopters; it also happens with vehicles that are ATGM weapon-based and the ATGM emplacements themselves. just wondering.
Brädley  [author] May 10 @ 3:02am 
@Сережа1922, it might be possible
Кедры2004 May 9 @ 11:18pm 
I’ve noticed that the representation of the PLA’s Type 96 and Type 99 main battle tanks in your mod might not fully align with their real-world configurations. In reality, these tanks operate with a 3-crew layout (rather than 4) due to their autoloader system, which evolved from the T-72 design. I truly appreciate your work on the mod, and I was wondering if you might consider adjusting this detail without compromising game balance. Thank you for your efforts in making this project so engaging!
Stelle May 9 @ 10:29am 
Will this mod be add to goh?
Brädley  [author] May 8 @ 5:13am 
@Hans, yes, this is known bug, expect it to be fixed in next patch this week
Hans May 7 @ 7:23pm 
@Brädley, there's a bug where I tried to build a hedgehog barricade and the game immediately crashed. Any idea?
only_stxrz May 4 @ 4:13am 
Does nuclear conflict addon still exist?
Brädley  [author] May 2 @ 5:47am 
@soyboyieezzzzz69

Patch 1.05.9

- Fixed various bugs in skirmish missions
- Moved paradrop units to "All" units preset
- Added "No Helicopters" unit preset
- Fixed missing MTLB Strela-10 engine sound (all versions)
soyboyieezzzzz69 May 1 @ 9:40am 
what was added in the latest update?
Brädley  [author] Apr 25 @ 10:12am 
@MTF, update was dropped yesterday
MTF Apr 25 @ 1:55am 
Hey this mod wil update ?
Meepi Apr 24 @ 7:21am 
ok
Brädley  [author] Apr 23 @ 8:02am 
@ChristLives, it you could send me crash message texts, maybe i could help you with that problem.
Meepi Apr 23 @ 2:16am 
It crashes a lot
Brädley  [author] Apr 22 @ 1:57am 
@ChristLives, what do you mean by unstable?
Meepi Apr 22 @ 12:37am 
Why is the mod so unstable, or is it just me?
slimy slimy, grimy grimy Apr 13 @ 6:03pm 
how come this mod always loads after others? I want to add Super Realism effects but A Dying World always loads last. Is there a way I can change that?
Bonbon Apr 13 @ 8:24am 
Could we get options for higher CP than 200? like a 500 option so bigger armies can fight?
Markore12 Apr 10 @ 8:18pm 
The mod is amazing but the only thing I don't like is that the AI ​​​​spawns a lot of tanks
Lt.Maclean Apr 8 @ 5:48pm 
Conquest?
Кедры2004 Apr 8 @ 2:50am 
Thank you for your reply:steamthumbsup:
Brädley  [author] Apr 7 @ 4:24am 
@Сережа1922, thanks for feedback, we will see if we could do it.
Brädley  [author] Apr 7 @ 4:23am 
@tranvietquoc08x1a, you need to place explosives inside of objective inventory