Garry's Mod

Garry's Mod

Aura's Capital Ships Pack Republic [SWRP][LFS]
45 Comments
Needle Sep 26 @ 1:37am 
wont spawn ships
Lordship of Uncreation Nov 16, 2023 @ 11:09am 
Where can I find the radar mod?
Collapsing May 4, 2023 @ 10:14am 
I know this will probably never be updated but the venator crashes the server still.
ZIPPERGAMES Jan 19, 2023 @ 7:28am 
Will this come to LVS? Great mod btw!
99pos Jan 4, 2022 @ 6:34am 
[Aura's Capital Ships Pack Republic [SWRP][LFS]] lua/entities/aura_big_ship_base_republic/init.lua:182: Tried to use a NULL entity!
1. SetAngles - [C]:-1
2. ResetTurret - lua/entities/aura_big_ship_base_republic/init.lua:182
3. unknown - lua/entities/aura_big_ship_base_republic/init.lua:99
The Senate Jul 12, 2021 @ 1:31pm 
Hey, here's a suggestion. Maybe you can make the cannons on each ship invisible so they don't stand out. The addon is great but that's just a suggestion I thought of. Also can you add the Nebulon B to the rebel capital ship pack?
ສະບາຍດີ я infernu Jun 15, 2021 @ 11:54am 
it doesnt show the cis ships
Solver Apr 22, 2021 @ 1:09am 
venator still crash server
Azure Apr 7, 2021 @ 3:42pm 
PS: the venator infact does not crash on some maps (ive learned by experience) one of these maps is SB_Gooniverse_V4
Azure Apr 6, 2021 @ 3:31pm 
oh hey so the acclamator shows up as an error, i have the battlefront model pack but not the episode 2 ships, and i'd really rather not download a ship pack as i already have all the ships i need with other mods, is there any easy solution to this
toaster Jan 28, 2021 @ 12:44pm 
Venator still crashes your server/game, if this could be fixed that'd be awesome. :)
Ren Jan 22, 2021 @ 7:49pm 
Venators still crash people.
Malyko Jan 6, 2021 @ 10:20am 
And the CR-90 Corvette that is in the remake is a missing model, I'm not sure if it's on my side or something
Malyko Jan 6, 2021 @ 10:17am 
I tested out spawning the Venator, it crashed my game instantly like it did before
Aura  [author] Jan 5, 2021 @ 9:52pm 
Update is pushed, let me know if it fixes problem, finally got around to working on these again
Malyko Jan 1, 2021 @ 7:33pm 
Hey Aura, I have a problem with the Venator class republic ship, it makes my game crash every time I spawn it, and the rebel ships in the remake crash my game too, and the CR 90 is a missing model, do you think you could fix it pally?
Aura  [author] Jan 1, 2021 @ 12:16pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
snekkie [CHEESE] Dec 31, 2020 @ 5:18am 
ships are just errors
Murphplays Dec 12, 2020 @ 11:05am 
All ships work except the venator, I spawn it in and it can crash the server for some reason.
Aura  [author] Sep 6, 2020 @ 12:42pm 
It shouldn't break, but when you extract it you should have more files, putting the folder you modified into the addons folder should override it. Notepad shouldn't break it, I use Sublime Text 2 personally, but Notepad should work
Vaynar Sep 6, 2020 @ 12:33pm 
I just opened the file in notepad; there is no other file other than the temp.gma in the mod folder; does it just break if I modify it using notepad? Like is there a program I'm intended to use for this purpose?
Aura  [author] Sep 6, 2020 @ 12:06pm 
Certain extractors, like GMAD will break files that were extracted, you should always only keep the file you intend to change, so you should delete all the other files you extracted except the config. Then, make sure there are no syntax errors in the config file, usually it will be something like the first and last character are either swapped, or just incorrect, you can usually determine what the missing character should be, this could cause an error and make the addon not work. Thats what I think has to be the problem
Vaynar Sep 6, 2020 @ 11:16am 
So, small problem when I attempted to change the ships the Venator and Acclamator could spawn.

I replaced the A-Wing, LAAT, V-Wing, and Z-95 fighters with the V-19 Torrent, V-Wing, Republic Z-95, and the Republic Y-Wing.

I followed the instructions within the files and copied how the ships already within the file were done. However, when I loaded the game back up, despite being still subscribed to the addon, the Venator and Acclamator didn't appear in the Q-menu spawnlist anywhere.

I reset the addon by unsubbing and resubbing, and this time instead of replacing the ships I just added them in, so instead of six ships I had ten. Renamed the ones that were similar or identical so there were no conflicts, but the issue persisted.

I'm wondering if this is an issue resulting from using Notepad to make these changes, or if I didn't follow the instructions correctly.
Aura  [author] Aug 12, 2020 @ 5:06am 
As stated, you cannot actually fly any of these ships
Advexa Aug 12, 2020 @ 4:37am 
when i try to seat it make script error
Alien Jul 21, 2020 @ 9:51pm 
Can you do this but with Halo?
Koba Jun 6, 2020 @ 6:42am 
Also combing this with vanillas ship destruction tool would be amazing
Koba Jun 6, 2020 @ 6:39am 
Hey, this is a great addon but the venator crashs me when it is spawned? the prop or the star wars vehicle dont. how can i fix this or can you put out a fix
Aura  [author] May 5, 2020 @ 10:58am 
You do realize that this is a REPUBLIC ship pack, it literally says so in the title, and it details what ships are in the pack in the description
Camby May 5, 2020 @ 6:18am 
the munificents and other cis ships are missing
Krabe May 3, 2020 @ 11:37am 
ı can't see munificent version
Amajiki Apr 19, 2020 @ 12:12pm 
Thanks for answering anyway :)
Aura  [author] Apr 19, 2020 @ 12:10pm 
It is for some models, I cant do anything about that since I dont do models
Amajiki Apr 19, 2020 @ 11:45am 
I looks like the collision box is out of place, Might be a conflict but just letting you know in case.
TNG Apr 3, 2020 @ 4:30am 
thanks
Aura  [author] Apr 2, 2020 @ 9:00pm 
Yeah that is not stealing content, putting it in a pack is not a reupload, that is condensing it and is fine, and I did not block him lol, just ignored the request because I did not know him
TNG Apr 2, 2020 @ 4:22pm 
Hes mad he got banned from the server and is now trying to report server content packs nice
TNG Apr 2, 2020 @ 4:21pm 
LOL
Aura  [author] Apr 2, 2020 @ 3:00pm 
Just put the link in here
Aura  [author] Mar 10, 2020 @ 11:51pm 
Its not a convar, it is in the config file for each faction of capital ship, also the infinite spawn feature is as named, it doesn't need to always be useful, sometimes it is, someone recommended I add it, so I did
TNG Mar 10, 2020 @ 11:37pm 
Also what is the convar to stop explosions when you shoot the entity?
TNG Mar 10, 2020 @ 11:37pm 
Ok is it possible to make them spawn infinitely but only to the max amount? Because right now the spawn infinitely feature has little use
Aura  [author] Mar 10, 2020 @ 11:32pm 
Well they aren't normal spawners, all the code is mine and it works on a system of either setting a max spawn num which you can increase or decrease, or spawning infinite amounts which I don't recommend, and you can instantly stop or start the spawning, if you up the max you have to stop and start spawning again
TNG Mar 10, 2020 @ 11:28pm 
Also the spawners wont behave like normal spawners they will spawn only the amount of fighters you have set to max and spawn no more after that, unlike a regular spawner which will spawn up to the amount listed above
TNG Mar 10, 2020 @ 11:01pm 
You should probably add the requirements here as well