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Meine Mod unterstützt das nicht, aber es könnte eine Mod erstellt werden, die die Datei relozu_collision_tile.con mit einem Modifier editiert und bulldozeCost hinzufügt. Meines Wissens nach würde das dann funktionieren. Eventuell kann ich zu einem späteren Zeitpunkt darauf genauer eingehen.
Diese mod bietet das was du brauchst^^
Von mir gibt es bis jetzt nur die Quader-Platte. Mehr Assets sind von mir im Moment nicht in Planung.
"visibleTo" means how far the object is visible to the player and at what point it is hidden.
Does that answer your questions?
By the way, the "waterfns" thing was an error in the description, which I have fixed now, thanks.
I thought it is possible to hide the tile playing with waterfns.useCustomVisibleTo(true, 800) - tried different values but the result was always 100% the same.
Maybe I do something wrong or in my case (see the beginning) this mod is useless?
Thx
Since the principle of the collision tile is a bit cumbersome overall, I advise you to also consider newer mods and e.g. to use the most suitable mod depending on the intended use.
Falls du sie ohne Kollisionsfunktion suchst, gibt es die so nicht, da sie halt nicht als Deko gedacht ist.
Falls du nach Asset-Objekten ohne Kollision suchst, gibt es z.B. diese hier: Beispiel
I have now revised the description and pictures and formatted them better.
@Spacemouse I have already thought about other shapes :D, but I will probably only deal with them when I have more time. I would have to try snapping with streets first, but it's a good idea.
The second mode could help you there. To do this you would have to open the file mod.lua ("[...]/Steam/steamapps/workshop/content/1066780/2014570720") and enter true here instead of false : [code]collisionfns.changeColliderMode(false, 40)[/code] Then save the file and reload the game.
If it still doesn't work, it could be due to incompatibility with other mods.
Feel free to let me know if it still doesn't work.
und das dann benutzen?